Player Matchup

Danzaburou
Danzaburou
Broseidon02
Danzaburou
Level 25
God Stats
63W - 65L
1,751 SR
Queue Stats
172W - 200L
1,440 Elo+
Party 3
Tsukuyomi
Tsukuyomi
GingerMagic10
Tsukuyomi
Level 23
God Stats
13W - 29L
1,449 SR
Queue Stats
222W - 278L
1,425 Elo+
Party 3
Hera
Hera
JustANewb96
Hera
Level 5
God Stats
4W - 4L
1,218 SR
Queue Stats
15W - 21L
1,424 Elo+
Solo
Thor
Thor
RBVitalize
Thor
Level 4
God Stats
1W - 5L
1,779 SR
Queue Stats
22W - 40L
1,750 Elo+
Party 3
Ares
Ares
xXxTEAM RODxXx
Ares
Level 21
God Stats
4W - 9L
1,500 SR
Queue Stats
177W - 196L
1,417 Elo+
Party 3
Team Averages
Level 16
1,539 SR
1,491 Elo+

VS

Team Averages
Level 31
1,576 SR
1,434 Elo+
Pele
Pele
 
Pele
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
AlexRivera__
Danzaburou
Level 28
God Stats
21W - 24L
1,518 SR
Queue Stats
92W - 88L
1,428 Elo+
Party 1
Sol
Sol
Imurdaddy69396
Sol
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,283 Elo+
Solo
Gilgamesh
Gilgamesh
Sedatee
Gilgamesh
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,534 Elo+
Party 2
Ymir
Ymir
ZMcswain
Ymir
Level 27
God Stats
10W - 1L
1,864 SR
Queue Stats
100W - 88L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Broseidon02
Danzaburou
16
12 / 7 / 5
11,178
532
16,391
16,077
7,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
GingerMagic10
Tsukuyomi
12
3 / 11 / 7
8,611
410
7,360
17,231
5,770
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 3 / 2
7,830
373
5,719
4,969
1,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 8 / 5
9,273
442
3,590
11,997
4,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
6 / 6 / 7
9,572
456
5,266
22,028
24,287
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
24 / 1 / 3
14,935
711
28,458
15,556
9,214
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
AlexRivera__
Danzaburou
16
5 / 2 / 10
11,269
537
12,805
13,274
5,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 13 / 3
7,747
369
2,469
11,779
2,864
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
Sedatee
Gilgamesh
13
1 / 5 / 9
9,282
442
4,080
14,047
14,318
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
16
5 / 4 / 14
11,336
540
6,841
18,880
21,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
74
25
Kills
35
35
Deaths
25
26
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
24
1
3
25.5
W
Danzaburou
AlexRivera__
Danzaburou
5
2
10
5
L
Danzaburou
Broseidon02
Danzaburou
12
7
5
2.07
L
Tsukuyomi
GingerMagic10
Tsukuyomi
3
11
7
0.59
W
0
13
3
0.12
L
3
3
2
1.33
L
1
8
5
0.44
W
Gilgamesh
Sedatee
Gilgamesh
1
5
9
1.1
W
Ymir
5
4
14
3
L
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,326
Damage
54,653
72,302
Taken
73,536
42,608
Mitigated
53,434
5,669
Healing
13,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
28,458
9,026
0
5,484
15,556
9,214
1,750
3,006
12,510
0
143,425
W
Danzaburou
AlexRivera__
Danzaburou
12,805
5,663
0
3,111
13,274
5,526
2,598
5,469
7,633
0
59,396
L
Danzaburou
Broseidon02
Danzaburou
16,391
10,711
0
1,671
16,077
7,053
1,938
3,984
12,093
0
67,016
L
Tsukuyomi
GingerMagic10
Tsukuyomi
7,360
1,878
0
401
17,231
5,770
0
1,060
16,171
0
40,547
W
2,469
997
0
666
11,779
2,864
620
1,758
9,901
15,543
0
L
5,719
875
0
1,136
4,969
1,284
405
277
4,692
25,673
0
L
3,590
841
0
1,044
11,997
4,214
1,350
290
11,707
0
38,946
W
Gilgamesh
Sedatee
Gilgamesh
4,080
1,012
0
1,453
14,047
14,318
680
4,448
9,491
0
26,073
W
Ymir
6,841
1,949
0
2,787
18,880
21,512
523
5,190
13,522
30,294
0
L
5,266
549
109
1,308
22,028
24,287
1,007
3,699
18,329
21,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,464
Gold Earned
54,569
340
Minions Killed
379
0
Camps Cleared
0
1,570,298
Distance Traveled
1,941,548
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,935
711
186
9
0
431,623
2
W
Danzaburou
11,269
537
92
4
0
384,628
1
L
Danzaburou
11,178
532
95
5
0
276,375
1
L
Tsukuyomi
8,611
410
65
3
0
388,964
2
W
Sol
7,747
369
17
1
0
335,800
0
L
Hera
7,830
373
49
2
0
162,176
4
L
Thor
9,273
442
91
4
0
374,142
0
W
Gilgamesh
9,282
442
41
2
0
395,002
0
W
Ymir
11,336
540
43
2
0
394,495
0
L
Ares
9,572
456
40
2
0
368,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role