Player Matchup

Zeus
Zeus
Gold II
 
Zeus
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold IV
F0rsak3nHate
Geb
Gold IV
Level 149
God Stats
4W - 5L
1,467 SR
Queue Stats
178W - 180L
1,470 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
Galactus_Mador
Morgan Le Fay
Gold III
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 143L
1,625 MMR
Party 2
Kali
Kali
Gold IV
Zmiguel02
Kali
Gold IV
Level 100
God Stats
69W - 44L
1,660 SR
Queue Stats
659W - 656L
1,346 MMR
Party 2
Jing Wei
Jing Wei
Silver II
Zwuncc
Jing Wei
Silver II
Level 34
God Stats
31W - 19L
1,861 SR
Queue Stats
499W - 461L
1,493 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,598 SR
1,487 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,604 SR
1,495 MMR
Artemis
Artemis
Bronze III
 
Artemis
Bronze III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
PlantedSeeker55
Cthulhu
Bronze III
Level 42
God Stats
1W - 2L
1,858 SR
Queue Stats
12W - 9L
1,500 MMR
Party 1
Cupid
Cupid
Bronze III
Sky-BaIIer
Cupid
Bronze III
Level 30
God Stats
0W - 1L
1,558 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Bakasura
Bakasura
Gold II
rugger875
Bakasura
Gold II
Level 157
God Stats
27W - 34L
1,469 SR
Queue Stats
981W - 980L
1,461 MMR
Solo
Tiamat
Tiamat
Gold IV
silva3jy
Tiamat
Gold IV
Level 138
God Stats
5W - 4L
1,635 SR
Queue Stats
65W - 63L
1,512 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
4 / 0 / 0
6,329
791
3,211
2,589
1,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
0 / 0 / 1
4,602
575
852
5,400
2,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Galactus_Mador
Morgan Le Fay
10
1 / 0 / 2
5,242
655
2,563
2,692
726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kali
8
3 / 2 / 2
5,426
678
2,527
5,737
1,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Zwuncc
Jing Wei
8
0 / 0 / 1
4,629
579
2,654
4,613
1,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
SetPersephoneDanzaburouAthenaGilgamesh

VS

Bans
Cu ChulainnKing ArthurGuan YuSun WukongYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
0 / 1 / 0
4,119
515
2,642
3,567
589
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 0 / 0
4,655
582
2,424
2,542
1,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
4
0 / 4 / 0
3,568
446
246
3,639
1,014
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
rugger875
Bakasura
8
0 / 2 / 0
4,400
550
2,213
5,624
2,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
silva3jy
Tiamat
9
0 / 1 / 0
4,809
601
1,391
2,786
971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
8
Kills
1
2
Deaths
8
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
0
0
4
L
Artemis
 
Artemis
0
1
0
0
W
0
0
1
0.5
W
Morgan Le Fay
Galactus_Mador
Morgan Le Fay
1
0
2
2
L
1
0
0
1
L
Cupid
0
4
0
0
W
Kali
3
2
2
2
W
Jing Wei
Zwuncc
Jing Wei
0
0
1
0.5
L
Bakasura
rugger875
Bakasura
0
2
0
0
L
Tiamat
silva3jy
Tiamat
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,807
Damage
8,916
21,031
Taken
18,158
6,731
Mitigated
6,074
8,288
Healing
4,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
3,211
704
0
1,441
2,589
1,123
1,077
0
2,589
28,150
0
L
Artemis
 
Artemis
2,642
952
0
925
3,567
589
0
252
3,315
0
22,258
W
852
0
0
1,821
5,400
2,099
0
965
4,435
9,506
0
W
Morgan Le Fay
Galactus_Mador
Morgan Le Fay
2,563
128
0
587
2,692
726
86
1,110
1,382
28,172
0
L
2,424
232
0
1,121
2,542
1,498
0
545
1,997
11,350
0
L
Cupid
246
191
0
246
3,639
1,014
0
2,332
1,107
0
7,732
W
Kali
2,527
1,124
0
1,498
5,737
1,654
0
852
4,805
0
23,539
W
Jing Wei
Zwuncc
Jing Wei
2,654
1,919
0
2,941
4,613
1,129
0
951
3,662
0
26,205
L
Bakasura
rugger875
Bakasura
2,213
1,804
0
1,728
5,624
2,002
0
1,735
3,760
0
19,210
L
Tiamat
silva3jy
Tiamat
1,391
380
0
958
2,786
971
169
1,433
1,353
23,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,228
Gold Earned
21,551
240
Minions Killed
176
0
Camps Cleared
0
761,667
Distance Traveled
770,726
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,329
791
70
9
0
112,396
0
L
Artemis
4,119
515
39
5
0
154,235
5
W
Geb
4,602
575
23
3
0
167,320
2
W
Morgan Le Fay
5,242
655
58
7
0
155,293
1
L
Cthulhu
4,655
582
20
3
0
177,161
4
L
Cupid
3,568
446
12
2
0
128,956
0
W
Kali
5,426
678
41
5
0
174,322
3
W
Jing Wei
4,629
579
48
6
0
152,336
0
L
Bakasura
4,400
550
46
6
0
162,349
1
L
Tiamat
4,809
601
59
7
0
148,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role