Player Matchup

Bacchus
Bacchus
Bentenchou
Bacchus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,383 Elo+
Party 1
Tiamat
Tiamat
GuruTheSlayer
Tiamat
Level 107
God Stats
28W - 36L
1,528 SR
Queue Stats
200W - 239L
1,459 Elo+
Party 1
Artemis
Artemis
fueledbyhate32
Artemis
Level 115
God Stats
13W - 9L
1,568 SR
Queue Stats
239W - 268L
1,447 Elo+
Party 1
Team Averages
Level 81
1,532 SR
1,430 Elo+

VS

Team Averages
Level 51
1,447 SR
1,500 Elo+
Poseidon
Poseidon
 
Poseidon
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
GatoSushi
Bacchus
Level 40
God Stats
0W - 1L
1,267 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Irou02
Gilgamesh
Level 26
God Stats
0W - 1L
1,574 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bentenchou
Bacchus
12
3 / 0 / 13
8,359
760
3,775
11,578
13,674
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
6 / 2 / 9
8,933
812
13,636
9,354
8,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
8 / 4 / 9
9,620
875
14,995
10,117
4,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
1 / 6 / 4
7,648
695
6,950
11,002
2,926
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
GatoSushi
Bacchus
9
0 / 7 / 3
6,699
609
4,352
11,754
10,689
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Irou02
Gilgamesh
12
5 / 4 / 1
8,620
784
11,251
16,248
8,120
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
17
Kills
6
6
Deaths
17
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
6
4
0.5
W
Bacchus
Bentenchou
Bacchus
3
0
13
9.5
L
Bacchus
GatoSushi
Bacchus
0
7
3
0.21
W
6
2
9
5.25
L
Gilgamesh
Irou02
Gilgamesh
5
4
1
1.38
W
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,406
Damage
22,553
31,049
Taken
39,004
26,797
Mitigated
21,735
5,718
Healing
3,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
6,950
456
0
2,278
11,002
2,926
0
4,218
6,570
37,836
0
W
Bacchus
Bentenchou
Bacchus
3,775
538
0
0
11,578
13,674
329
3,517
8,061
10,032
0
L
Bacchus
GatoSushi
Bacchus
4,352
403
0
102
11,754
10,689
0
4,540
6,835
12,293
0
W
13,636
822
270
2,096
9,354
8,313
374
3,317
6,037
34,363
0
L
Gilgamesh
Irou02
Gilgamesh
11,251
2,173
0
1,336
16,248
8,120
0
7,644
8,188
0
30,560
W
14,995
7,263
984
2,368
10,117
4,810
1,891
4,468
5,649
0
36,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,912
Gold Earned
22,967
113
Minions Killed
112
0
Camps Cleared
0
577,852
Distance Traveled
561,138
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,648
695
69
6
0
176,406
0
W
Bacchus
8,359
760
6
1
0
211,292
0
L
Bacchus
6,699
609
6
1
0
190,231
5
W
Tiamat
8,933
812
62
6
0
205,675
2
L
Gilgamesh
8,620
784
37
3
0
194,501
3
W
Artemis
9,620
875
45
4
0
160,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role