Player Matchup

Apollo
Apollo
Ariesx06
Apollo
Level 27
God Stats
4W - 2L
1,775 SR
Queue Stats
51W - 38L
1,588 Elo+
Solo
Nemesis
Nemesis
Taldath
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,370 Elo+
Party 1
Janus
Janus
TwelveTailed
Janus
Level 85
God Stats
1W - 2L
1,444 SR
Queue Stats
116W - 99L
1,506 Elo+
Party 1
Team Averages
Level 39
1,573 SR
1,488 Elo+

VS

Team Averages
Level 32
1,520 SR
1,511 Elo+
Ra
Ra
EL1T3 SHOCKWAVE
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Incubus Servi
Amaterasu
Level 9
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Party 2
Cerberus
Cerberus
Vorland
Cerberus
Level 83
God Stats
0W - 2L
1,561 SR
Queue Stats
24W - 30L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ariesx06
Apollo
15
10 / 2 / 9
10,368
864
11,546
12,172
4,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
Taldath
Nemesis
13
8 / 5 / 12
9,985
832
12,174
10,584
5,248
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 4 / 15
9,879
823
14,540
7,447
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 10 / 5
8,376
698
5,505
10,821
4,979
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amaterasu
Incubus Servi
Amaterasu
11
3 / 10 / 2
8,257
688
6,271
16,257
8,758
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Vorland
Cerberus
12
5 / 3 / 5
9,210
768
9,432
17,582
11,362
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
23
Kills
11
11
Deaths
23
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Apollo
Ariesx06
Apollo
10
2
9
7.25
L
3
10
5
0.55
L
Amaterasu
Incubus Servi
Amaterasu
3
10
2
0.4
W
Nemesis
Taldath
Nemesis
8
5
12
2.8
W
5
4
15
3.13
L
Cerberus
Vorland
Cerberus
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,260
Damage
21,208
30,203
Taken
44,660
11,881
Mitigated
25,099
7,872
Healing
7,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Ariesx06
Apollo
11,546
6,918
0
4,576
12,172
4,554
1,615
5,315
6,857
0
36,610
L
5,505
1,131
132
678
10,821
4,979
0
4,732
5,711
20,074
0
L
Amaterasu
Incubus Servi
Amaterasu
6,271
3,516
967
3,122
16,257
8,758
0
4,037
11,950
0
15,113
W
Nemesis
Taldath
Nemesis
12,174
5,811
604
2,194
10,584
5,248
581
5,240
5,344
0
25,779
W
14,540
437
0
498
7,447
2,079
701
4,382
3,065
40,296
0
L
Cerberus
Vorland
Cerberus
9,432
1,238
0
2,158
17,582
11,362
0
4,687
12,285
23,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,232
Gold Earned
25,843
143
Minions Killed
107
0
Camps Cleared
0
681,002
Distance Traveled
583,217
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,368
864
56
5
0
229,446
0
L
Ra
8,376
698
36
3
0
171,894
3
L
Amaterasu
8,257
688
23
2
0
189,303
4
W
Nemesis
9,985
832
21
2
0
221,860
1
W
Janus
9,879
823
66
6
0
229,696
1
L
Cerberus
9,210
768
48
4
0
222,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role