Player Matchup

Cabrakan
Cabrakan
HessenFinessin
Cabrakan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
503W - 584L
1,356 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KaosPvP
Morgan Le Fay
Level 66
God Stats
20W - 15L
1,581 SR
Queue Stats
329W - 390L
1,397 Elo+
Party 1
Achilles
Achilles
KenethParcell
Achilles
Level 67
God Stats
5W - 6L
1,500 SR
Queue Stats
444W - 522L
1,365 Elo+
Party 1
Fenrir
Fenrir
LeftHercules tS
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,389 Elo+
Party 1
Skadi
Skadi
xCosmicBlur
Skadi
Level 68
God Stats
0W - 3L
1,177 SR
Queue Stats
163W - 176L
1,380 Elo+
Party 1
Team Averages
Level 57
1,452 SR
1,377 Elo+

VS

Team Averages
Level 81
1,506 SR
1,458 Elo+
Tyr
Tyr
 
Tyr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
LPD1405DUXS
Ao Kuang
Level 108
God Stats
2W - 2L
1,459 SR
Queue Stats
311W - 282L
1,557 Elo+
Party 2
Sol
Sol
Mate-Kauff02
Sol
Level 95
God Stats
6W - 2L
1,460 SR
Queue Stats
131W - 177L
1,347 Elo+
Party 3
Izanami
Izanami
Shadowwolf89100
Izanami
Level 28
God Stats
12W - 9L
1,577 SR
Queue Stats
56W - 58L
1,460 Elo+
Party 2
Horus
Horus
Wetburger7057
Horus
Level 64
God Stats
22W - 21L
1,536 SR
Queue Stats
187W - 187L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
12
0 / 7 / 3
8,128
452
2,864
20,414
15,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
KaosPvP
Morgan Le Fay
15
0 / 3 / 3
8,397
467
10,180
12,979
5,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
KenethParcell
Achilles
14
3 / 6 / 0
8,814
490
7,947
13,166
7,791
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 9 / 0
7,692
427
3,417
16,010
6,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 5 / 2
8,203
456
8,516
11,808
4,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
3 / 0 / 10
10,544
586
7,020
11,353
10,125
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ao Kuang
LPD1405DUXS
Ao Kuang
18
14 / 1 / 5
11,477
638
18,689
18,922
7,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
2 / 1 / 4
10,504
584
9,128
10,412
3,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 1 / 5
10,065
559
11,346
7,861
2,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 3 / 6
9,627
535
4,229
14,514
14,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
6
Kills
30
30
Deaths
6
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
0
10
8
L
Cabrakan
0
7
3
0.21
L
Morgan Le Fay
KaosPvP
Morgan Le Fay
0
3
3
0.5
L
Achilles
KenethParcell
Achilles
3
6
0
0.5
W
Ao Kuang
LPD1405DUXS
Ao Kuang
14
1
5
16.5
L
1
9
0
0.11
W
2
1
4
4
W
7
1
5
9.5
W
4
3
6
2.33
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,924
Damage
50,412
74,377
Taken
63,062
39,183
Mitigated
38,280
17,026
Healing
24,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
7,020
406
0
5,599
11,353
10,125
437
2,253
9,100
0
56,116
L
Cabrakan
2,864
371
0
2,862
20,414
15,711
0
4,732
15,682
20,048
0
L
Morgan Le Fay
KaosPvP
Morgan Le Fay
10,180
444
146
4,984
12,979
5,500
0
6,991
5,988
63,358
0
L
Achilles
KenethParcell
Achilles
7,947
1,986
0
690
13,166
7,791
0
8,331
4,835
0
35,393
W
Ao Kuang
LPD1405DUXS
Ao Kuang
18,689
6,455
0
6,220
18,922
7,286
943
2,353
16,229
94,643
0
L
3,417
1,245
0
4,946
16,010
6,127
0
6,697
9,313
0
42,932
W
9,128
1,666
0
3,856
10,412
3,900
3,237
4,066
6,346
72,188
0
W
11,346
7,985
0
2,078
7,861
2,699
370
1,283
6,517
0
71,880
W
4,229
2,050
1,874
4,527
14,514
14,270
168
2,262
11,641
0
16,803
L
8,516
4,729
711
2,687
11,808
4,054
753
1,338
10,470
0
56,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,234
Gold Earned
52,217
365
Minions Killed
540
0
Camps Cleared
0
1,635,814
Distance Traveled
1,717,279
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,544
586
115
6
0
381,168
3
L
Cabrakan
8,128
452
27
2
0
323,769
1
L
Morgan Le Fay
8,397
467
101
6
0
359,803
0
L
Achilles
8,814
490
74
4
0
323,869
1
W
Ao Kuang
11,477
638
113
6
0
370,891
2
L
Fenrir
7,692
427
74
4
0
326,992
2
W
Sol
10,504
584
135
8
0
334,528
4
W
Izanami
10,065
559
151
8
0
307,050
2
W
Horus
9,627
535
26
1
0
323,642
2
L
Skadi
8,203
456
89
5
0
301,381
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role