Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
KiwiBorg
Gilgamesh
Level 10
God Stats
7W - 10L
1,648 SR
Queue Stats
75W - 111L
945 Elo+
Solo
Ah Puch
Ah Puch
iMirlyshi
Ah Puch
Level 26
God Stats
1W - 1L
1,638 SR
Queue Stats
58W - 73L
1,352 Elo+
Solo
Team Averages
Level 42
1,595 SR
1,266 Elo+

VS

Team Averages
Level 37
1,316 SR
1,200 Elo+
Chang'e
Chang'e
Dirtsivs
Chang'e
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,130 Elo+
Party 1
Cthulhu
Cthulhu
Sephiroth864
Cthulhu
Level 57
God Stats
1W - 2L
1,321 SR
Queue Stats
12W - 13L
1,340 Elo+
Party 1
Neith
Neith
bob49
Neith
Level 4
God Stats
0W - 2L
1,126 SR
Queue Stats
0W - 6L
1,130 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
5 / 3 / 7
9,837
757
10,989
5,798
1,892
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
KiwiBorg
Gilgamesh
14
8 / 0 / 5
10,137
780
7,766
8,230
8,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Puch
iMirlyshi
Ah Puch
11
0 / 2 / 5
7,866
605
6,807
5,545
1,652
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dirtsivs
Chang'e
11
0 / 6 / 3
7,413
570
3,900
11,112
5,233
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Sephiroth864
Cthulhu
12
5 / 3 / 0
8,525
656
8,376
10,564
10,456
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
bob49
Neith
10
0 / 4 / 2
7,193
553
1,544
8,090
2,818
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
13
Kills
5
5
Deaths
13
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
5
3
7
2.83
L
Chang'e
Dirtsivs
Chang'e
0
6
3
0.25
W
Gilgamesh
KiwiBorg
Gilgamesh
8
0
5
10.5
L
Cthulhu
Sephiroth864
Cthulhu
5
3
0
1.67
L
Neith
bob49
Neith
0
4
2
0.25
W
Ah Puch
iMirlyshi
Ah Puch
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,562
Damage
13,820
19,573
Taken
29,766
11,750
Mitigated
18,507
1,949
Healing
6,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
10,989
1,275
0
309
5,798
1,892
230
4,082
1,716
40,757
0
L
Chang'e
Dirtsivs
Chang'e
3,900
485
2,299
2,200
11,112
5,233
0
5,605
5,250
16,107
0
W
Gilgamesh
KiwiBorg
Gilgamesh
7,766
1,965
0
1,282
8,230
8,206
382
4,666
3,564
0
19,311
L
Cthulhu
Sephiroth864
Cthulhu
8,376
594
0
948
10,564
10,456
0
6,426
3,977
31,281
0
L
Neith
bob49
Neith
1,544
295
0
964
8,090
2,818
0
5,765
2,145
0
14,055
W
Ah Puch
iMirlyshi
Ah Puch
6,807
560
0
358
5,545
1,652
264
3,528
2,017
32,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,840
Gold Earned
23,131
136
Minions Killed
129
0
Camps Cleared
0
752,318
Distance Traveled
597,686
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,837
757
65
5
0
246,116
4
L
Chang'e
7,413
570
36
3
0
216,310
0
W
Gilgamesh
10,137
780
26
2
0
274,809
0
L
Cthulhu
8,525
656
58
4
0
220,646
2
L
Neith
7,193
553
35
3
0
160,730
0
W
Ah Puch
7,866
605
45
3
0
231,393
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role