Player Matchup

Sobek
Sobek
Angel53
Sobek
Level 52
God Stats
3W - 2L
1,246 SR
Queue Stats
106W - 89L
1,461 Elo+
Party 3
Guan Yu
Guan Yu
AzraelFTP
Guan Yu
Level 22
God Stats
1W - 0L
1,317 SR
Queue Stats
6W - 8L
1,421 Elo+
Party 3
Nemesis
Nemesis
DarkNinex
Nemesis
Level 28
God Stats
52W - 46L
1,536 SR
Queue Stats
106W - 101L
1,432 Elo+
Party 3
Izanami
Izanami
ForExcalibur
Izanami
Level 109
God Stats
7W - 3L
1,604 SR
Queue Stats
230W - 214L
1,455 Elo+
Party 3
Hades
Hades
Midwhin87
Hades
Level 106
God Stats
6W - 4L
1,548 SR
Queue Stats
251W - 238L
1,478 Elo+
Party 3
Team Averages
Level 63
1,450 SR
1,450 Elo+

VS

Team Averages
Level 80
1,480 SR
1,503 Elo+
Kumbhakarna
Kumbhakarna
Hadezhell777
Kumbhakarna
Level 127
God Stats
3W - 5L
1,671 SR
Queue Stats
367W - 334L
1,528 Elo+
Party 1
Osiris
Osiris
RecedingMouse41
Osiris
Level 89
God Stats
8W - 9L
1,362 SR
Queue Stats
291W - 262L
1,506 Elo+
Party 1
Bakasura
Bakasura
Snickys
Bakasura
Level 67
God Stats
11W - 13L
1,256 SR
Queue Stats
256W - 238L
1,463 Elo+
Party 2
Chiron
Chiron
SoughtSet312270
Chiron
Level 47
God Stats
17W - 14L
1,607 SR
Queue Stats
123W - 100L
1,517 Elo+
Party 2
Raijin
Raijin
The Tyler Kraus
Raijin
Level 69
God Stats
33W - 26L
1,502 SR
Queue Stats
143W - 124L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Angel53
Sobek
16
5 / 2 / 18
12,603
630
10,083
20,326
28,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
AzraelFTP
Guan Yu
18
8 / 2 / 5
12,106
605
12,845
22,940
21,680
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
DarkNinex
Nemesis
16
2 / 2 / 4
10,499
525
2,508
11,469
5,351
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
ForExcalibur
Izanami
18
13 / 2 / 2
12,949
647
15,069
15,679
4,925
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
Midwhin87
Hades
18
7 / 3 / 8
12,010
601
14,654
18,673
8,446
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Hadezhell777
Kumbhakarna
13
2 / 9 / 3
8,787
439
6,608
15,525
11,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 7 / 2
9,202
460
9,005
18,950
10,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
Snickys
Bakasura
14
3 / 9 / 2
9,186
459
5,515
15,924
7,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
2 / 6 / 3
9,602
480
12,538
19,000
7,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
2 / 4 / 3
10,335
517
7,798
11,743
4,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
23
35
Kills
10
11
Deaths
35
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sobek
Angel53
Sobek
5
2
18
7
W
Guan Yu
AzraelFTP
Guan Yu
8
2
5
5.25
W
Nemesis
DarkNinex
Nemesis
2
2
4
2
W
Izanami
ForExcalibur
Izanami
13
2
2
7
L
Kumbhakarna
Hadezhell777
Kumbhakarna
2
9
3
0.39
W
Hades
Midwhin87
Hades
7
3
8
3.67
L
1
7
2
0.29
L
Bakasura
Snickys
Bakasura
3
9
2
0.44
L
2
6
3
0.58
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,159
Damage
41,464
89,087
Taken
81,142
69,140
Mitigated
42,137
42,554
Healing
18,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Angel53
Sobek
10,083
910
0
7,504
20,326
28,738
883
4,572
15,031
24,925
0
W
Guan Yu
AzraelFTP
Guan Yu
12,845
3,833
2,124
10,617
22,940
21,680
773
6,690
15,927
382
72,048
W
Nemesis
DarkNinex
Nemesis
2,508
918
0
5,720
11,469
5,351
433
3,780
7,477
0
74,024
W
Izanami
ForExcalibur
Izanami
15,069
12,065
0
6,136
15,679
4,925
4,754
1,768
13,822
0
84,181
L
Kumbhakarna
Hadezhell777
Kumbhakarna
6,608
744
0
755
15,525
11,971
376
5,155
10,370
36,243
0
W
Hades
Midwhin87
Hades
14,654
897
1,506
8,947
18,673
8,446
2,076
6,966
10,987
78,786
0
L
9,005
4,001
0
4,101
18,950
10,890
0
4,238
14,712
0
62,745
L
Bakasura
Snickys
Bakasura
5,515
3,375
0
3,499
15,924
7,568
0
6,103
9,821
0
35,785
L
12,538
6,336
70
8,618
19,000
7,074
0
4,179
14,776
0
73,509
L
7,798
960
0
1,166
11,743
4,634
0
5,515
6,228
71,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,167
Gold Earned
47,112
515
Minions Killed
488
0
Camps Cleared
0
1,871,744
Distance Traveled
1,646,479
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,603
630
10
1
0
388,671
3
W
Guan Yu
12,106
605
123
6
0
362,654
2
W
Nemesis
10,499
525
94
5
0
388,477
0
W
Izanami
12,949
647
130
7
0
357,776
2
L
Kumbhakarna
8,787
439
53
3
0
312,088
2
W
Hades
12,010
601
158
8
0
374,166
7
L
Osiris
9,202
460
97
5
0
311,665
1
L
Bakasura
9,186
459
92
5
0
377,961
3
L
Chiron
9,602
480
118
6
0
328,469
1
L
Raijin
10,335
517
128
6
0
316,296
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role