Player Matchup

Janus
Janus
Gërard
Janus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 6L
1,767 Elo+
Party 2
Rama
Rama
PaintingCash64
Rama
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 6L
1,767 Elo+
Party 2
Hel
Hel
SiXXX6
Hel
Level 143
God Stats
4W - 0L
1,927 SR
Queue Stats
63W - 57L
1,585 Elo+
Party 2
Cerberus
Cerberus
camykins99
Cerberus
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 11L
1,811 Elo+
Party 2
Bellona
Bellona
noir-baindito
Bellona
Level 25
God Stats
4W - 6L
1,517 SR
Queue Stats
100W - 108L
1,473 Elo+
Solo
Team Averages
Level 42
1,589 SR
1,681 Elo+

VS

Team Averages
Level 24
1,593 SR
1,520 Elo+
Sylvanus
Sylvanus
Oddluigis
Sylvanus
Level 22
God Stats
1W - 2L
1,749 SR
Queue Stats
66W - 74L
1,415 Elo+
Party 1
Izanami
Izanami
Spartan9963
Izanami
Level 7
God Stats
1W - 1L
1,722 SR
Queue Stats
8W - 10L
1,548 Elo+
Solo
Janus
Janus
UNDERGROUNDKlNG
Janus
Level 24
God Stats
2W - 2L
1,556 SR
Queue Stats
94W - 60L
1,674 Elo+
Solo
Sun Wukong
Sun Wukong
sagitario2316
Sun Wukong
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 18L
1,612 Elo+
Solo
Hun Batz
Hun Batz
sevaldez66
Hun Batz
Level 38
God Stats
6W - 9L
1,440 SR
Queue Stats
205W - 281L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Gërard
Janus
16
5 / 0 / 3
9,624
566
8,432
7,770
2,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 1 / 8
9,355
550
12,530
12,823
4,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hel
SiXXX6
Hel
17
10 / 1 / 5
10,414
613
10,625
10,982
4,791
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
camykins99
Cerberus
13
1 / 2 / 6
8,255
486
3,797
9,678
8,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
14
2 / 3 / 3
9,049
532
7,543
16,435
14,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Oddluigis
Sylvanus
11
1 / 5 / 3
6,630
390
4,331
13,881
11,426
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Spartan9963
Izanami
11
1 / 5 / 3
6,668
392
5,068
9,862
2,388
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

16
2 / 4 / 0
9,374
551
11,001
10,372
3,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
sagitario2316
Sun Wukong
14
3 / 2 / 1
9,092
535
12,518
16,075
11,263
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
sevaldez66
Hun Batz
11
0 / 5 / 3
6,809
401
3,651
12,018
3,975
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
21
Kills
7
7
Deaths
21
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
Gërard
Janus
5
0
3
6.5
L
Sylvanus
Oddluigis
Sylvanus
1
5
3
0.5
W
3
1
8
7
W
Hel
SiXXX6
Hel
10
1
5
12.5
L
Izanami
Spartan9963
Izanami
1
5
3
0.5
L
2
4
0
0.5
W
Cerberus
camykins99
Cerberus
1
2
6
2
W
Bellona
2
3
3
1.17
L
Sun Wukong
sagitario2316
Sun Wukong
3
2
1
1.75
L
Hun Batz
sevaldez66
Hun Batz
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,927
Damage
36,569
57,688
Taken
62,208
34,500
Mitigated
32,385
28,760
Healing
19,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Gërard
Janus
8,432
799
0
2,458
7,770
2,567
251
1,619
6,031
64,677
0
L
Sylvanus
Oddluigis
Sylvanus
4,331
1,449
3,002
4,604
13,881
11,426
31
6,296
7,585
16,068
0
W
12,530
10,484
0
6,306
12,823
4,559
2,220
3,831
8,908
0
83,522
W
Hel
SiXXX6
Hel
10,625
303
4,731
7,387
10,982
4,791
159
4,526
6,172
59,332
0
L
Izanami
Spartan9963
Izanami
5,068
3,138
0
1,150
9,862
2,388
122
3,875
5,987
0
28,935
L
11,001
137
0
2,118
10,372
3,333
0
5,079
5,293
78,411
0
W
Cerberus
camykins99
Cerberus
3,797
189
0
2,422
9,678
8,013
283
2,563
7,025
21,509
0
W
Bellona
7,543
1,369
0
5,456
16,435
14,570
192
2,401
13,932
3,914
47,347
L
Sun Wukong
sagitario2316
Sun Wukong
12,518
1,940
0
7,596
16,075
11,263
0
5,108
10,967
0
58,496
L
Hun Batz
sevaldez66
Hun Batz
3,651
1,229
452
802
12,018
3,975
402
4,142
7,876
0
35,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,697
Gold Earned
38,573
546
Minions Killed
393
0
Camps Cleared
0
1,677,837
Distance Traveled
1,563,223
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,624
566
107
6
0
362,035
1
L
Sylvanus
6,630
390
18
1
0
281,097
0
W
Rama
9,355
550
148
9
0
270,021
3
W
Hel
10,414
613
122
7
0
366,313
2
L
Izanami
6,668
392
48
3
0
297,244
3
L
Janus
9,374
551
138
8
0
328,370
3
W
Cerberus
8,255
486
47
3
0
348,077
1
W
Bellona
9,049
532
122
7
0
331,391
4
L
Sun Wukong
9,092
535
128
8
0
338,040
6
L
Hun Batz
6,809
401
61
4
0
318,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role