Player Matchup

Tiamat
Tiamat
D_BRONSON
Tiamat
Level 106
God Stats
4W - 1L
1,867 SR
Queue Stats
86W - 77L
1,553 Elo+
Party 1
Set
Set
FirefliKatana55
Set
Level 72
God Stats
1W - 1L
1,306 SR
Queue Stats
412W - 394L
1,510 Elo+
Solo
Hades
Hades
MajorStyx
Hades
Level 119
God Stats
10W - 3L
1,678 SR
Queue Stats
100W - 80L
1,539 Elo+
Party 1
Apollo
Apollo
Marstylish
Apollo
Level 86
God Stats
7W - 7L
1,506 SR
Queue Stats
79W - 78L
1,540 Elo+
Party 1
Gilgamesh
Gilgamesh
ONIDeester
Gilgamesh
Level 35
God Stats
13W - 11L
1,517 SR
Queue Stats
126W - 111L
1,515 Elo+
Party 1
Team Averages
Level 84
1,575 SR
1,531 Elo+

VS

Team Averages
Level 86
1,647 SR
1,483 Elo+
Cernunnos
Cernunnos
Lazi Coffii
Cernunnos
Level 38
God Stats
13W - 4L
1,982 SR
Queue Stats
257W - 232L
1,472 Elo+
Party 3
Bellona
Bellona
Perfectly Minty
Bellona
Level 100
God Stats
16W - 12L
1,561 SR
Queue Stats
521W - 485L
1,501 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
RecycLeD_CereAl
Morgan Le Fay
Level 142
God Stats
4W - 5L
1,710 SR
Queue Stats
415W - 389L
1,489 Elo+
Party 2
Serqet
Serqet
RecycLeD_HaSh
Serqet
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
398W - 416L
1,461 Elo+
Party 2
Bacchus
Bacchus
SubarcticZeus
Bacchus
Level 101
God Stats
2W - 3L
1,484 SR
Queue Stats
425W - 390L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
D_BRONSON
Tiamat
13
6 / 2 / 6
8,112
507
5,210
9,480
5,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 3 / 12
9,317
582
6,425
10,987
3,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
MajorStyx
Hades
16
6 / 0 / 6
9,399
587
12,671
11,723
6,200
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
Marstylish
Apollo
15
4 / 0 / 10
9,070
567
10,203
12,634
3,904
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
ONIDeester
Gilgamesh
14
10 / 1 / 11
8,889
556
13,185
13,832
10,715
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Lazi Coffii
Cernunnos
12
0 / 5 / 0
7,078
442
5,255
11,093
4,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 5 / 3
7,421
464
9,045
18,822
15,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
RecycLeD_CereAl
Morgan Le Fay
13
3 / 10 / 1
8,522
533
13,145
13,491
4,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 6 / 2
7,282
455
2,761
11,736
3,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
12
1 / 5 / 2
7,786
487
4,260
10,485
12,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
13
31
Kills
5
6
Deaths
31
45
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
D_BRONSON
Tiamat
6
2
6
4.5
W
5
3
12
3.67
L
Cernunnos
Lazi Coffii
Cernunnos
0
5
0
0
W
Hades
MajorStyx
Hades
6
0
6
9
W
Apollo
Marstylish
Apollo
4
0
10
9
W
Gilgamesh
ONIDeester
Gilgamesh
10
1
11
15.5
L
0
5
3
0.3
L
Morgan Le Fay
RecycLeD_CereAl
Morgan Le Fay
3
10
1
0.35
L
1
6
2
0.33
L
Bacchus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,694
Damage
34,466
58,656
Taken
65,627
30,299
Mitigated
40,182
25,783
Healing
13,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
D_BRONSON
Tiamat
5,210
645
92
1,789
9,480
5,872
0
5,096
4,384
29,332
0
W
6,425
2,960
0
3,891
10,987
3,608
0
4,329
6,439
0
60,167
L
Cernunnos
Lazi Coffii
Cernunnos
5,255
2,390
0
2,571
11,093
4,392
1,244
569
10,468
0
44,123
W
Hades
MajorStyx
Hades
12,671
1,824
336
9,082
11,723
6,200
662
1,638
10,085
55,007
0
W
Apollo
Marstylish
Apollo
10,203
7,179
0
8,031
12,634
3,904
1,036
1,668
10,966
0
72,747
W
Gilgamesh
ONIDeester
Gilgamesh
13,185
3,437
705
1,857
13,832
10,715
0
4,841
8,793
0
31,108
L
9,045
4,575
0
7,395
18,822
15,820
0
9,949
8,784
0
46,896
L
Morgan Le Fay
RecycLeD_CereAl
Morgan Le Fay
13,145
1,494
0
1,671
13,491
4,592
80
2,515
10,782
52,641
0
L
2,761
997
0
1,190
11,736
3,340
0
2,365
9,235
0
46,680
L
Bacchus
4,260
279
0
358
10,485
12,038
0
1,929
8,477
19,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,787
Gold Earned
38,089
447
Minions Killed
368
0
Camps Cleared
0
1,516,352
Distance Traveled
1,431,986
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,112
507
62
4
0
294,236
8
W
Set
9,317
582
116
7
0
286,468
4
L
Cernunnos
7,078
442
87
5
0
267,885
2
W
Hades
9,399
587
117
7
0
301,461
5
W
Apollo
9,070
567
110
7
0
295,549
2
W
Gilgamesh
8,889
556
42
3
0
338,638
5
L
Bellona
7,421
464
80
5
0
267,217
2
L
Morgan Le Fay
8,522
533
83
5
0
261,732
0
L
Serqet
7,282
455
79
5
0
324,092
2
L
Bacchus
7,786
487
39
2
0
311,060
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role