Player Matchup

Chaac
Chaac
Mahain5467
Chaac
Level 78
God Stats
2W - 2L
1,500 SR
Queue Stats
135W - 153L
1,489 Elo+
Party 2
Aphrodite
Aphrodite
ShadeVictus13
Aphrodite
Level 100
God Stats
16W - 4L
1,731 SR
Queue Stats
152W - 183L
1,449 Elo+
Party 2
Thanatos
Thanatos
Skizmondo007
Thanatos
Level 116
God Stats
19W - 15L
1,544 SR
Queue Stats
379W - 416L
1,412 Elo+
Party 2
Team Averages
Level 98
1,592 SR
1,450 Elo+

VS

Team Averages
Level 55
1,419 SR
1,529 Elo+
Ah Puch
Ah Puch
Codemasterr
Ah Puch
Level 69
God Stats
17W - 11L
1,515 SR
Queue Stats
86W - 63L
1,587 Elo+
Solo
Ares
Ares
Demon_R-400
Ares
Level 51
God Stats
3W - 4L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Artemis
Artemis
kobethekiller236
Artemis
Level 45
God Stats
0W - 1L
1,241 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
1 / 4 / 4
11,601
580
12,039
26,185
34,941
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
ShadeVictus13
Aphrodite
16
0 / 8 / 4
11,197
560
5,900
20,820
9,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
Skizmondo007
Thanatos
17
5 / 2 / 1
12,794
640
10,393
14,313
10,895
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Codemasterr
Ah Puch
15
4 / 1 / 7
11,984
599
17,732
11,605
5,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 1 / 8
13,478
674
5,331
13,532
19,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 4 / 8
12,048
602
20,296
11,068
5,507
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
6
Kills
13
14
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Codemasterr
Ah Puch
4
1
7
7.5
L
5
1
8
9
W
Chaac
1
4
4
0.75
W
Aphrodite
ShadeVictus13
Aphrodite
0
8
4
0.25
W
Thanatos
Skizmondo007
Thanatos
5
2
1
2.75
L
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,332
Damage
43,359
61,318
Taken
36,205
55,467
Mitigated
30,563
32,149
Healing
10,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Codemasterr
Ah Puch
17,732
1,045
540
5,423
11,605
5,708
0
1,653
9,952
55,028
0
L
5,331
434
523
1,801
13,532
19,348
321
1,765
11,767
25,269
0
W
Chaac
12,039
2,031
117
4,214
26,185
34,941
1,135
10,770
15,415
0
43,967
W
Aphrodite
ShadeVictus13
Aphrodite
5,900
421
8,880
10,297
20,820
9,631
697
6,841
13,979
56,555
0
W
Thanatos
Skizmondo007
Thanatos
10,393
1,181
0
8,641
14,313
10,895
1,276
5,452
8,861
0
47,063
L
20,296
9,262
219
2,353
11,068
5,507
2,918
2,482
8,586
0
51,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,592
Gold Earned
37,510
201
Minions Killed
171
0
Camps Cleared
0
1,076,720
Distance Traveled
866,599
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,984
599
80
4
0
237,950
1
L
Ares
13,478
674
23
1
0
317,598
2
W
Chaac
11,601
580
45
2
0
336,999
1
W
Aphrodite
11,197
560
104
5
0
327,838
5
W
Thanatos
12,794
640
52
3
0
411,883
1
L
Artemis
12,048
602
68
3
0
311,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role