Player Matchup

He Bo
He Bo
 
He Bo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Xxl B1GB0Y lxX
Ravana
Level 146
God Stats
6W - 2L
1,460 SR
Queue Stats
216W - 162L
1,711 Elo+
Party 1
Chaac
Chaac
shakenbakechikn
Chaac
Level 159
God Stats
15W - 7L
1,802 SR
Queue Stats
164W - 122L
1,624 Elo+
Party 1
Team Averages
Level 144
1,587 SR
1,612 Elo+

VS

Team Averages
Level 102
1,504 SR
1,440 Elo+
Vamana
Vamana
 
Vamana
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Blurrymilk
Serqet
Level 34
God Stats
1W - 3L
1,293 SR
Queue Stats
8W - 16L
1,301 Elo+
Solo
Kuzenbo
Kuzenbo
InviteGonza
Kuzenbo
Level 126
God Stats
0W - 1L
1,720 SR
Queue Stats
137W - 165L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
3 / 3 / 7
10,633
665
13,636
7,411
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
1 / 2 / 7
10,479
655
11,984
12,417
6,285
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
7 / 0 / 3
11,532
721
15,794
13,984
14,682
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
4 / 4 / 0
9,960
623
10,184
19,236
14,291
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Serqet
Blurrymilk
Serqet
11
1 / 5 / 2
8,964
560
2,250
9,063
3,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
InviteGonza
Kuzenbo
14
0 / 2 / 5
9,396
587
13,829
21,902
26,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
11
Kills
5
5
Deaths
11
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
3
3
7
2.17
L
Vamana
 
Vamana
4
4
0
1
L
Serqet
Blurrymilk
Serqet
1
5
2
0.4
L
Kuzenbo
InviteGonza
Kuzenbo
0
2
5
1.25
W
1
2
7
2.25
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,414
Damage
26,263
33,812
Taken
50,201
23,447
Mitigated
43,730
7,174
Healing
6,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
13,636
803
0
557
7,411
2,480
269
2,074
5,324
38,483
0
L
Vamana
 
Vamana
10,184
3,476
0
3,249
19,236
14,291
0
5,334
13,636
0
34,317
L
Serqet
Blurrymilk
Serqet
2,250
191
185
76
9,063
3,343
0
2,424
6,495
0
15,442
L
Kuzenbo
InviteGonza
Kuzenbo
13,829
3,568
1,177
2,237
21,902
26,096
15
5,100
16,434
50,697
0
W
11,984
3,828
0
1,361
12,417
6,285
616
6,320
6,097
0
49,373
W
15,794
2,415
0
5,256
13,984
14,682
359
5,435
8,255
0
61,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,644
Gold Earned
28,320
217
Minions Killed
152
0
Camps Cleared
0
970,280
Distance Traveled
802,519
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,633
665
62
4
0
281,034
4
L
Vamana
9,960
623
59
4
0
266,347
1
L
Serqet
8,964
560
30
2
0
234,932
0
L
Kuzenbo
9,396
587
63
4
0
301,240
0
W
Ravana
10,479
655
75
5
0
352,013
1
W
Chaac
11,532
721
80
5
0
337,233
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role