Player Matchup

Danzaburou
Danzaburou
Endmageddon
Danzaburou
Level 8
God Stats
16W - 10L
1,692 SR
Queue Stats
201W - 200L
1,491 Elo+
Party 1
Cthulhu
Cthulhu
NevermoreVee
Cthulhu
Level 17
God Stats
32W - 17L
1,453 SR
Queue Stats
117W - 102L
1,416 Elo+
Solo
Ra
Ra
Sauloso
Ra
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
41W - 46L
1,043 Elo+
Party 2
Tyr
Tyr
VandaloManiaco
Tyr
Level 15
God Stats
1W - 5L
1,300 SR
Queue Stats
19W - 26L
1,043 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
lHeavenKnows
Morgan Le Fay
Level 25
God Stats
10W - 4L
1,548 SR
Queue Stats
90W - 90L
1,486 Elo+
Party 1
Team Averages
Level 14
1,499 SR
1,296 Elo+

VS

Team Averages
Level 16
1,547 SR
1,433 Elo+
Chaac
Chaac
Kenomahn
Chaac
Level 6
God Stats
3W - 6L
1,676 SR
Queue Stats
178W - 185L
1,742 Elo+
Solo
Susano
Susano
MikeeM0
Susano
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,236 Elo+
Solo
Medusa
Medusa
Tokivoli
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,334 Elo+
Party 3
Anubis
Anubis
boiwithravioli
Anubis
Level 11
God Stats
10W - 7L
1,558 SR
Queue Stats
14W - 11L
1,518 Elo+
Solo
Hercules
Hercules
cowswithflames
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,334 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Endmageddon
Danzaburou
20
16 / 1 / 21
15,903
1,223
37,972
12,757
6,810
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
NevermoreVee
Cthulhu
20
8 / 4 / 19
13,663
1,051
20,720
31,815
26,690
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
6 / 5 / 18
13,010
1,001
8,566
11,792
5,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 4 / 19
12,739
980
12,178
22,273
27,107
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
lHeavenKnows
Morgan Le Fay
20
5 / 1 / 18
12,995
1,000
25,284
10,555
4,673
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

150

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kenomahn
Chaac
19
2 / 5 / 10
12,485
960
15,093
21,780
19,679
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
MikeeM0
Susano
18
0 / 11 / 8
11,280
868
10,460
20,582
8,063
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Tokivoli
Medusa
18
4 / 7 / 5
12,302
946
21,225
20,558
8,216
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
8 / 15 / 5
13,675
1,052
23,540
29,008
14,604
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
18
1 / 3 / 7
11,463
882
7,993
19,281
19,217
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
50
41
Kills
15
15
Deaths
41
95
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Endmageddon
Danzaburou
16
1
21
26.5
L
Chaac
Kenomahn
Chaac
2
5
10
1.4
L
Susano
MikeeM0
Susano
0
11
8
0.36
W
Cthulhu
NevermoreVee
Cthulhu
8
4
19
4.38
W
6
5
18
3
L
Medusa
Tokivoli
Medusa
4
7
5
0.93
W
6
4
19
3.88
L
8
15
5
0.7
L
Hercules
1
3
7
1.5
W
Morgan Le Fay
lHeavenKnows
Morgan Le Fay
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,720
Damage
78,311
89,192
Taken
111,209
70,459
Mitigated
69,779
16,256
Healing
16,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Endmageddon
Danzaburou
37,972
20,422
0
4,490
12,757
6,810
0
4,271
8,486
0
64,096
L
Chaac
Kenomahn
Chaac
15,093
2,233
0
5,427
21,780
19,679
0
8,800
12,954
0
37,342
L
Susano
MikeeM0
Susano
10,460
1,102
0
0
20,582
8,063
0
12,784
7,798
0
28,733
W
Cthulhu
NevermoreVee
Cthulhu
20,720
1,373
1,645
5,587
31,815
26,690
0
7,159
24,656
37,061
0
W
8,566
1,026
1,593
1,400
11,792
5,179
0
3,702
8,090
25,736
0
L
Medusa
Tokivoli
Medusa
21,225
9,527
0
1,303
20,558
8,216
0
12,527
8,031
0
51,242
W
12,178
2,451
0
751
22,273
27,107
0
5,255
14,888
1,379
18,934
L
23,540
2,047
0
6,642
29,008
14,604
0
10,894
18,114
47,759
0
L
Hercules
7,993
1,412
0
2,776
19,281
19,217
0
9,944
9,053
0
16,465
W
Morgan Le Fay
lHeavenKnows
Morgan Le Fay
25,284
1,605
0
790
10,555
4,673
0
3,153
7,402
48,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,310
Gold Earned
61,205
232
Minions Killed
237
3
Camps Cleared
7
1,245,928
Distance Traveled
1,205,183
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,903
1,223
80
6
1
240,435
0
L
Chaac
12,485
960
44
3
4
259,037
0
L
Susano
11,280
868
43
3
1
237,670
0
W
Cthulhu
13,663
1,051
32
2
2
260,242
0
W
Ra
13,010
1,001
40
3
0
224,391
0
L
Medusa
12,302
946
71
5
0
242,184
1
W
Tyr
12,739
980
15
1
0
282,035
0
L
Anubis
13,675
1,052
54
4
0
207,624
1
L
Hercules
11,463
882
25
2
2
258,668
0
W
Morgan Le Fay
12,995
1,000
65
5
0
238,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role