Player Matchup

Achilles
Achilles
 
Achilles
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
ELISREVENGE
Sylvanus
Level 101
God Stats
11W - 3L
1,739 SR
Queue Stats
477W - 356L
1,582 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MissedSiren
Tsukuyomi
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,808 Elo+
Party 1
Ao Kuang
Ao Kuang
Mythrat
Ao Kuang
Level 25
God Stats
29W - 17L
1,973 SR
Queue Stats
291W - 213L
1,565 Elo+
Party 1
Zeus
Zeus
jthebomb
Zeus
Level 104
God Stats
14W - 6L
1,643 SR
Queue Stats
148W - 103L
1,663 Elo+
Party 1
Team Averages
Level 91
1,671 SR
1,623 Elo+

VS

Team Averages
Level 58
1,597 SR
1,437 Elo+
Izanami
Izanami
GrimmXTardis
Izanami
Level 27
God Stats
0W - 5L
1,500 SR
Queue Stats
41W - 51L
1,507 Elo+
Party 3
Guan Yu
Guan Yu
JunoTheHippie
Guan Yu
Level 41
God Stats
1W - 1L
1,690 SR
Queue Stats
394W - 404L
1,391 Elo+
Solo
Terra
Terra
ToAru_Gamer420
Terra
Level 88
God Stats
28W - 35L
1,474 SR
Queue Stats
190W - 216L
1,312 Elo+
Party 2
Geb
Geb
extendozebra7
Geb
Level 29
God Stats
8W - 7L
1,410 SR
Queue Stats
32W - 41L
1,421 Elo+
Party 2
Ah Puch
Ah Puch
soul1291
Ah Puch
Level 106
God Stats
2W - 1L
1,909 SR
Queue Stats
71W - 75L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
9 / 0 / 24
12,227
1,112
14,715
18,008
25,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
ELISREVENGE
Sylvanus
19
2 / 1 / 29
11,122
1,011
6,965
13,412
8,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
MissedSiren
Tsukuyomi
19
11 / 2 / 22
12,193
1,108
29,495
13,073
5,435
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
Mythrat
Ao Kuang
19
6 / 0 / 23
11,606
1,055
13,362
7,558
2,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Zeus
20
19 / 0 / 20
13,276
1,207
47,546
6,574
2,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

288

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GrimmXTardis
Izanami
16
0 / 11 / 2
9,277
843
7,283
19,691
6,075
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
16
0 / 11 / 1
9,291
845
4,354
24,491
18,593
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 10 / 3
10,949
995
8,043
34,134
39,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
0 / 6 / 1
10,088
917
8,546
17,943
15,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
soul1291
Ah Puch
16
3 / 9 / 0
10,768
979
21,433
21,024
6,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
10
47
Kills
3
3
Deaths
47
118
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
9
0
24
21
W
Sylvanus
ELISREVENGE
Sylvanus
2
1
29
16.5
L
Izanami
GrimmXTardis
Izanami
0
11
2
0.09
L
Guan Yu
0
11
1
0.05
W
Tsukuyomi
MissedSiren
Tsukuyomi
11
2
22
11
W
Ao Kuang
Mythrat
Ao Kuang
6
0
23
17.5
L
0
10
3
0.15
L
0
6
1
0.08
W
Zeus
19
0
20
29
L
Ah Puch
soul1291
Ah Puch
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,083
Damage
49,659
58,625
Taken
117,283
44,861
Mitigated
86,964
15,929
Healing
11,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
14,715
3,020
737
3,968
18,008
25,570
0
9,181
7,720
0
22,622
W
Sylvanus
ELISREVENGE
Sylvanus
6,965
2,544
2,150
3,238
13,412
8,558
0
10,273
3,139
18,549
2,506
L
Izanami
GrimmXTardis
Izanami
7,283
5,228
0
900
19,691
6,075
0
8,235
11,018
0
23,674
L
Guan Yu
4,354
899
1,203
1,503
24,491
18,593
0
15,950
7,879
0
14,891
W
Tsukuyomi
MissedSiren
Tsukuyomi
29,495
7,389
0
347
13,073
5,435
0
8,201
4,872
0
52,976
W
Ao Kuang
Mythrat
Ao Kuang
13,362
3,630
0
2,706
7,558
2,757
0
6,100
1,458
23,933
0
L
8,043
935
1,774
2,643
34,134
39,810
0
19,722
13,503
28,815
0
L
8,546
338
0
1,865
17,943
15,741
0
10,315
7,090
20,728
0
W
Zeus
47,546
3,002
0
2,783
6,574
2,541
0
4,267
2,307
70,650
0
L
Ah Puch
soul1291
Ah Puch
21,433
920
0
1,216
21,024
6,745
0
11,328
9,230
48,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,424
Gold Earned
50,373
197
Minions Killed
196
6
Camps Cleared
6
1,092,947
Distance Traveled
950,711
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,227
1,112
22
2
1
218,573
4
W
Sylvanus
11,122
1,011
32
3
0
187,769
0
L
Izanami
9,277
843
40
4
2
146,009
0
L
Guan Yu
9,291
845
15
1
2
190,727
1
W
Tsukuyomi
12,193
1,108
50
5
1
226,539
1
W
Ao Kuang
11,606
1,055
21
2
3
244,291
1
L
Terra
10,949
995
33
3
1
213,259
0
L
Geb
10,088
917
24
2
0
219,049
1
W
Zeus
13,276
1,207
72
7
1
215,775
0
L
Ah Puch
10,768
979
84
8
1
181,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role