Player Matchup

Mercury
Mercury
Nitch_X
Mercury
Level 81
God Stats
1W - 0L
1,517 SR
Queue Stats
1W - 1L
1,280 Elo+
Party 2
Sylvanus
Sylvanus
Rhaegartarg
Sylvanus
Level 120
God Stats
1W - 0L
1,640 SR
Queue Stats
2W - 4L
1,264 Elo+
Party 2
Guan Yu
Guan Yu
Spewky_Boogie
Guan Yu
Level 108
God Stats
1W - 0L
1,641 SR
Queue Stats
1W - 1L
1,280 Elo+
Party 2
Izanami
Izanami
SteveDaNinja
Izanami
Level 129
God Stats
1W - 0L
1,746 SR
Queue Stats
1W - 1L
1,280 Elo+
Party 2
Hades
Hades
gustav_sal
Hades
Level 139
God Stats
1W - 0L
1,733 SR
Queue Stats
23W - 23L
1,495 Elo+
Party 2
Team Averages
Level 115
1,655 SR
1,319 Elo+

VS

Team Averages
Level 132
1,339 SR
1,303 Elo+
Khepri
Khepri
Andrew41414
Khepri
Level 151
God Stats
0W - 3L
1,552 SR
Queue Stats
21W - 55L
1,240 Elo+
Party 1
Rama
Rama
CaptInfernal
Rama
Level 154
God Stats
1W - 6L
1,314 SR
Queue Stats
14W - 34L
1,182 Elo+
Party 1
Loki
Loki
XxBRIDG3STON3xX
Loki
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 95L
1,374 Elo+
Solo
Zeus
Zeus
cheekclapping
Zeus
Level 156
God Stats
4W - 5L
1,166 SR
Queue Stats
56W - 69L
1,507 Elo+
Party 1
Janus
Janus
wardrum777
Janus
Level 115
God Stats
0W - 1L
1,163 SR
Queue Stats
13W - 39L
1,213 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Nitch_X
Mercury
16
2 / 1 / 5
9,848
703
5,274
10,371
5,394
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sylvanus
Rhaegartarg
Sylvanus
15
1 / 1 / 10
9,365
669
4,628
14,048
10,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
16
0 / 1 / 8
9,031
645
4,247
13,889
11,250
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Izanami
SteveDaNinja
Izanami
19
8 / 0 / 1
12,225
873
14,510
11,330
5,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
18
5 / 1 / 7
10,945
782
12,390
14,349
9,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
0 / 2 / 4
8,314
594
7,580
15,457
18,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
1 / 0 / 3
9,384
670
7,848
8,160
3,313
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 7 / 1
8,860
633
6,111
13,763
5,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 0 / 2
9,470
676
23,176
4,821
2,158
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
11
0 / 7 / 1
7,205
515
2,730
7,542
2,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
16
Kills
4
4
Deaths
16
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
2
4
1
L
1
0
3
2.5
W
Mercury
Nitch_X
Mercury
2
1
5
4.5
W
Sylvanus
Rhaegartarg
Sylvanus
1
1
10
6
W
Guan Yu
0
1
8
4
W
Izanami
SteveDaNinja
Izanami
8
0
1
8.5
L
1
7
1
0.21
L
2
0
2
3
W
Hades
5
1
7
8.5
L
Janus
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,049
Damage
47,445
63,987
Taken
49,743
41,492
Mitigated
31,181
30,364
Healing
5,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
7,580
498
0
1,272
15,457
18,389
0
5,786
9,671
21,602
0
L
7,848
6,924
0
1,905
8,160
3,313
1
2,067
6,093
0
47,001
W
Mercury
Nitch_X
Mercury
5,274
1,231
490
1,244
10,371
5,394
1,296
4,824
5,547
0
34,879
W
Sylvanus
Rhaegartarg
Sylvanus
4,628
403
5,339
4,597
14,048
10,321
983
7,095
6,953
13,027
1,355
W
Guan Yu
4,247
549
4,384
5,055
13,889
11,250
542
8,572
5,317
0
13,467
W
Izanami
SteveDaNinja
Izanami
14,510
9,903
0
1,737
11,330
5,158
5,095
5,925
5,405
0
66,359
L
6,111
982
0
28
13,763
5,067
0
5,089
8,674
0
28,384
L
23,176
1,059
0
1,516
4,821
2,158
0
1,425
3,396
58,261
0
W
Hades
12,390
926
994
6,524
14,349
9,369
1,110
7,665
6,684
59,861
0
L
Janus
2,730
0
65
338
7,542
2,254
1
2,536
5,006
9,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,414
Gold Earned
43,233
373
Minions Killed
283
11
Camps Cleared
4
1,465,183
Distance Traveled
1,109,581
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,314
594
24
2
0
263,504
0
L
Rama
9,384
670
99
7
2
265,504
3
W
Mercury
9,848
703
66
5
4
328,874
2
W
Sylvanus
9,365
669
28
2
0
263,182
0
W
Guan Yu
9,031
645
21
2
0
298,663
0
W
Izanami
12,225
873
146
10
4
285,990
4
L
Loki
8,860
633
47
3
1
235,172
0
L
Zeus
9,470
676
94
7
1
257,174
0
W
Hades
10,945
782
112
8
3
288,474
2
L
Janus
7,205
515
19
1
0
88,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role