Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Cosgar
Cabrakan
Level 26
God Stats
9W - 1L
1,836 SR
Queue Stats
59W - 64L
1,485 Elo+
Solo
Guan Yu
Guan Yu
HPFMiau
Guan Yu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,578 Elo+
Party 1
Discordia
Discordia
HotLlama2041
Discordia
Level 12
God Stats
10W - 7L
1,489 SR
Queue Stats
251W - 258L
1,824 Elo+
Solo
Yemoja
Yemoja
ShiroTheKing
Yemoja
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,578 Elo+
Party 1
Team Averages
Level 16
1,565 SR
1,593 Elo+

VS

Team Averages
Level 20
1,609 SR
1,487 Elo+
Nu Wa
Nu Wa
Amazonasiar
Nu Wa
Level 22
God Stats
36W - 49L
1,451 SR
Queue Stats
95W - 122L
1,376 Elo+
Solo
Jing Wei
Jing Wei
FusionKing1994
Jing Wei
Level 18
God Stats
2W - 1L
1,781 SR
Queue Stats
14W - 9L
1,507 Elo+
Solo
Geb
Geb
HitM4chine
Geb
Level 29
God Stats
206W - 209L
1,600 SR
Queue Stats
822W - 827L
1,516 Elo+
Solo
Scylla
Scylla
k3i47zt4rfg
Scylla
Level 25
God Stats
2W - 2L
1,518 SR
Queue Stats
87W - 71L
1,499 Elo+
Solo
Ne Zha
Ne Zha
weiheqiworubixi
Ne Zha
Level 8
God Stats
1W - 4L
1,696 SR
Queue Stats
29W - 27L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
25 / 2 / 11
15,820
1,582
40,946
13,454
5,484
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
Cosgar
Cabrakan
19
8 / 1 / 23
12,179
1,218
14,372
11,705
11,300
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Guan Yu
HPFMiau
Guan Yu
18
6 / 3 / 26
11,991
1,199
13,937
15,044
20,417
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
HotLlama2041
Discordia
18
2 / 2 / 26
10,961
1,096
10,715
8,351
3,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
18
0 / 4 / 19
10,067
1,007
5,640
9,444
8,938
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

277

VS

Team 2 Tickets

40

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 5
8,647
865
5,502
10,946
2,711
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
16
1 / 9 / 9
9,932
993
6,817
19,122
6,485
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
4 / 9 / 6
11,277
1,128
10,258
24,719
30,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
16
5 / 7 / 6
11,231
1,123
14,318
17,254
4,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 10 / 8
10,264
1,026
11,809
20,560
7,570
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
46
41
Kills
12
12
Deaths
41
105
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
25
2
11
15.25
L
0
6
5
0.42
W
Cabrakan
Cosgar
Cabrakan
8
1
23
19.5
L
Jing Wei
1
9
9
0.61
W
Guan Yu
HPFMiau
Guan Yu
6
3
26
6.33
L
4
9
6
0.78
W
Discordia
HotLlama2041
Discordia
2
2
26
7.5
W
Yemoja
0
4
19
2.38
L
Scylla
5
7
6
1.14
L
2
10
8
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,610
Damage
48,704
57,998
Taken
92,601
49,261
Mitigated
51,467
15,403
Healing
1,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
40,946
30,114
0
4,899
13,454
5,484
0
7,530
5,924
0
70,671
L
5,502
2,195
0
545
10,946
2,711
0
3,986
6,960
10,338
0
W
Cabrakan
Cosgar
Cabrakan
14,372
1,691
0
1,054
11,705
11,300
0
6,151
5,554
29,132
0
L
Jing Wei
6,817
6,236
0
0
19,122
6,485
0
7,258
11,864
0
23,956
W
Guan Yu
HPFMiau
Guan Yu
13,937
3,181
3,356
4,817
15,044
20,417
0
5,866
9,178
0
36,920
L
10,258
909
0
782
24,719
30,037
0
11,392
13,327
24,880
0
W
Discordia
HotLlama2041
Discordia
10,715
1,032
0
0
8,351
3,122
0
5,290
3,061
30,553
0
W
Yemoja
5,640
239
1,277
0
9,444
8,938
0
5,241
4,203
25,559
0
L
Scylla
14,318
692
0
0
17,254
4,664
0
2,895
14,359
37,963
0
L
11,809
3,087
0
616
20,560
7,570
0
5,196
15,364
0
30,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,018
Gold Earned
51,351
227
Minions Killed
151
8
Camps Cleared
4
961,584
Distance Traveled
931,443
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,820
1,582
56
6
8
194,448
2
L
Nu Wa
8,647
865
6
1
1
167,919
2
W
Cabrakan
12,179
1,218
28
3
0
187,909
0
L
Jing Wei
9,932
993
46
5
0
190,524
0
W
Guan Yu
11,991
1,199
61
6
0
217,280
0
L
Geb
11,277
1,128
15
2
2
194,727
1
W
Discordia
10,961
1,096
54
5
0
177,085
0
W
Yemoja
10,067
1,007
28
3
0
184,862
1
L
Scylla
11,231
1,123
54
5
1
176,948
1
L
Ne Zha
10,264
1,026
30
3
0
201,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role