Player Matchup

Anhur
Anhur
ChiefNalgass030
Anhur
Level 101
God Stats
1W - 2L
1,391 SR
Queue Stats
269W - 251L
1,534 Elo+
Party 1
Discordia
Discordia
cuckoldoodledoo
Discordia
Level 103
God Stats
5W - 2L
1,735 SR
Queue Stats
267W - 286L
1,495 Elo+
Party 1
Tyr
Tyr
infamousgears
Tyr
Level 159
God Stats
3W - 9L
1,453 SR
Queue Stats
634W - 643L
1,550 Elo+
Party 1
Team Averages
Level 121
1,526 SR
1,526 Elo+

VS

Team Averages
Level 50
1,523 SR
1,610 Elo+
Hercules
Hercules
 
Hercules
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Avdolla
Nu Wa
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
169W - 80L
1,562 Elo+
Party 2
Anhur
Anhur
Yamiiiiie
Anhur
Level 17
God Stats
3W - 2L
1,568 SR
Queue Stats
21W - 7L
1,767 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 2
8,194
585
4,706
12,106
2,397
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
cuckoldoodledoo
Discordia
12
3 / 7 / 3
9,393
671
11,501
8,298
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
2 / 2 / 2
9,012
644
5,479
12,621
11,275
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
7 / 0 / 8
10,300
736
8,527
13,591
11,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Avdolla
Nu Wa
14
2 / 1 / 13
9,660
690
10,604
8,227
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Yamiiiiie
Anhur
13
8 / 5 / 5
10,256
733
9,278
13,250
5,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
6
Kills
17
17
Deaths
6
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
0
8
11
W
Nu Wa
Avdolla
Nu Wa
2
1
13
8.5
L
1
8
2
0.25
W
Anhur
Yamiiiiie
Anhur
8
5
5
2.1
L
Discordia
cuckoldoodledoo
Discordia
3
7
3
0.64
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,686
Damage
28,409
33,025
Taken
35,068
15,453
Mitigated
19,156
3,023
Healing
8,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,527
2,315
0
4,499
13,591
11,166
0
4,948
8,643
0
24,905
W
Nu Wa
Avdolla
Nu Wa
10,604
3,816
0
1,300
8,227
2,665
821
1,914
6,313
35,637
0
L
4,706
1,743
0
1,223
12,106
2,397
0
4,434
7,672
0
25,105
W
Anhur
Yamiiiiie
Anhur
9,278
5,237
0
2,359
13,250
5,325
1,772
4,639
8,611
0
39,611
L
Discordia
cuckoldoodledoo
Discordia
11,501
656
0
242
8,298
1,781
0
1,727
6,571
37,583
0
L
5,479
973
0
1,558
12,621
11,275
0
4,443
8,178
0
26,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,599
Gold Earned
30,216
119
Minions Killed
126
0
Camps Cleared
0
659,062
Distance Traveled
690,802
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,300
736
34
2
0
233,422
1
W
Nu Wa
9,660
690
45
3
0
245,212
0
L
Anhur
8,194
585
41
3
0
184,053
2
W
Anhur
10,256
733
47
3
0
212,168
1
L
Discordia
9,393
671
40
3
0
186,805
0
L
Tyr
9,012
644
38
3
0
288,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role