Player Matchup

Apollo
Apollo
Angel53
Apollo
Level 52
God Stats
1W - 0L
1,648 SR
Queue Stats
106W - 89L
1,432 Elo+
Party 2
Ymir
Ymir
AzraelFTP
Ymir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,187 Elo+
Party 2
Nemesis
Nemesis
DarkNinex
Nemesis
Level 28
God Stats
52W - 46L
1,517 SR
Queue Stats
106W - 101L
1,407 Elo+
Party 2
The Morrigan
The Morrigan
ForExcalibur
The Morrigan
Level 109
God Stats
13W - 11L
1,556 SR
Queue Stats
230W - 214L
1,432 Elo+
Party 2
Tyr
Tyr
Midwhin87
Tyr
Level 106
God Stats
14W - 16L
1,478 SR
Queue Stats
251W - 238L
1,456 Elo+
Party 2
Team Averages
Level 63
1,540 SR
1,383 Elo+

VS

Team Averages
Level 59
1,620 SR
1,469 Elo+
Izanami
Izanami
BKBlackHammer_XD
Izanami
Level 89
God Stats
1W - 2L
1,774 SR
Queue Stats
459W - 480L
1,493 Elo+
Party 1
Nu Wa
Nu Wa
FINALWEEB
Nu Wa
Level 68
God Stats
9W - 7L
1,632 SR
Queue Stats
312W - 320L
1,497 Elo+
Party 1
Horus
Horus
Sike_04
Horus
Level 34
God Stats
15W - 5L
1,932 SR
Queue Stats
111W - 111L
1,458 Elo+
Party 1
Da Ji
Da Ji
Wilco64D
Da Ji
Level 43
God Stats
6W - 5L
1,480 SR
Queue Stats
105W - 104L
1,476 Elo+
Solo
Amaterasu
Amaterasu
that-guy-ric2
Amaterasu
Level 62
God Stats
5W - 17L
1,284 SR
Queue Stats
237W - 246L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Angel53
Apollo
15
2 / 1 / 4
8,647
509
11,894
14,456
4,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
12
2 / 3 / 4
8,297
488
4,840
11,440
6,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
DarkNinex
Nemesis
14
6 / 1 / 7
9,018
530
6,477
8,995
2,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
ForExcalibur
The Morrigan
17
8 / 4 / 2
10,758
633
12,353
7,658
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
7 / 1 / 7
10,240
602
11,025
14,694
14,993
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
8,182
481
13,096
13,853
4,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nu Wa
FINALWEEB
Nu Wa
14
1 / 7 / 2
8,531
502
6,138
10,273
3,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
Sike_04
Horus
13
1 / 2 / 4
8,213
483
4,382
12,817
11,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Da Ji
Wilco64D
Da Ji
14
5 / 6 / 3
9,221
542
9,682
14,941
6,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Amaterasu
that-guy-ric2
Amaterasu
14
1 / 6 / 1
8,727
513
5,026
12,970
6,832
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
25
Kills
10
10
Deaths
25
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Apollo
Angel53
Apollo
2
1
4
4
W
Ymir
2
3
4
1.33
L
2
4
2
0.75
W
Nemesis
DarkNinex
Nemesis
6
1
7
9.5
L
Nu Wa
FINALWEEB
Nu Wa
1
7
2
0.29
W
The Morrigan
ForExcalibur
The Morrigan
8
4
2
2.25
W
7
1
7
10.5
L
Horus
Sike_04
Horus
1
2
4
1.5
L
Da Ji
Wilco64D
Da Ji
5
6
3
1.08
L
Amaterasu
that-guy-ric2
Amaterasu
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,589
Damage
38,324
57,243
Taken
64,854
31,324
Mitigated
32,446
21,983
Healing
19,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Angel53
Apollo
11,894
9,720
0
8,025
14,456
4,599
910
494
13,860
0
75,484
W
Ymir
4,840
1,034
0
2,452
11,440
6,918
130
621
10,717
19,788
0
L
13,096
8,568
217
5,675
13,853
4,946
491
2,767
11,026
0
74,093
W
Nemesis
DarkNinex
Nemesis
6,477
2,979
0
1,379
8,995
2,689
0
688
8,215
0
35,317
L
Nu Wa
FINALWEEB
Nu Wa
6,138
1,850
0
903
10,273
3,455
252
6,791
3,089
54,425
0
W
The Morrigan
ForExcalibur
The Morrigan
12,353
1,886
0
2,008
7,658
2,125
976
3,248
4,251
71,528
598
W
11,025
2,265
0
8,119
14,694
14,993
75
769
13,787
0
62,267
L
Horus
Sike_04
Horus
4,382
2,287
1,937
3,563
12,817
11,158
80
3,186
9,563
0
20,774
L
Da Ji
Wilco64D
Da Ji
9,682
1,750
0
4,191
14,941
6,055
0
2,199
12,634
0
55,078
L
Amaterasu
that-guy-ric2
Amaterasu
5,026
2,696
0
3,398
12,970
6,832
1,098
1,761
11,163
0
48,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,960
Gold Earned
42,874
463
Minions Killed
478
0
Camps Cleared
0
1,561,391
Distance Traveled
1,505,846
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,647
509
109
6
0
309,828
3
W
Ymir
8,297
488
24
1
0
224,742
3
L
Izanami
8,182
481
130
8
0
269,861
2
W
Nemesis
9,018
530
52
3
0
358,619
0
L
Nu Wa
8,531
502
120
7
0
269,370
4
W
The Morrigan
10,758
633
155
9
0
293,980
5
W
Tyr
10,240
602
123
7
0
374,222
3
L
Horus
8,213
483
28
2
0
328,001
0
L
Da Ji
9,221
542
92
5
0
335,268
2
L
Amaterasu
8,727
513
108
6
0
303,346
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role