Player Matchup

Horus
Horus
Platinum IV
DA504monster
Horus
Platinum IV
Level 65
God Stats
99W - 94L
1,660 SR
Queue Stats
332W - 321L
1,737 MMR
Solo
Chang'e
Chang'e
Platinum V
Dragonassassin7
Chang'e
Platinum V
Level 108
God Stats
0W - 1L
1,762 SR
Queue Stats
350W - 353L
1,744 MMR
Solo
Chaac
Chaac
Platinum V
PheoTheLegend
Chaac
Platinum V
Level 69
God Stats
2W - 2L
1,740 SR
Queue Stats
239W - 232L
1,661 MMR
Solo
Chiron
Chiron
Platinum V
SGT_PEPPERMINT45
Chiron
Platinum V
Level 153
God Stats
4W - 2L
1,679 SR
Queue Stats
121W - 118L
1,702 MMR
Solo
Bakasura
Bakasura
Gold I
SeenySenpai
Bakasura
Gold I
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 44L
1,757 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 88
1,668 SR
1,720 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 122
1,442 SR
1,657 MMR
Cthulhu
Cthulhu
Platinum V
 
Cthulhu
Platinum V
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hades
Hades
Gold V
BrojlyFragsOut
Hades
Gold V
Level 158
God Stats
2W - 0L
1,501 SR
Queue Stats
8W - 4L
1,646 MMR
Party 2
Loki
Loki
Gold II
CapriSun Wukong
Loki
Gold II
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 18L
1,844 MMR
Party 1
Medusa
Medusa
Gold IV
Fear_Isaiah
Medusa
Gold IV
Level 145
God Stats
1W - 1L
1,074 SR
Queue Stats
66W - 71L
1,566 MMR
Party 2
Ymir
Ymir
Platinum III
xl PepaxDD lx
Ymir
Platinum III
Level 109
God Stats
14W - 12L
1,637 SR
Queue Stats
320W - 296L
1,728 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
8,789
400
6,654
20,878
24,256
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 10 / 0
8,608
391
12,209
18,821
5,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 7 / 0
9,430
429
8,689
22,176
21,035
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
4 / 4 / 2
11,257
512
15,418
14,353
5,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
SeenySenpai
Bakasura
14
1 / 7 / 0
9,155
416
4,746
19,852
8,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Morgan Le FaySetGilgameshAthenaTiamat

VS

Bans
PersephoneApolloGebSolDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
3 / 0 / 13
13,621
619
15,614
20,049
22,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
15 / 0 / 6
14,693
668
21,659
21,222
14,171
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 0 / 9
13,555
616
18,069
14,305
9,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
20
3 / 3 / 3
13,452
611
9,383
19,027
8,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 3 / 16
12,658
575
6,762
17,185
16,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
80
6
Kills
33
33
Deaths
6
6
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
13
9.5
W
15
0
6
18
W
11
0
9
15.5
L
1
5
4
0.6
L
0
10
0
0
W
Medusa
3
3
3
1.5
L
0
7
0
0
L
4
4
2
1.25
L
Bakasura
SeenySenpai
Bakasura
1
7
0
0.14
W
1
3
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,716
Damage
71,487
96,080
Taken
91,788
65,463
Mitigated
70,823
26,258
Healing
53,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
15,614
1,148
1,687
11,853
20,049
22,747
1,476
2,034
17,501
89,962
0
W
21,659
2,191
2,398
16,484
21,222
14,171
3,959
6,988
13,913
117,775
0
W
18,069
5,923
0
6,262
14,305
9,288
1,026
2,344
11,824
0
110,968
L
6,654
3,004
1,987
2,970
20,878
24,256
0
10,015
10,757
0
31,167
L
12,209
1,135
1,778
5,194
18,821
5,921
0
11,356
7,383
58,604
0
W
Medusa
9,383
4,295
0
11,651
19,027
8,143
2,925
444
18,443
0
121,942
L
8,689
1,149
0
4,993
22,176
21,035
0
10,218
11,401
556
55,981
L
15,418
5,922
482
4,045
14,353
5,864
91
3,771
10,487
0
88,447
L
Bakasura
SeenySenpai
Bakasura
4,746
2,536
0
4,809
19,852
8,387
0
7,804
11,940
0
68,995
W
6,762
1,265
0
3,660
17,185
16,474
477
1,976
14,886
35,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,239
Gold Earned
67,979
527
Minions Killed
736
0
Camps Cleared
0
1,997,096
Distance Traveled
2,324,412
42
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,621
619
172
8
0
463,990
0
W
Hades
14,693
668
203
9
0
449,329
6
W
Loki
13,555
616
151
7
0
516,552
2
L
Horus
8,789
400
39
2
0
402,868
12
L
Chang'e
8,608
391
95
4
0
390,115
7
W
Medusa
13,452
611
171
8
0
441,392
1
L
Chaac
9,430
429
119
5
0
378,999
4
L
Chiron
11,257
512
156
7
0
374,352
7
L
Bakasura
9,155
416
118
5
0
450,762
12
W
Ymir
12,658
575
39
2
0
453,149
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role