Player Matchup

Sylvanus
Sylvanus
Mylenh1
Sylvanus
Level 116
God Stats
7W - 4L
1,670 SR
Queue Stats
337W - 185L
1,629 Elo+
Party 1
Cupid
Cupid
Red22q
Cupid
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 11L
1,662 Elo+
Party 1
Odin
Odin
lamp__shade__
Odin
Level 77
God Stats
1W - 0L
1,517 SR
Queue Stats
129W - 88L
1,601 Elo+
Party 1
Team Averages
Level 66
1,562 SR
1,631 Elo+

VS

Team Averages
Level 41
1,560 SR
1,397 Elo+
Nike
Nike
Br0oklynS0ulja
Nike
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
307W - 355L
1,436 Elo+
Party 2
Ao Kuang
Ao Kuang
BrutalxCaliber
Ao Kuang
Level 81
God Stats
12W - 10L
1,681 SR
Queue Stats
217W - 271L
1,255 Elo+
Party 2
Neith
Neith
DA-DUKE
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Mylenh1
Sylvanus
14
9 / 1 / 12
10,110
843
10,139
7,804
4,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cupid
Red22q
Cupid
12
5 / 2 / 12
9,060
755
9,339
6,901
2,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
8 / 2 / 11
9,457
788
11,347
8,212
4,785
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
7,816
651
5,679
14,441
9,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
11
3 / 5 / 1
7,581
632
4,618
8,351
2,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
DA-DUKE
Neith
8
0 / 13 / 2
6,642
554
4,653
14,244
5,650
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
22
Kills
5
5
Deaths
22
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
Ao Kuang
3
5
1
0.7
L
Neith
DA-DUKE
Neith
0
13
2
0.08
W
Sylvanus
Mylenh1
Sylvanus
9
1
12
15
W
Cupid
Red22q
Cupid
5
2
12
5.5
W
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,825
Damage
14,950
22,917
Taken
37,036
11,376
Mitigated
17,818
8,217
Healing
6,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,679
80
173
4,296
14,441
9,299
0
3,646
10,747
0
24,493
L
Ao Kuang
4,618
1,188
496
981
8,351
2,869
0
1,296
7,007
20,933
0
L
Neith
DA-DUKE
Neith
4,653
2,945
90
242
14,244
5,650
0
4,454
9,743
0
9,536
W
Sylvanus
Mylenh1
Sylvanus
10,139
2,884
2,592
4,037
7,804
4,318
609
560
7,244
27,140
4,598
W
Cupid
Red22q
Cupid
9,339
5,560
0
1,034
6,901
2,273
1,136
2,110
4,791
0
32,358
W
11,347
2,254
0
554
8,212
4,785
500
1,948
6,264
0
26,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,627
Gold Earned
22,039
136
Minions Killed
78
0
Camps Cleared
0
658,930
Distance Traveled
605,717
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,816
651
35
3
0
233,898
0
L
Ao Kuang
7,581
632
32
3
0
216,161
0
L
Neith
6,642
554
11
1
0
155,658
2
W
Sylvanus
10,110
843
51
4
0
208,418
1
W
Cupid
9,060
755
44
4
0
218,940
0
W
Odin
9,457
788
41
3
0
231,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role