Player Matchup

Hades
Hades
FamousShameless
Hades
Level 83
God Stats
2W - 1L
1,589 SR
Queue Stats
102W - 72L
1,590 Elo+
Party 1
Yemoja
Yemoja
HellfireKyuubi
Yemoja
Level 124
God Stats
1W - 1L
1,338 SR
Queue Stats
64W - 45L
1,586 Elo+
Party 1
Jormungandr
Jormungandr
KoatHanger
Jormungandr
Level 107
God Stats
16W - 15L
1,508 SR
Queue Stats
29W - 27L
1,516 Elo+
Solo
Gilgamesh
Gilgamesh
Ryhki
Gilgamesh
Level 148
God Stats
12W - 6L
1,720 SR
Queue Stats
70W - 51L
1,584 Elo+
Party 1
Anhur
Anhur
planeswalkerboom
Anhur
Level 147
God Stats
2W - 0L
1,518 SR
Queue Stats
70W - 51L
1,584 Elo+
Party 1
Team Averages
Level 122
1,535 SR
1,572 Elo+

VS

Team Averages
Level 118
1,513 SR
1,545 Elo+
Ares
Ares
KingPurpleHelmet
Ares
Level 147
God Stats
0W - 1L
1,821 SR
Queue Stats
95W - 90L
1,544 Elo+
Party 2
Sylvanus
Sylvanus
MeZDarkness
Sylvanus
Level 126
God Stats
4W - 7L
1,440 SR
Queue Stats
84W - 82L
1,537 Elo+
Party 2
Heimdallr
Heimdallr
MezCarbon
Heimdallr
Level 128
God Stats
2W - 5L
1,507 SR
Queue Stats
94W - 74L
1,591 Elo+
Party 2
Ah Puch
Ah Puch
PreachPasta
Ah Puch
Level 124
God Stats
2W - 3L
1,190 SR
Queue Stats
768W - 686L
1,514 Elo+
Solo
Bellona
Bellona
kooof
Bellona
Level 63
God Stats
13W - 9L
1,608 SR
Queue Stats
239W - 216L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 0 / 8
12,668
603
18,070
17,732
10,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 1 / 10
11,655
555
6,821
12,477
11,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
KoatHanger
Jormungandr
18
3 / 3 / 6
11,786
561
9,832
19,988
26,802
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Ryhki
Gilgamesh
19
11 / 4 / 4
12,164
579
17,556
20,398
11,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
7 / 4 / 3
11,194
533
8,883
13,939
4,536
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 10 / 2
9,364
446
9,319
21,908
10,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
MeZDarkness
Sylvanus
14
0 / 4 / 4
10,007
477
7,281
15,470
15,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
MezCarbon
Heimdallr
17
4 / 7 / 0
10,916
520
12,021
16,381
6,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
PreachPasta
Ah Puch
16
3 / 9 / 2
10,521
501
13,050
16,407
4,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
kooof
Bellona
17
3 / 5 / 2
11,206
534
13,222
18,130
15,030
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
22
33
Kills
12
12
Deaths
35
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
9
0
8
13
W
3
1
10
8
L
2
10
2
0.3
W
Jormungandr
KoatHanger
Jormungandr
3
3
6
2
L
Sylvanus
MeZDarkness
Sylvanus
0
4
4
0.5
L
Heimdallr
MezCarbon
Heimdallr
4
7
0
0.57
L
Ah Puch
PreachPasta
Ah Puch
3
9
2
0.44
W
Gilgamesh
Ryhki
Gilgamesh
11
4
4
3.25
L
Bellona
kooof
Bellona
3
5
2
0.8
W
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,162
Damage
54,893
84,534
Taken
88,296
64,480
Mitigated
52,540
28,226
Healing
14,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,070
2,774
506
11,833
17,732
10,224
1,299
7,796
9,577
95,462
0
W
6,821
1,465
1,192
1,762
12,477
11,808
575
5,075
7,336
35,205
0
L
9,319
81
0
4,546
21,908
10,906
56
6,049
15,859
54,029
0
W
Jormungandr
KoatHanger
Jormungandr
9,832
1,879
0
3,107
19,988
26,802
655
3,860
16,014
74,345
0
L
Sylvanus
MeZDarkness
Sylvanus
7,281
1,897
2,213
3,334
15,470
15,327
600
8,155
7,315
29,863
0
L
Heimdallr
MezCarbon
Heimdallr
12,021
8,463
0
1,879
16,381
6,458
2,810
5,540
10,841
0
83,648
L
Ah Puch
PreachPasta
Ah Puch
13,050
1,355
0
2,238
16,407
4,819
120
6,156
10,251
60,116
0
W
Gilgamesh
Ryhki
Gilgamesh
17,556
6,260
0
7,905
20,398
11,110
0
7,623
12,427
0
98,520
L
Bellona
kooof
Bellona
13,222
3,741
0
598
18,130
15,030
303
8,880
9,250
0
63,844
W
8,883
3,511
0
1,921
13,939
4,536
604
4,917
9,022
0
60,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,467
Gold Earned
52,014
636
Minions Killed
498
0
Camps Cleared
0
2,035,428
Distance Traveled
1,755,373
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,668
603
178
8
0
413,798
6
W
Yemoja
11,655
555
59
3
0
385,371
2
L
Ares
9,364
446
87
4
0
350,801
1
W
Jormungandr
11,786
561
166
8
0
386,991
2
L
Sylvanus
10,007
477
36
2
0
333,121
1
L
Heimdallr
10,916
520
141
7
0
363,312
0
L
Ah Puch
10,521
501
106
5
0
350,772
5
W
Gilgamesh
12,164
579
127
6
0
421,372
5
L
Bellona
11,206
534
128
6
0
357,367
7
W
Anhur
11,194
533
106
5
0
427,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role