Player Matchup

Thanatos
Thanatos
HPFMiau
Thanatos
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,659 Elo+
Party 1
Nu Wa
Nu Wa
PashaIbrahim
Nu Wa
Level 17
God Stats
10W - 4L
2,006 SR
Queue Stats
51W - 40L
1,530 Elo+
Party 2
Discordia
Discordia
ShiroTheKing
Discordia
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 15L
1,659 Elo+
Party 1
Merlin
Merlin
VilVilBil
Merlin
Level 16
God Stats
48W - 27L
1,710 SR
Queue Stats
226W - 194L
1,502 Elo+
Solo
Artemis
Artemis
Zeolons
Artemis
Level 12
God Stats
1W - 0L
1,727 SR
Queue Stats
16W - 5L
1,647 Elo+
Party 2
Team Averages
Level 14
1,688 SR
1,599 Elo+

VS

Team Averages
Level 22
1,487 SR
1,527 Elo+
Ra
Ra
Folk1ngii
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,320 Elo+
Party 3
Nox
Nox
HotLlama2041
Nox
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
251W - 258L
1,856 Elo+
Solo
Danzaburou
Danzaburou
Kozarezkuses
Danzaburou
Level 29
God Stats
2W - 3L
1,611 SR
Queue Stats
54W - 70L
1,751 Elo+
Solo
Tsukuyomi
Tsukuyomi
Meliodas89100
Tsukuyomi
Level 25
God Stats
8W - 9L
1,391 SR
Queue Stats
45W - 71L
1,279 Elo+
Party 3
Anhur
Anhur
Miniijoker
Anhur
Level 26
God Stats
1W - 2L
1,432 SR
Queue Stats
2W - 5L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HPFMiau
Thanatos
19
1 / 7 / 25
10,800
1,080
7,771
14,042
4,516
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 1 / 15
11,559
1,156
14,087
6,900
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
ShiroTheKing
Discordia
18
0 / 2 / 17
10,190
1,019
12,270
5,254
1,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
VilVilBil
Merlin
19
9 / 4 / 15
11,969
1,197
19,068
9,011
3,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Zeolons
Artemis
20
27 / 2 / 9
16,175
1,618
43,789
13,914
5,368
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

218

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 7
10,515
1,052
7,451
22,143
7,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 9 / 10
9,256
926
4,113
17,183
5,722
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Kozarezkuses
Danzaburou
16
3 / 5 / 6
11,241
1,124
10,306
20,551
6,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
Meliodas89100
Tsukuyomi
16
3 / 7 / 7
9,916
992
8,896
17,354
4,883
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anhur
17
6 / 13 / 5
10,651
1,065
14,576
23,927
7,243
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
51
42
Kills
16
16
Deaths
42
81
Assists
35
Player
Kills
Deaths
Assists
KDA
L
4
8
7
0.94
W
Thanatos
HPFMiau
Thanatos
1
7
25
1.93
L
0
9
10
0.56
L
Danzaburou
Kozarezkuses
Danzaburou
3
5
6
1.2
L
Tsukuyomi
Meliodas89100
Tsukuyomi
3
7
7
0.93
L
Anhur
6
13
5
0.65
W
5
1
15
12.5
W
Discordia
ShiroTheKing
Discordia
0
2
17
4.25
W
Merlin
VilVilBil
Merlin
9
4
15
4.13
W
Artemis
Zeolons
Artemis
27
2
9
15.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,985
Damage
45,342
49,121
Taken
101,158
17,080
Mitigated
31,857
8,570
Healing
8,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,451
180
1,415
2,277
22,143
7,139
0
10,677
11,466
28,206
0
W
Thanatos
HPFMiau
Thanatos
7,771
2,262
0
4,052
14,042
4,516
0
2,567
11,475
0
18,304
L
4,113
216
0
298
17,183
5,722
0
8,378
8,805
17,260
0
L
Danzaburou
Kozarezkuses
Danzaburou
10,306
3,315
0
3,352
20,551
6,870
0
9,979
10,572
0
66,053
L
Tsukuyomi
Meliodas89100
Tsukuyomi
8,896
1,440
0
0
17,354
4,883
0
5,653
11,701
0
19,352
L
Anhur
14,576
11,145
0
1,254
23,927
7,243
0
10,738
13,189
0
34,689
W
14,087
3,080
0
447
6,900
1,943
0
1,135
5,765
43,207
0
W
Discordia
ShiroTheKing
Discordia
12,270
146
0
0
5,254
1,768
0
2,337
2,917
33,809
0
W
Merlin
VilVilBil
Merlin
19,068
137
0
585
9,011
3,485
0
3,195
5,816
28,181
0
W
Artemis
Zeolons
Artemis
43,789
29,423
0
3,486
13,914
5,368
0
2,330
11,584
0
68,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,693
Gold Earned
51,579
222
Minions Killed
232
11
Camps Cleared
4
948,468
Distance Traveled
882,891
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,515
1,052
35
4
1
194,748
0
W
Thanatos
10,800
1,080
32
3
2
176,172
0
L
Nox
9,256
926
36
4
0
140,303
1
L
Danzaburou
11,241
1,124
118
12
0
187,660
3
L
Tsukuyomi
9,916
992
12
1
1
192,236
1
L
Anhur
10,651
1,065
31
3
2
167,944
1
W
Nu Wa
11,559
1,156
60
6
3
198,883
9
W
Discordia
10,190
1,019
41
4
0
212,072
0
W
Merlin
11,969
1,197
20
2
0
187,027
1
W
Artemis
16,175
1,618
69
7
6
174,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role