Player Matchup

Zeus
Zeus
ChilledVenom_
Zeus
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 13L
1,650 Elo+
Solo
Artemis
Artemis
JacuzziVert
Artemis
Level 39
God Stats
3W - 5L
1,541 SR
Queue Stats
40W - 65L
1,407 Elo+
Party 1
Cthulhu
Cthulhu
saucy terp
Cthulhu
Level 54
God Stats
8W - 9L
1,773 SR
Queue Stats
50W - 68L
1,408 Elo+
Party 1
Team Averages
Level 52
1,605 SR
1,488 Elo+

VS

Team Averages
Level 45
1,466 SR
1,294 Elo+
Hachiman
Hachiman
THEMACO
Hachiman
Level 29
God Stats
1W - 2L
1,412 SR
Queue Stats
33W - 39L
1,284 Elo+
Party 2
Ao Kuang
Ao Kuang
Vichente07
Ao Kuang
Level 60
God Stats
13W - 15L
1,448 SR
Queue Stats
101W - 185L
1,262 Elo+
Party 2
Anubis
Anubis
krinbel6592
Anubis
Level 47
God Stats
21W - 21L
1,538 SR
Queue Stats
78W - 147L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 7 / 3
9,561
797
14,804
11,885
3,437
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
JacuzziVert
Artemis
12
3 / 6 / 6
8,708
726
6,880
10,504
3,044
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
saucy terp
Cthulhu
12
3 / 5 / 8
8,753
729
9,203
18,535
13,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
THEMACO
Hachiman
13
2 / 4 / 14
9,357
780
11,473
11,217
3,926
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ao Kuang
Vichente07
Ao Kuang
13
8 / 6 / 6
10,135
845
10,856
15,427
5,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
15
8 / 4 / 10
10,687
891
14,062
14,917
7,166
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
48
14
Kills
18
18
Deaths
14
17
Assists
30
Player
Kills
Deaths
Assists
KDA
L
8
7
3
1.36
L
Artemis
JacuzziVert
Artemis
3
6
6
1
W
Hachiman
THEMACO
Hachiman
2
4
14
2.25
W
Ao Kuang
Vichente07
Ao Kuang
8
6
6
1.83
W
Anubis
8
4
10
3.25
L
Cthulhu
saucy terp
Cthulhu
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,887
Damage
36,391
40,924
Taken
41,561
19,711
Mitigated
16,249
5,650
Healing
20,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,804
1,859
0
1,652
11,885
3,437
0
7,886
3,999
39,922
0
L
Artemis
JacuzziVert
Artemis
6,880
3,212
0
357
10,504
3,044
0
6,999
3,505
0
17,449
W
Hachiman
THEMACO
Hachiman
11,473
4,752
0
4,613
11,217
3,926
631
7,057
3,945
0
36,318
W
Ao Kuang
Vichente07
Ao Kuang
10,856
3,393
0
6,203
15,427
5,157
1,166
6,041
9,085
24,215
0
W
Anubis
14,062
657
1,121
9,001
14,917
7,166
1,169
9,828
4,524
46,883
0
L
Cthulhu
saucy terp
Cthulhu
9,203
144
90
3,551
18,535
13,230
0
10,033
8,502
22,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,022
Gold Earned
30,179
105
Minions Killed
140
0
Camps Cleared
0
562,293
Distance Traveled
573,397
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,561
797
62
5
0
161,340
1
L
Artemis
8,708
726
18
2
0
166,776
0
W
Hachiman
9,357
780
54
5
0
207,534
0
W
Ao Kuang
10,135
845
19
2
0
190,615
1
W
Anubis
10,687
891
67
6
0
175,248
0
L
Cthulhu
8,753
729
25
2
0
234,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role