Player Matchup

Hun Batz
Hun Batz
Bronze III
 
Hun Batz
Bronze III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hercules
Hercules
Bronze III
DrackoMx
Hercules
Bronze III
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,405 MMR
Party 2
Ares
Ares
Diamond V
N8Mercy
Ares
Diamond V
Level 156
God Stats
17W - 11L
1,605 SR
Queue Stats
352W - 347L
1,883 MMR
Solo
Raijin
Raijin
Platinum III
ratkinin
Raijin
Platinum III
Level 47
God Stats
51W - 51L
1,692 SR
Queue Stats
271W - 272L
1,894 MMR
Solo
Anhur
Anhur
Platinum V
Ðevs
Anhur
Platinum V
Level 148
God Stats
30W - 25L
1,670 SR
Queue Stats
68W - 61L
1,863 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,593 SR
1,709 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 127
1,535 SR
1,599 MMR
Izanami
Izanami
Gold I
 
Izanami
Gold I
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Platinum IV
ARZATE
Mercury
Platinum IV
Level 147
God Stats
90W - 67L
1,661 SR
Queue Stats
228W - 229L
1,847 MMR
Party 1
Poseidon
Poseidon
Platinum III
PancakeJacob
Poseidon
Platinum III
Level 148
God Stats
4W - 7L
1,359 SR
Queue Stats
209W - 203L
1,713 MMR
Solo
Sobek
Sobek
Gold II
YourArchNemesis
Sobek
Gold II
Level 111
God Stats
151W - 122L
1,654 SR
Queue Stats
614W - 602L
1,648 MMR
Party 1
Achilles
Achilles
Silver III
whoisqtm
Achilles
Silver III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,288 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
8 / 2 / 8
13,322
634
11,980
18,423
9,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
DrackoMx
Hercules
17
3 / 1 / 6
12,144
578
7,464
16,877
23,316
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
N8Mercy
Ares
16
5 / 1 / 18
12,451
593
13,942
19,566
25,392
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
ratkinin
Raijin
18
3 / 4 / 16
11,879
566
20,427
13,916
7,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Ðevs
Anhur
19
11 / 2 / 10
13,714
653
19,099
15,568
7,709
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bans
AthenaSetPersephoneGilgameshTiamat

VS

Bans
Morgan Le FayYmirChironCu ChulainnTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
5 / 9 / 3
10,993
523
11,830
18,154
4,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
ARZATE
Mercury
14
2 / 4 / 2
8,572
408
7,438
16,230
5,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
PancakeJacob
Poseidon
15
0 / 7 / 6
9,060
431
12,418
13,846
4,653
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 6 / 5
9,800
467
5,624
23,719
20,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
whoisqtm
Achilles
15
1 / 4 / 0
8,942
426
8,925
19,335
20,879
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
26
30
Kills
10
10
Deaths
30
58
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
8
2
8
6
L
Izanami
 
Izanami
5
9
3
0.72
L
Mercury
ARZATE
Mercury
2
4
2
0.75
W
Hercules
DrackoMx
Hercules
3
1
6
6
W
Ares
N8Mercy
Ares
5
1
18
14
L
Poseidon
PancakeJacob
Poseidon
0
7
6
0.43
L
2
6
5
0.75
W
Raijin
ratkinin
Raijin
3
4
16
2.75
L
Achilles
whoisqtm
Achilles
1
4
0
0.25
W
Anhur
Ðevs
Anhur
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,912
Damage
46,235
84,350
Taken
91,284
72,600
Mitigated
56,115
31,345
Healing
16,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
11,980
3,300
0
7,754
18,423
9,062
582
4,570
13,853
0
106,963
L
Izanami
 
Izanami
11,830
7,838
0
3,699
18,154
4,937
117
5,540
12,614
0
90,427
L
Mercury
ARZATE
Mercury
7,438
3,662
0
680
16,230
5,252
0
5,564
10,666
0
60,894
W
Hercules
DrackoMx
Hercules
7,464
1,505
0
8,072
16,877
23,316
1,421
2,046
14,831
0
60,728
W
Ares
N8Mercy
Ares
13,942
688
0
5,174
19,566
25,392
581
5,728
13,838
31,952
0
L
Poseidon
PancakeJacob
Poseidon
12,418
2,317
0
3,609
13,846
4,653
0
6,087
7,759
76,074
0
L
5,624
422
864
5,158
23,719
20,394
0
13,027
10,692
17,525
0
W
Raijin
ratkinin
Raijin
20,427
1,456
174
1,804
13,916
7,121
1,778
4,746
9,170
93,491
0
L
Achilles
whoisqtm
Achilles
8,925
1,260
0
2,781
19,335
20,879
0
4,151
15,184
0
52,306
W
Anhur
Ðevs
Anhur
19,099
11,183
0
8,367
15,568
7,709
8,048
2,773
12,795
0
110,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,510
Gold Earned
47,367
600
Minions Killed
511
0
Camps Cleared
0
1,985,128
Distance Traveled
1,854,953
34
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,322
634
150
7
0
460,326
13
L
Izanami
10,993
523
163
8
0
331,644
6
L
Mercury
8,572
408
91
4
0
408,486
2
W
Hercules
12,144
578
132
6
0
368,119
5
W
Ares
12,451
593
24
1
0
412,013
4
L
Poseidon
9,060
431
134
6
0
362,883
9
L
Sobek
9,800
467
26
1
0
382,514
9
W
Raijin
11,879
566
142
7
0
357,186
9
L
Achilles
8,942
426
97
5
0
369,426
5
W
Anhur
13,714
653
152
7
0
387,484
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role