Player Matchup

Gilgamesh
Gilgamesh
Digital Krizzy
Gilgamesh
Level 145
God Stats
2W - 5L
1,737 SR
Queue Stats
423W - 424L
1,464 Elo+
Solo
Cabrakan
Cabrakan
FusionCrane7
Cabrakan
Level 107
God Stats
14W - 11L
1,550 SR
Queue Stats
353W - 326L
1,542 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
NEXUSreligion
Morgan Le Fay
Level 119
God Stats
3W - 3L
1,668 SR
Queue Stats
149W - 140L
1,558 Elo+
Party 3
Janus
Janus
Peter Maraj
Janus
Level 63
God Stats
6W - 2L
1,500 SR
Queue Stats
58W - 59L
1,483 Elo+
Solo
Cernunnos
Cernunnos
Sight2DaBlind
Cernunnos
Level 126
God Stats
11W - 7L
1,776 SR
Queue Stats
194W - 191L
1,512 Elo+
Party 3
Team Averages
Level 112
1,646 SR
1,512 Elo+

VS

Team Averages
Level 100
1,454 SR
1,476 Elo+
Chaac
Chaac
ImOnThePercs
Chaac
Level 78
God Stats
2W - 2L
1,334 SR
Queue Stats
22W - 22L
1,449 Elo+
Party 1
Nu Wa
Nu Wa
ImReflex
Nu Wa
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 52L
1,434 Elo+
Party 2
Bakasura
Bakasura
NukaxDark
Bakasura
Level 129
God Stats
7W - 5L
1,552 SR
Queue Stats
273W - 267L
1,528 Elo+
Solo
Izanami
Izanami
RaZRReVoLtZZZZ
Izanami
Level 105
God Stats
1W - 1L
1,304 SR
Queue Stats
17W - 15L
1,540 Elo+
Party 2
Sylvanus
Sylvanus
xxLordxPreSetxx
Sylvanus
Level 82
God Stats
3W - 1L
1,581 SR
Queue Stats
30W - 28L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Digital Krizzy
Gilgamesh
9
0 / 1 / 1
5,796
386
5,249
11,553
4,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
FusionCrane7
Cabrakan
12
1 / 4 / 1
7,274
485
5,150
14,533
8,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
NEXUSreligion
Morgan Le Fay
14
2 / 3 / 0
8,083
539
6,307
9,917
4,778
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 0 / 1
7,048
470
3,215
6,930
2,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Sight2DaBlind
Cernunnos
12
0 / 1 / 1
7,017
468
7,173
8,116
2,271
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 3
8,609
574
8,190
9,894
8,241
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
ImReflex
Nu Wa
13
2 / 0 / 2
7,935
529
9,023
5,447
1,770
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
NukaxDark
Bakasura
15
3 / 1 / 5
8,775
585
5,768
10,806
4,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
0 / 0 / 2
6,642
443
5,385
6,873
2,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
11
1 / 1 / 1
6,230
415
2,751
8,645
5,325
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
3
Kills
9
9
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Digital Krizzy
Gilgamesh
0
1
1
0.5
L
Cabrakan
FusionCrane7
Cabrakan
1
4
1
0.38
W
3
1
3
4.5
W
Nu Wa
ImReflex
Nu Wa
2
0
2
3
L
Morgan Le Fay
NEXUSreligion
Morgan Le Fay
2
3
0
0.67
W
Bakasura
NukaxDark
Bakasura
3
1
5
5.5
L
0
0
1
0.5
W
0
0
2
1
L
Cernunnos
Sight2DaBlind
Cernunnos
0
1
1
0.5
W
Sylvanus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,094
Damage
31,117
51,049
Taken
41,665
22,545
Mitigated
22,145
18,213
Healing
16,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Digital Krizzy
Gilgamesh
5,249
1,453
0
3,875
11,553
4,649
0
4,158
7,343
0
24,685
L
Cabrakan
FusionCrane7
Cabrakan
5,150
963
0
6,063
14,533
8,125
0
1,377
12,486
53,981
0
W
8,190
887
0
3,876
9,894
8,241
810
7,138
2,756
0
49,058
W
Nu Wa
ImReflex
Nu Wa
9,023
2,632
0
888
5,447
1,770
1,304
1,949
3,498
50,507
0
L
Morgan Le Fay
NEXUSreligion
Morgan Le Fay
6,307
1,084
0
3,634
9,917
4,778
53
578
8,051
48,288
0
W
Bakasura
NukaxDark
Bakasura
5,768
3,634
0
4,689
10,806
4,681
0
4,092
6,714
0
51,851
L
3,215
187
0
1,285
6,930
2,722
0
3,916
2,959
49,778
0
W
5,385
3,807
0
2,028
6,873
2,128
0
542
6,331
0
49,687
L
Cernunnos
Sight2DaBlind
Cernunnos
7,173
2,249
0
3,356
8,116
2,271
312
2,449
5,590
0
51,869
W
Sylvanus
2,751
662
2,206
3,109
8,645
5,325
179
951
7,694
15,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,218
Gold Earned
38,191
449
Minions Killed
419
0
Camps Cleared
0
1,322,068
Distance Traveled
1,449,999
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,796
386
37
2
0
268,967
7
L
Cabrakan
7,274
485
101
7
0
249,074
2
W
Chaac
8,609
574
96
6
0
303,349
1
W
Nu Wa
7,935
529
74
5
0
281,569
7
L
Morgan Le Fay
8,083
539
111
7
0
237,514
2
W
Bakasura
8,775
585
118
8
0
327,643
5
L
Janus
7,048
470
103
7
0
301,024
3
W
Izanami
6,642
443
95
6
0
285,482
1
L
Cernunnos
7,017
468
97
6
0
265,489
1
W
Sylvanus
6,230
415
36
2
0
251,956
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role