Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Raijin
Raijin
Atrocity_Empathy
Raijin
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,841 Elo+
Party 3
Ares
Ares
Awkward__Anthony
Ares
Level 7
God Stats
0W - 1L
1,631 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Nemesis
Nemesis
BerserkDragon98
Nemesis
Level 134
God Stats
0W - 1L
1,213 SR
Queue Stats
61W - 63L
1,515 Elo+
Party 3
Neith
Neith
TTVcendour
Neith
Level 13
God Stats
5W - 2L
1,793 SR
Queue Stats
6W - 4L
1,588 Elo+
Party 4
Team Averages
Level 85
1,527 SR
1,589 Elo+

VS

Team Averages
Level 79
1,582 SR
1,551 Elo+
Ullr
Ullr
 
Ullr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
MadamBarkler
Gilgamesh
Level 24
God Stats
18W - 9L
1,810 SR
Queue Stats
78W - 57L
1,687 Elo+
Party 1
Baron Samedi
Baron Samedi
Nelik_1799
Baron Samedi
Level 107
God Stats
14W - 12L
1,548 SR
Queue Stats
1,184W - 1,135L
1,553 Elo+
Party 2
Susano
Susano
PsychoCatslayer
Susano
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 91L
1,547 Elo+
Party 1
Nu Wa
Nu Wa
Skittles4994
Nu Wa
Level 49
God Stats
30W - 28L
1,550 SR
Queue Stats
224W - 274L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
2 / 4 / 2
5,992
599
5,832
8,118
5,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
1 / 2 / 1
5,469
547
2,979
4,687
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 5 / 0
4,780
478
914
6,499
2,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 2 / 1
6,266
627
3,818
6,422
1,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
6
0 / 5 / 0
4,511
451
783
5,629
1,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
1 / 0 / 8
6,125
613
3,264
3,712
1,173
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
MadamBarkler
Gilgamesh
11
2 / 2 / 2
6,020
602
4,538
10,023
3,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Nelik_1799
Baron Samedi
9
7 / 0 / 5
6,532
653
4,573
4,834
3,067
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
4 / 4 / 1
5,947
595
2,470
7,713
2,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 1 / 3
5,720
572
3,887
2,579
693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
7
Kills
17
18
Deaths
7
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
4
2
0.75
W
Ullr
 
Ullr
1
0
8
5
L
1
2
1
0.75
L
0
5
0
0
L
4
2
1
2.25
W
Gilgamesh
MadamBarkler
Gilgamesh
2
2
2
1.5
W
Baron Samedi
Nelik_1799
Baron Samedi
7
0
5
9.5
W
4
4
1
1.13
W
3
1
3
4.5
L
Neith
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,326
Damage
18,732
31,355
Taken
28,861
12,135
Mitigated
10,872
5,761
Healing
10,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
5,832
1,839
0
2,333
8,118
5,106
48
676
7,388
27,368
0
W
Ullr
 
Ullr
3,264
1,869
0
1,394
3,712
1,173
372
1,379
2,333
0
31,141
L
2,979
237
0
1,592
4,687
1,182
0
1,147
3,382
27,725
0
L
914
388
0
228
6,499
2,526
0
2,462
3,979
9,318
0
L
3,818
2,150
0
671
6,422
1,911
0
1,163
5,187
0
32,297
W
Gilgamesh
MadamBarkler
Gilgamesh
4,538
1,565
0
4,488
10,023
3,680
336
4,657
4,755
0
32,336
W
Baron Samedi
Nelik_1799
Baron Samedi
4,573
1,498
713
1,238
4,834
3,067
78
920
3,914
21,579
0
W
2,470
444
0
2,485
7,713
2,259
0
1,232
6,357
0
24,999
W
3,887
970
0
152
2,579
693
698
802
1,777
25,045
0
L
Neith
783
462
0
937
5,629
1,410
0
2,571
2,959
0
14,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,018
Gold Earned
30,344
235
Minions Killed
261
0
Camps Cleared
0
929,676
Distance Traveled
940,032
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,992
599
66
7
0
158,155
0
W
Ullr
6,125
613
65
7
0
181,179
2
L
Raijin
5,469
547
57
6
0
186,122
6
L
Ares
4,780
478
11
1
0
179,197
1
L
Nemesis
6,266
627
69
7
0
220,790
1
W
Gilgamesh
6,020
602
67
7
0
184,673
3
W
Baron Samedi
6,532
653
26
3
0
178,660
3
W
Susano
5,947
595
50
5
0
213,213
2
W
Nu Wa
5,720
572
53
5
0
182,307
5
L
Neith
4,511
451
32
3
0
185,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role