Player Matchup

Cerberus
Cerberus
AbdallahAljrah
Cerberus
Level 29
God Stats
2W - 1L
1,394 SR
Queue Stats
2W - 6L
1,237 Elo+
Solo
Xbalanque
Xbalanque
Gashinas
Xbalanque
Level 18
God Stats
3W - 4L
1,832 SR
Queue Stats
41W - 40L
1,468 Elo+
Party 1
Bakasura
Bakasura
HirokiBolt
Bakasura
Level 29
God Stats
20W - 12L
1,474 SR
Queue Stats
101W - 112L
1,334 Elo+
Solo
Gilgamesh
Gilgamesh
Sali3nt
Gilgamesh
Level 106
God Stats
5W - 3L
1,570 SR
Queue Stats
42W - 45L
1,435 Elo+
Party 1
Kukulkan
Kukulkan
YungTrapWater
Kukulkan
Level 8
God Stats
8W - 10L
1,489 SR
Queue Stats
16W - 19L
1,385 Elo+
Party 1
Team Averages
Level 38
1,552 SR
1,372 Elo+

VS

Team Averages
Level 19
1,417 SR
1,375 Elo+
Nike
Nike
Matharred
Nike
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,345 Elo+
Solo
Anubis
Anubis
ShadowKinhgt
Anubis
Level 17
God Stats
10W - 10L
1,418 SR
Queue Stats
14W - 13L
1,339 Elo+
Party 2
Amaterasu
Amaterasu
Vallarinn
Amaterasu
Level 25
God Stats
77W - 66L
1,620 SR
Queue Stats
150W - 155L
1,507 Elo+
Solo
Ra
Ra
byfranco314
Ra
Level 18
God Stats
13W - 18L
1,407 SR
Queue Stats
14W - 18L
1,339 Elo+
Party 2
Thanatos
Thanatos
pruthvirg
Thanatos
Level 28
God Stats
5W - 3L
1,141 SR
Queue Stats
179W - 177L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
4 / 8 / 24
12,176
1,015
16,683
24,126
7,897
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Xbalanque
Gashinas
Xbalanque
20
10 / 4 / 21
14,315
1,193
31,945
16,306
5,115
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
HirokiBolt
Bakasura
20
8 / 2 / 14
13,478
1,123
11,138
15,764
4,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Sali3nt
Gilgamesh
20
17 / 3 / 20
15,888
1,324
25,393
21,222
18,204
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
YungTrapWater
Kukulkan
20
4 / 4 / 21
12,481
1,040
13,846
9,813
3,443
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

190

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
18
1 / 9 / 10
11,030
919
4,934
15,932
10,533
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
19
5 / 12 / 14
13,067
1,089
26,363
29,009
13,680
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
Vallarinn
Amaterasu
19
8 / 7 / 10
13,376
1,115
19,973
28,067
24,399
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
1 / 10 / 10
10,861
905
9,798
16,252
5,025
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
pruthvirg
Thanatos
18
6 / 5 / 9
12,696
1,058
15,891
16,285
6,372
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
74
43
Kills
21
21
Deaths
43
100
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Cerberus
4
8
24
2
W
Xbalanque
Gashinas
Xbalanque
10
4
21
5.13
W
Bakasura
HirokiBolt
Bakasura
8
2
14
7.5
L
Nike
1
9
10
0.67
W
Gilgamesh
Sali3nt
Gilgamesh
17
3
20
9
L
Anubis
5
12
14
1
L
Amaterasu
Vallarinn
Amaterasu
8
7
10
1.86
W
Kukulkan
YungTrapWater
Kukulkan
4
4
21
3.63
L
1
10
10
0.6
L
Thanatos
pruthvirg
Thanatos
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,005
Damage
76,959
87,231
Taken
105,545
39,588
Mitigated
60,009
19,928
Healing
21,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
16,683
1,384
149
5,388
24,126
7,897
0
9,039
15,087
36,360
0
W
Xbalanque
Gashinas
Xbalanque
31,945
22,259
0
6,624
16,306
5,115
0
8,134
8,172
0
57,581
W
Bakasura
HirokiBolt
Bakasura
11,138
8,980
0
5,074
15,764
4,929
0
6,747
9,017
0
33,646
L
Nike
4,934
1,001
0
0
15,932
10,533
0
5,131
10,331
0
25,141
W
Gilgamesh
Sali3nt
Gilgamesh
25,393
10,321
0
2,197
21,222
18,204
0
6,981
14,241
2,311
42,535
L
Anubis
26,363
1,337
169
7,783
29,009
13,680
0
6,456
22,278
44,264
0
L
Amaterasu
Vallarinn
Amaterasu
19,973
10,754
0
5,883
28,067
24,399
0
8,313
19,166
0
35,414
W
Kukulkan
YungTrapWater
Kukulkan
13,846
1,075
0
496
9,813
3,443
0
5,260
4,553
28,085
0
L
9,798
310
744
545
16,252
5,025
0
7,130
9,047
24,517
0
L
Thanatos
pruthvirg
Thanatos
15,891
3,067
0
6,065
16,285
6,372
0
4,756
11,369
0
34,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,338
Gold Earned
61,030
259
Minions Killed
190
15
Camps Cleared
1
1,094,458
Distance Traveled
1,081,177
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,176
1,015
77
6
0
200,696
0
W
Xbalanque
14,315
1,193
56
5
1
198,168
1
W
Bakasura
13,478
1,123
63
5
11
252,301
3
L
Nike
11,030
919
29
2
0
196,726
2
W
Gilgamesh
15,888
1,324
32
3
3
225,561
0
L
Anubis
13,067
1,089
51
4
0
206,257
0
L
Amaterasu
13,376
1,115
39
3
1
247,534
0
W
Kukulkan
12,481
1,040
31
3
0
217,732
0
L
Ra
10,861
905
30
3
0
178,214
0
L
Thanatos
12,696
1,058
41
3
0
252,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role