Player Matchup

Izanami
Izanami
BDanilkiewicz
Izanami
Level 23
God Stats
16W - 7L
1,657 SR
Queue Stats
203W - 254L
1,451 Elo+
Party 1
Fenrir
Fenrir
GrimGrimaces
Fenrir
Level 61
God Stats
18W - 14L
1,487 SR
Queue Stats
272W - 274L
1,418 Elo+
Party 2
Ymir
Ymir
Justdatip28
Ymir
Level 26
God Stats
3W - 1L
1,613 SR
Queue Stats
86W - 73L
1,397 Elo+
Party 1
Medusa
Medusa
KnobbShlobber
Medusa
Level 21
God Stats
9W - 4L
1,500 SR
Queue Stats
251W - 250L
1,440 Elo+
Solo
Ra
Ra
soulvanquisher1
Ra
Level 12
God Stats
3W - 1L
1,647 SR
Queue Stats
3W - 4L
1,352 Elo+
Party 2
Team Averages
Level 29
1,581 SR
1,412 Elo+

VS

Team Averages
Level 21
1,578 SR
1,364 Elo+
Danzaburou
Danzaburou
Danielsnowly
Danzaburou
Level 18
God Stats
5W - 8L
1,593 SR
Queue Stats
12W - 22L
1,049 Elo+
Solo
Olorun
Olorun
JellyCupp
Olorun
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
53W - 46L
1,443 Elo+
Solo
Yemoja
Yemoja
Krezzh
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chang'e
Chang'e
eclipseapex
Chang'e
Level 10
God Stats
18W - 11L
1,799 SR
Queue Stats
263W - 255L
1,565 Elo+
Solo
Izanami
Izanami
qtXcell
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
2 / 2 / 10
11,193
533
7,616
14,076
5,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
19
18 / 3 / 8
13,671
651
18,453
18,039
8,199
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
5 / 1 / 3
12,719
606
5,301
10,500
10,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
13 / 3 / 9
13,656
650
31,099
25,699
12,046
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 4 / 15
11,667
556
12,788
12,782
4,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Danielsnowly
Danzaburou
16
6 / 9 / 4
10,863
517
10,882
15,742
7,942
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
JellyCupp
Olorun
16
1 / 12 / 5
9,929
473
12,008
26,228
11,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
Krezzh
Yemoja
13
0 / 6 / 6
8,762
417
5,226
16,517
18,266
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
eclipseapex
Chang'e
14
5 / 6 / 2
9,458
450
13,764
19,439
20,500
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
qtXcell
Izanami
11
0 / 8 / 2
7,457
355
4,880
13,927
4,707
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
31
41
Kills
12
13
Deaths
41
45
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
2
2
10
3.5
L
Danzaburou
Danielsnowly
Danzaburou
6
9
4
0.89
W
Fenrir
18
3
8
7.33
L
Olorun
JellyCupp
Olorun
1
12
5
0.29
W
5
1
3
6.5
W
13
3
9
5.83
L
Yemoja
Krezzh
Yemoja
0
6
6
0.5
L
Chang'e
eclipseapex
Chang'e
5
6
2
1
L
Izanami
qtXcell
Izanami
0
8
2
0.13
W
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,257
Damage
46,760
81,096
Taken
91,853
40,991
Mitigated
62,821
35,333
Healing
21,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
7,616
7,051
0
4,344
14,076
5,548
3,117
6,864
7,212
0
64,936
L
Danzaburou
Danielsnowly
Danzaburou
10,882
4,519
0
559
15,742
7,942
1,780
2,189
13,525
0
36,509
W
Fenrir
18,453
5,723
0
7,149
18,039
8,199
2,443
5,893
12,146
0
78,688
L
Olorun
JellyCupp
Olorun
12,008
5,992
317
9,376
26,228
11,406
2,077
6,753
19,333
77,416
0
W
5,301
1,182
0
3,268
10,500
10,294
1,464
2,069
8,431
44,490
0
W
31,099
21,575
0
13,972
25,699
12,046
5,335
9,733
15,966
0
116,559
L
Yemoja
Krezzh
Yemoja
5,226
1,087
1,801
384
16,517
18,266
334
4,710
11,605
21,684
0
L
Chang'e
eclipseapex
Chang'e
13,764
456
1,923
6,106
19,439
20,500
43
2,291
17,042
45,561
0
L
Izanami
qtXcell
Izanami
4,880
3,312
320
741
13,927
4,707
318
1,628
12,259
0
34,837
W
12,788
1,639
1,907
4,693
12,782
4,904
2,026
7,869
4,913
60,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,906
Gold Earned
46,469
526
Minions Killed
347
0
Camps Cleared
0
1,949,778
Distance Traveled
1,651,362
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,193
533
110
5
0
382,218
6
L
Danzaburou
10,863
517
70
3
0
321,304
7
W
Fenrir
13,671
651
85
4
0
436,888
1
L
Olorun
9,929
473
130
6
0
317,161
5
W
Ymir
12,719
606
71
3
0
395,725
1
W
Medusa
13,656
650
164
8
0
350,294
1
L
Yemoja
8,762
417
26
1
0
338,161
0
L
Chang'e
9,458
450
65
3
0
341,578
0
L
Izanami
7,457
355
56
3
0
333,158
1
W
Ra
11,667
556
96
5
0
384,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role