Player Matchup

Yemoja
Yemoja
Axis0
Yemoja
Level 18
God Stats
1W - 3L
1,351 SR
Queue Stats
38W - 50L
1,401 Elo+
Solo
Ratatoskr
Ratatoskr
BrainJuice187
Ratatoskr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,675 Elo+
Party 2
Apollo
Apollo
TokyoFireBender
Apollo
Level 5
God Stats
0W - 1L
1,136 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Izanami
Izanami
mik3ko
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,675 Elo+
Party 2
Cupid
Cupid
pekemxc
Cupid
Level 7
God Stats
5W - 3L
1,306 SR
Queue Stats
54W - 51L
1,524 Elo+
Solo
Team Averages
Level 9
1,358 SR
1,555 Elo+

VS

Team Averages
Level 58
1,466 SR
1,559 Elo+
Hera
Hera
 
Hera
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Noahrojo
Cthulhu
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 8L
1,585 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sotkro
Tsukuyomi
Level 16
God Stats
2W - 1L
1,317 SR
Queue Stats
25W - 15L
1,597 Elo+
Party 1
Neith
Neith
ZambieMedic
Neith
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 5L
1,525 Elo+
Party 1
Mulan
Mulan
xKWALLZx
Mulan
Level 125
God Stats
11W - 11L
1,512 SR
Queue Stats
147W - 120L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Axis0
Yemoja
15
0 / 4 / 3
8,715
968
6,200
17,687
18,156
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
BrainJuice187
Ratatoskr
14
3 / 16 / 1
9,315
1,035
11,509
22,361
7,912
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
0 / 14 / 3
7,931
881
7,528
19,845
6,737
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
mik3ko
Izanami
14
0 / 11 / 2
8,203
911
4,820
16,389
5,618
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cupid
pekemxc
Cupid
14
1 / 12 / 2
8,735
971
7,313
20,109
7,024
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
9 / 2 / 29
11,247
1,250
14,343
7,299
3,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Noahrojo
Cthulhu
18
5 / 1 / 34
11,077
1,231
12,287
13,223
7,846
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Sotkro
Tsukuyomi
18
6 / 1 / 26
10,586
1,176
13,348
11,178
4,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
18 / 0 / 26
12,106
1,345
27,494
3,009
1,624
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
xKWALLZx
Mulan
19
19 / 0 / 25
12,047
1,339
24,704
11,258
13,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
197
4
Kills
57
57
Deaths
4
11
Assists
140
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
9
2
29
11.75
L
Yemoja
Axis0
Yemoja
0
4
3
0.38
L
Ratatoskr
BrainJuice187
Ratatoskr
3
16
1
0.22
W
Cthulhu
Noahrojo
Cthulhu
5
1
34
22
W
Tsukuyomi
Sotkro
Tsukuyomi
6
1
26
19
L
0
14
3
0.11
W
18
0
26
31
L
Izanami
mik3ko
Izanami
0
11
2
0.09
L
Cupid
pekemxc
Cupid
1
12
2
0.17
W
Mulan
xKWALLZx
Mulan
19
0
25
31.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,370
Damage
92,176
96,391
Taken
45,967
45,447
Mitigated
30,923
2,937
Healing
11,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
14,343
4,321
1,108
1,463
7,299
3,122
0
808
6,491
31,154
0
L
Yemoja
Axis0
Yemoja
6,200
1,220
621
78
17,687
18,156
0
6,858
10,475
29,080
0
L
Ratatoskr
BrainJuice187
Ratatoskr
11,509
3,762
0
152
22,361
7,912
0
4,371
17,431
0
17,544
W
Cthulhu
Noahrojo
Cthulhu
12,287
1,617
556
3,200
13,223
7,846
0
1,743
11,480
24,857
0
W
Tsukuyomi
Sotkro
Tsukuyomi
13,348
4,384
0
170
11,178
4,930
0
1,673
8,260
0
17,186
L
7,528
2,434
0
143
19,845
6,737
0
4,554
14,705
0
15,021
W
27,494
16,373
0
1,202
3,009
1,624
0
243
2,766
0
35,928
L
Izanami
mik3ko
Izanami
4,820
3,016
0
924
16,389
5,618
0
5,972
10,225
0
20,455
L
Cupid
pekemxc
Cupid
7,313
3,474
410
609
20,109
7,024
0
4,351
15,282
0
25,871
W
Mulan
xKWALLZx
Mulan
24,704
5,696
0
3,651
11,258
13,401
0
1,733
9,525
0
38,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,899
Gold Earned
57,063
119
Minions Killed
137
3
Camps Cleared
4
720,943
Distance Traveled
893,293
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,247
1,250
53
6
0
139,599
1
L
Yemoja
8,715
968
35
4
0
136,796
1
L
Ratatoskr
9,315
1,035
12
1
2
171,263
0
W
Cthulhu
11,077
1,231
26
3
0
183,815
1
W
Tsukuyomi
10,586
1,176
10
1
1
189,010
1
L
Apollo
7,931
881
5
1
0
135,280
1
W
Neith
12,106
1,345
24
3
1
187,444
0
L
Izanami
8,203
911
26
3
0
120,272
0
L
Cupid
8,735
971
41
5
1
157,332
0
W
Mulan
12,047
1,339
24
3
2
193,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role