Player Matchup

Cernunnos
Cernunnos
DingBinger
Cernunnos
Level 130
God Stats
6W - 9L
1,589 SR
Queue Stats
526W - 503L
1,524 Elo+
Party 3
Raijin
Raijin
Ortamis
Raijin
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,616 Elo+
Solo
Terra
Terra
TrueDreww
Terra
Level 123
God Stats
7W - 8L
1,629 SR
Queue Stats
315W - 312L
1,508 Elo+
Party 3
Cupid
Cupid
dinostoobs
Cupid
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 88L
1,477 Elo+
Party 2
Camazotz
Camazotz
ÅLEX
Camazotz
Level 56
God Stats
3W - 3L
1,480 SR
Queue Stats
127W - 101L
1,690 Elo+
Party 2
Team Averages
Level 83
1,540 SR
1,563 Elo+

VS

Team Averages
Level 137
1,588 SR
1,571 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
BeuNBeelzebu
Chiron
Level 160
God Stats
5W - 5L
1,527 SR
Queue Stats
560W - 498L
1,563 Elo+
Party 1
Sobek
Sobek
I Rxsh l
Sobek
Level 124
God Stats
3W - 1L
1,567 SR
Queue Stats
52W - 38L
1,618 Elo+
Party 1
Sylvanus
Sylvanus
efost71
Sylvanus
Level 137
God Stats
2W - 3L
1,746 SR
Queue Stats
236W - 225L
1,566 Elo+
Solo
King Arthur
King Arthur
multiaztik
King Arthur
Level 105
God Stats
5W - 7L
1,603 SR
Queue Stats
398W - 281L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DingBinger
Cernunnos
13
0 / 5 / 4
7,401
740
13,346
10,488
3,824
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Ortamis
Raijin
11
1 / 8 / 2
6,606
661
9,201
10,516
3,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
TrueDreww
Terra
17
6 / 3 / 1
8,909
891
10,985
19,621
9,444
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cupid
12
0 / 8 / 3
6,914
691
3,490
10,635
3,707
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Camazotz
ÅLEX
Camazotz
14
1 / 4 / 5
7,614
761
11,790
14,404
10,274
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
9 / 1 / 12
9,782
978
17,671
10,820
5,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chiron
15
7 / 2 / 10
9,523
952
12,577
9,943
4,198
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
I Rxsh l
Sobek
15
3 / 2 / 16
8,713
871
9,529
17,992
21,459
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
efost71
Sylvanus
15
3 / 2 / 21
9,644
964
4,648
14,877
14,236
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

King Arthur
multiaztik
King Arthur
15
5 / 2 / 11
8,708
871
11,583
18,609
15,082
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
97
8
Kills
27
28
Deaths
9
15
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
9
1
12
15
W
Chiron
7
2
10
6
L
Cernunnos
DingBinger
Cernunnos
0
5
4
0.4
W
Sobek
I Rxsh l
Sobek
3
2
16
5.5
L
Raijin
Ortamis
Raijin
1
8
2
0.25
L
Terra
TrueDreww
Terra
6
3
1
2.17
L
Cupid
0
8
3
0.19
W
Sylvanus
efost71
Sylvanus
3
2
21
6.75
W
King Arthur
multiaztik
King Arthur
5
2
11
5.25
L
Camazotz
ÅLEX
Camazotz
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,812
Damage
56,008
65,664
Taken
72,241
30,852
Mitigated
60,262
23,444
Healing
34,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
17,671
931
1,298
2,002
10,820
5,287
1,216
3,482
6,173
36,045
0
W
Chiron
12,577
3,899
1,861
1,906
9,943
4,198
2,028
4,441
5,380
0
30,824
L
Cernunnos
DingBinger
Cernunnos
13,346
5,016
70
1,453
10,488
3,824
120
5,924
4,244
0
26,136
W
Sobek
I Rxsh l
Sobek
9,529
286
1,162
3,633
17,992
21,459
362
3,909
13,821
15,244
0
L
Raijin
Ortamis
Raijin
9,201
541
367
581
10,516
3,603
0
4,920
5,454
12,954
0
L
Terra
TrueDreww
Terra
10,985
555
2,750
7,591
19,621
9,444
0
8,659
10,690
21,908
0
L
Cupid
3,490
1,522
1,437
1,398
10,635
3,707
0
6,450
4,099
0
8,446
W
Sylvanus
efost71
Sylvanus
4,648
1,300
9,349
4,503
14,877
14,236
217
3,663
10,924
7,097
0
W
King Arthur
multiaztik
King Arthur
11,583
146
1,878
6,426
18,609
15,082
329
3,739
14,650
0
20,231
L
Camazotz
ÅLEX
Camazotz
11,790
3,674
1,042
6,755
14,404
10,274
300
5,895
8,105
0
18,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,444
Gold Earned
46,370
96
Minions Killed
105
0
Camps Cleared
0
890,700
Distance Traveled
954,230
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,782
978
35
4
0
186,673
0
W
Chiron
9,523
952
45
5
0
157,954
0
L
Cernunnos
7,401
740
27
3
0
163,661
0
W
Sobek
8,713
871
5
1
0
207,584
0
L
Raijin
6,606
661
14
1
0
153,383
0
L
Terra
8,909
891
24
2
0
189,636
0
L
Cupid
6,914
691
19
2
0
176,840
0
W
Sylvanus
9,644
964
4
0
0
181,812
0
W
King Arthur
8,708
871
16
2
0
220,207
0
L
Camazotz
7,614
761
12
1
0
207,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role