Player Matchup

Chaac
Chaac
FireWater365
Chaac
Level 143
God Stats
4W - 4L
1,492 SR
Queue Stats
136W - 145L
1,451 Elo+
Party 2
Da Ji
Da Ji
KRod_193
Da Ji
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 3L
1,889 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Orshelack
Kumbhakarna
Level 87
God Stats
3W - 7L
1,193 SR
Queue Stats
184W - 165L
1,438 Elo+
Solo
Fenrir
Fenrir
ToxiccEnvy
Fenrir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 127L
1,452 Elo+
Party 2
Awilix
Awilix
willehammer
Awilix
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,343 Elo+
Party 3
Team Averages
Level 110
1,437 SR
1,514 Elo+

VS

Team Averages
Level 109
1,550 SR
1,444 Elo+
Artio
Artio
Adextros28
Artio
Level 41
God Stats
2W - 0L
1,712 SR
Queue Stats
68W - 79L
1,390 Elo+
Party 1
Sol
Sol
Garrr
Sol
Level 101
God Stats
2W - 3L
1,486 SR
Queue Stats
111W - 99L
1,518 Elo+
Solo
Fafnir
Fafnir
REYNALDO_Vzla
Fafnir
Level 154
God Stats
2W - 0L
1,715 SR
Queue Stats
156W - 170L
1,484 Elo+
Party 1
He Bo
He Bo
Svage clam
He Bo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 208L
1,431 Elo+
Solo
Zeus
Zeus
WizzK1ng
Zeus
Level 121
God Stats
1W - 0L
1,337 SR
Queue Stats
75W - 101L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 10
10,096
777
19,624
20,819
34,561
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Da Ji
KRod_193
Da Ji
17
7 / 4 / 9
10,350
796
13,816
12,376
6,972
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kumbhakarna
Orshelack
Kumbhakarna
16
2 / 2 / 13
8,935
687
9,334
16,889
27,366
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
ToxiccEnvy
Fenrir
15
3 / 5 / 7
8,956
689
4,917
12,851
9,800
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Awilix
15
1 / 6 / 9
8,586
660
4,734
12,305
7,206
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
18
4 / 2 / 14
10,501
808
11,593
24,959
28,188
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
Garrr
Sol
19
7 / 3 / 10
11,372
875
17,997
10,209
6,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
5 / 2 / 15
11,845
911
10,528
20,237
38,848
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

He Bo
14
4 / 7 / 6
9,496
730
5,642
9,594
4,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
16
2 / 5 / 12
9,787
753
17,226
11,701
5,273
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
79
18
Kills
22
22
Deaths
19
48
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Artio
4
2
14
5.5
L
5
5
10
2
W
Sol
Garrr
Sol
7
3
10
4
L
Da Ji
KRod_193
Da Ji
7
4
9
2.88
L
Kumbhakarna
Orshelack
Kumbhakarna
2
2
13
4.25
W
5
2
15
6.25
W
He Bo
4
7
6
1
L
Fenrir
ToxiccEnvy
Fenrir
3
5
7
1.3
W
Zeus
2
5
12
1.6
L
Awilix
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,425
Damage
62,986
75,240
Taken
76,700
85,905
Mitigated
82,604
27,674
Healing
27,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
11,593
1,026
3,317
10,683
24,959
28,188
297
2,170
22,789
27,868
0
L
19,624
3,170
1,879
5,707
20,819
34,561
274
15,736
5,083
0
34,491
W
Sol
Garrr
Sol
17,997
3,528
502
3,081
10,209
6,043
2,415
469
9,740
38,907
0
L
Da Ji
KRod_193
Da Ji
13,816
2,033
662
1,494
12,376
6,972
1,161
10,356
2,020
0
25,634
L
Kumbhakarna
Orshelack
Kumbhakarna
9,334
1,031
5,411
5,962
16,889
27,366
102
13,923
2,966
19,118
0
W
10,528
3,040
1,403
5,266
20,237
38,848
556
2,527
17,710
20,941
0
W
He Bo
5,642
493
326
213
9,594
4,252
72
2,607
6,987
8,519
0
L
Fenrir
ToxiccEnvy
Fenrir
4,917
1,607
2,266
2,125
12,851
9,800
0
11,606
1,245
0
10,850
W
Zeus
17,226
1,548
1,616
1,570
11,701
5,273
19
1,561
10,140
34,826
0
L
Awilix
4,734
1,912
1,160
1,008
12,305
7,206
117
11,365
940
0
9,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,923
Gold Earned
53,001
112
Minions Killed
136
0
Camps Cleared
0
1,205,618
Distance Traveled
1,065,765
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,501
808
26
2
0
253,291
1
L
Chaac
10,096
777
34
3
0
226,601
0
W
Sol
11,372
875
38
3
0
209,268
1
L
Da Ji
10,350
796
27
2
0
256,039
1
L
Kumbhakarna
8,935
687
20
2
0
273,758
1
W
Fafnir
11,845
911
16
1
0
212,618
0
W
He Bo
9,496
730
14
1
0
190,052
4
L
Fenrir
8,956
689
14
1
0
239,063
0
W
Zeus
9,787
753
42
3
0
200,536
0
L
Awilix
8,586
660
17
1
0
210,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role