Player Matchup

Cthulhu
Cthulhu
Boan_Miel
Cthulhu
Level 83
God Stats
19W - 9L
1,574 SR
Queue Stats
288W - 240L
1,613 Elo+
Party 1
Erlang Shen
Erlang Shen
EJlou1118
Erlang Shen
Level 104
God Stats
2W - 5L
1,108 SR
Queue Stats
97W - 81L
1,551 Elo+
Party 1
Bakasura
Bakasura
Gollum904
Bakasura
Level 88
God Stats
19W - 12L
1,653 SR
Queue Stats
73W - 52L
1,558 Elo+
Solo
Apollo
Apollo
jaythebumblebee
Apollo
Level 129
God Stats
8W - 2L
1,687 SR
Queue Stats
323W - 292L
1,646 Elo+
Party 1
Merlin
Merlin
zzCalv1n
Merlin
Level 145
God Stats
3W - 2L
1,486 SR
Queue Stats
652W - 618L
1,561 Elo+
Solo
Team Averages
Level 110
1,502 SR
1,586 Elo+

VS

Team Averages
Level 129
1,571 SR
1,568 Elo+
Fenrir
Fenrir
 
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Anikicroak300
Ymir
Level 124
God Stats
13W - 8L
1,713 SR
Queue Stats
367W - 333L
1,538 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
AppleStrufel
Morgan Le Fay
Level 127
God Stats
4W - 3L
1,580 SR
Queue Stats
119W - 92L
1,595 Elo+
Party 3
Rama
Rama
Death Operative
Rama
Level 112
God Stats
0W - 2L
1,318 SR
Queue Stats
35W - 28L
1,586 Elo+
Party 3
Cabrakan
Cabrakan
Diegoneitor117
Cabrakan
Level 156
God Stats
87W - 54L
1,744 SR
Queue Stats
233W - 221L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Boan_Miel
Cthulhu
12
2 / 2 / 7
7,740
553
4,434
9,262
8,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Erlang Shen
EJlou1118
Erlang Shen
13
1 / 2 / 2
7,743
553
3,458
7,167
3,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Gollum904
Bakasura
16
7 / 0 / 2
9,322
666
7,587
9,438
3,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 3 / 5
7,901
564
9,051
7,777
2,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
zzCalv1n
Merlin
14
4 / 2 / 2
8,250
589
6,178
6,539
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
1 / 3 / 0
6,902
493
3,099
8,821
3,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

10
1 / 3 / 3
6,149
439
1,937
10,973
5,538
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morgan Le Fay
AppleStrufel
Morgan Le Fay
12
2 / 4 / 2
7,023
502
7,709
9,158
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 5 / 3
7,012
501
3,510
7,682
1,788
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
14
3 / 2 / 0
8,202
586
5,371
8,799
5,659
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
17
Kills
8
9
Deaths
17
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
3
0
0.33
L
1
3
3
0.83
L
Morgan Le Fay
AppleStrufel
Morgan Le Fay
2
4
2
0.75
W
Cthulhu
Boan_Miel
Cthulhu
2
2
7
2.75
L
1
5
3
0.5
L
Cabrakan
3
2
0
1.5
W
Erlang Shen
EJlou1118
Erlang Shen
1
2
2
1
W
Bakasura
Gollum904
Bakasura
7
0
2
8
W
3
3
5
1.83
W
Merlin
zzCalv1n
Merlin
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,708
Damage
21,626
40,183
Taken
45,433
20,951
Mitigated
19,873
10,937
Healing
6,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,099
594
0
1,109
8,821
3,937
0
743
7,448
0
42,755
L
1,937
898
75
325
10,973
5,538
0
3,735
7,238
16,220
0
L
Morgan Le Fay
AppleStrufel
Morgan Le Fay
7,709
930
0
486
9,158
2,951
0
3,138
5,575
41,457
0
W
Cthulhu
Boan_Miel
Cthulhu
4,434
492
250
1,160
9,262
8,605
185
3,040
6,222
20,334
0
L
3,510
2,820
0
1,550
7,682
1,788
0
1,519
6,163
0
35,732
L
Cabrakan
5,371
765
0
2,669
8,799
5,659
0
1,927
6,693
53,974
0
W
Erlang Shen
EJlou1118
Erlang Shen
3,458
761
0
1,533
7,167
3,996
868
4,141
3,026
0
41,790
W
Bakasura
Gollum904
Bakasura
7,587
5,397
0
3,703
9,438
3,398
0
2,232
7,206
0
68,002
W
9,051
6,304
0
2,553
7,777
2,758
2,615
2,158
5,619
0
48,300
W
Merlin
zzCalv1n
Merlin
6,178
214
0
1,738
6,539
2,194
116
3,446
3,093
49,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,956
Gold Earned
35,288
434
Minions Killed
372
0
Camps Cleared
0
1,377,131
Distance Traveled
1,228,326
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,902
493
79
6
0
253,319
2
L
Ymir
6,149
439
24
2
0
278,937
0
L
Morgan Le Fay
7,023
502
63
5
0
224,792
1
W
Cthulhu
7,740
553
42
3
0
257,684
2
L
Rama
7,012
501
83
6
0
213,195
3
L
Cabrakan
8,202
586
123
9
0
258,083
4
W
Erlang Shen
7,743
553
86
6
0
276,683
1
W
Bakasura
9,322
666
131
9
0
363,716
2
W
Apollo
7,901
564
88
6
0
226,599
2
W
Merlin
8,250
589
87
6
0
252,449
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role