Player Matchup

Fenrir
Fenrir
BountyVFX
Fenrir
Level 20
God Stats
0W - 2L
1,237 SR
Queue Stats
10W - 10L
1,572 Elo+
Party 2
Danzaburou
Danzaburou
Flashy Step
Danzaburou
Level 26
God Stats
2W - 3L
1,496 SR
Queue Stats
19W - 11L
1,572 Elo+
Party 2
Anubis
Anubis
Ĵoker
Anubis
Level 123
God Stats
1W - 1L
1,539 SR
Queue Stats
9W - 9L
1,572 Elo+
Party 2
Team Averages
Level 56
1,424 SR
1,572 Elo+

VS

Team Averages
Level 91
1,635 SR
1,467 Elo+
Heimdallr
Heimdallr
ILoveSquanchin
Heimdallr
Level 100
God Stats
7W - 9L
1,459 SR
Queue Stats
199W - 226L
1,475 Elo+
Solo
Chaac
Chaac
PRDT BLACK
Chaac
Level 105
God Stats
6W - 3L
1,716 SR
Queue Stats
351W - 410L
1,456 Elo+
Party 1
Discordia
Discordia
SDM VIGGO
Discordia
Level 67
God Stats
49W - 23L
1,731 SR
Queue Stats
262W - 270L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BountyVFX
Fenrir
17
2 / 7 / 9
14,214
646
8,338
25,947
28,813
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Flashy Step
Danzaburou
17
3 / 6 / 7
13,323
606
18,125
21,033
8,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Ĵoker
Anubis
19
8 / 9 / 5
15,510
705
17,188
20,790
11,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ILoveSquanchin
Heimdallr
18
5 / 9 / 10
14,363
653
10,990
17,330
3,868
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
20
6 / 1 / 15
16,240
738
16,201
26,505
37,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
SDM VIGGO
Discordia
20
11 / 3 / 8
15,651
711
30,380
11,108
3,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
55
13
Kills
22
22
Deaths
13
21
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BountyVFX
Fenrir
2
7
9
0.93
L
Danzaburou
Flashy Step
Danzaburou
3
6
7
1.08
W
Heimdallr
ILoveSquanchin
Heimdallr
5
9
10
1.11
W
Chaac
6
1
15
13.5
W
Discordia
SDM VIGGO
Discordia
11
3
8
5
L
Anubis
Ĵoker
Anubis
8
9
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,651
Damage
57,571
67,770
Taken
54,943
48,920
Mitigated
44,465
15,310
Healing
17,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BountyVFX
Fenrir
8,338
1,318
0
3,006
25,947
28,813
250
13,645
12,302
0
20,650
L
Danzaburou
Flashy Step
Danzaburou
18,125
8,605
1,105
5,280
21,033
8,956
597
8,611
12,422
0
62,946
W
Heimdallr
ILoveSquanchin
Heimdallr
10,990
4,585
0
2,426
17,330
3,868
2,063
9,391
7,939
0
48,916
W
Chaac
16,201
1,770
310
9,725
26,505
37,184
423
5,319
21,186
0
45,908
W
Discordia
SDM VIGGO
Discordia
30,380
865
1,365
3,213
11,108
3,413
414
2,478
8,630
85,921
0
L
Anubis
Ĵoker
Anubis
17,188
1,595
0
5,919
20,790
11,151
219
8,124
12,666
80,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,047
Gold Earned
46,254
218
Minions Killed
248
0
Camps Cleared
0
1,120,976
Distance Traveled
1,205,551
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,214
646
8
0
0
453,657
1
L
Danzaburou
13,323
606
97
4
0
357,642
3
W
Heimdallr
14,363
653
105
5
0
372,611
1
W
Chaac
16,240
738
45
2
0
421,636
1
W
Discordia
15,651
711
98
4
0
411,304
0
L
Anubis
15,510
705
113
5
0
309,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role