Player Matchup

Persephone
Persephone
Auzzie_Pownage34
Persephone
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
49W - 89L
1,304 Elo+
Party 2
Loki
Loki
DaveMate1999
Loki
Level 28
God Stats
0W - 2L
1,307 SR
Queue Stats
134W - 175L
1,304 Elo+
Party 2
Set
Set
Dpunk16
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 82L
1,200 Elo+
Party 2
Tyr
Tyr
amy_moo18
Tyr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 41L
1,200 Elo+
Party 2
Xbalanque
Xbalanque
herjes_salhe
Xbalanque
Level 104
God Stats
1W - 2L
1,630 SR
Queue Stats
137W - 151L
1,374 Elo+
Solo
Team Averages
Level 39
1,487 SR
1,276 Elo+

VS

Team Averages
Level 95
1,522 SR
1,504 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
 
Tiamat
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
CORKSCREW16
Neith
Level 107
God Stats
3W - 3L
1,622 SR
Queue Stats
283W - 308L
1,442 Elo+
Party 1
Chaac
Chaac
Fesblo
Chaac
Level 67
God Stats
8W - 3L
1,490 SR
Queue Stats
242W - 278L
1,418 Elo+
Party 1
Zeus
Zeus
Wildabeastkid
Zeus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Auzzie_Pownage34
Persephone
13
1 / 6 / 2
7,551
686
8,455
8,513
3,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 6 / 2
10,054
914
7,950
11,342
4,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Set
11
1 / 10 / 1
6,992
636
3,069
12,893
5,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

13
0 / 6 / 4
7,273
661
2,023
15,650
15,296
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
herjes_salhe
Xbalanque
13
1 / 9 / 2
7,548
686
12,168
14,131
5,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
12 / 0 / 20
10,838
985
15,748
5,259
2,279
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
 
Tiamat
16
7 / 1 / 20
9,819
893
8,727
8,160
3,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 0 / 21
9,585
871
10,357
9,201
3,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Fesblo
Chaac
17
7 / 2 / 20
9,995
909
7,145
12,591
12,612
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
7 / 3 / 16
10,092
917
12,029
8,110
2,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
134
6
Kills
37
37
Deaths
6
11
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
12
0
20
22
W
Tiamat
 
Tiamat
7
1
20
17
L
Persephone
Auzzie_Pownage34
Persephone
1
6
2
0.33
W
4
0
21
14.5
L
3
6
2
0.67
L
Set
1
10
1
0.15
W
Chaac
Fesblo
Chaac
7
2
20
8.5
W
7
3
16
5
L
0
6
4
0.33
L
Xbalanque
herjes_salhe
Xbalanque
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,665
Damage
54,006
62,529
Taken
43,321
34,226
Mitigated
25,626
6,415
Healing
18,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
15,748
514
3,833
2,446
5,259
2,279
682
1,233
4,026
28,630
0
W
Tiamat
 
Tiamat
8,727
622
1,641
2,212
8,160
3,990
787
968
7,192
14,861
0
L
Persephone
Auzzie_Pownage34
Persephone
8,455
563
422
728
8,513
3,380
0
5,596
2,911
19,659
0
W
10,357
3,445
679
3,123
9,201
3,980
1,597
1,686
7,515
0
24,259
L
7,950
698
1,144
843
11,342
4,707
0
7,236
4,106
0
24,281
L
Set
3,069
849
0
440
12,893
5,171
0
6,700
6,193
0
8,260
W
Chaac
Fesblo
Chaac
7,145
2,313
466
2,895
12,591
12,612
1,010
2,361
10,230
0
19,586
W
12,029
2,106
343
425
8,110
2,765
956
2,207
5,903
21,497
0
L
2,023
471
254
1,410
15,650
15,296
0
9,007
6,643
0
8,160
L
Xbalanque
herjes_salhe
Xbalanque
12,168
4,924
0
1,174
14,131
5,672
0
7,963
6,168
0
16,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,418
Gold Earned
50,329
93
Minions Killed
107
0
Camps Cleared
0
752,818
Distance Traveled
1,002,488
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,838
985
30
3
0
244,467
1
W
Tiamat
9,819
893
17
2
0
183,913
0
L
Persephone
7,551
686
25
2
0
112,651
0
W
Neith
9,585
871
21
2
0
218,036
1
L
Loki
10,054
914
33
3
0
186,900
3
L
Set
6,992
636
8
1
0
154,259
0
W
Chaac
9,995
909
18
2
0
191,290
1
W
Zeus
10,092
917
21
2
0
164,782
0
L
Tyr
7,273
661
13
1
0
181,362
2
L
Xbalanque
7,548
686
14
1
0
117,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role