Player Matchup

Janus
Janus
 
Janus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
LaMermeMx
Artemis
Level 86
God Stats
96W - 99L
1,477 SR
Queue Stats
581W - 716L
1,393 Elo+
Party 1
Loki
Loki
heyatomicwolf
Loki
Level 117
God Stats
37W - 53L
1,428 SR
Queue Stats
666W - 785L
1,381 Elo+
Party 1
Ares
Ares
lejosur
Ares
Level 105
God Stats
24W - 17L
1,414 SR
Queue Stats
459W - 492L
1,373 Elo+
Party 2
Geb
Geb
x-Paira7
Geb
Level 65
God Stats
13W - 12L
1,703 SR
Queue Stats
359W - 410L
1,381 Elo+
Solo
Team Averages
Level 88
1,504 SR
1,406 Elo+

VS

Team Averages
Level 59
1,520 SR
1,378 Elo+
Merlin
Merlin
Clepto greed
Merlin
Level 46
God Stats
14W - 19L
1,368 SR
Queue Stats
365W - 382L
1,393 Elo+
Party 3
Chaac
Chaac
DHFalcon00
Chaac
Level 82
God Stats
50W - 45L
1,546 SR
Queue Stats
397W - 426L
1,363 Elo+
Solo
Izanami
Izanami
MSG907
Izanami
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 53L
1,385 Elo+
Solo
Poseidon
Poseidon
V8 D1gz
Poseidon
Level 36
God Stats
2W - 0L
1,769 SR
Queue Stats
138W - 176L
1,400 Elo+
Party 3
Nike
Nike
YTShieldFAS
Nike
Level 63
God Stats
11W - 12L
1,415 SR
Queue Stats
113W - 124L
1,351 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 2 / 2
6,936
534
2,085
6,080
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
LaMermeMx
Artemis
12
3 / 2 / 0
6,565
505
7,332
7,006
1,778
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 3 / 1
6,366
490
4,075
8,224
2,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
lejosur
Ares
11
0 / 1 / 0
6,419
494
5,068
9,264
9,223
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
0 / 2 / 2
5,884
453
1,614
9,600
4,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
2 / 3 / 2
6,965
536
5,962
5,226
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
12
2 / 0 / 1
7,327
564
4,730
9,367
7,007
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
MSG907
Izanami
12
0 / 3 / 3
6,817
524
5,297
9,310
2,786
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poseidon
V8 D1gz
Poseidon
13
2 / 0 / 2
7,306
562
4,178
4,284
1,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
4 / 0 / 2
7,414
570
3,994
8,781
7,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
6
Kills
10
10
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
2
2
1
W
Merlin
2
3
2
1
W
Chaac
2
0
1
2.5
L
Artemis
LaMermeMx
Artemis
3
2
0
1.5
W
Izanami
MSG907
Izanami
0
3
3
0.5
W
Poseidon
V8 D1gz
Poseidon
2
0
2
3
W
4
0
2
5
L
2
3
1
0.83
L
Ares
lejosur
Ares
0
1
0
0
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,174
Damage
24,161
40,174
Taken
36,968
19,695
Mitigated
20,170
10,930
Healing
10,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,085
63
0
497
6,080
1,760
0
2,695
3,061
44,322
0
W
Merlin
5,962
65
0
432
5,226
1,612
556
2,228
2,998
34,252
0
W
Chaac
4,730
679
0
4,366
9,367
7,007
234
3,567
5,800
0
39,647
L
Artemis
LaMermeMx
Artemis
7,332
4,797
324
2,783
7,006
1,778
560
155
6,851
0
41,620
W
Izanami
MSG907
Izanami
5,297
3,688
0
2,744
9,310
2,786
0
681
8,629
0
48,960
W
Poseidon
V8 D1gz
Poseidon
4,178
609
0
0
4,284
1,310
210
1,099
3,185
43,126
0
W
3,994
517
0
2,761
8,781
7,455
167
1,363
7,418
0
29,109
L
4,075
970
311
2,596
8,224
2,610
0
2,808
5,390
0
32,079
L
Ares
lejosur
Ares
5,068
352
0
1,660
9,264
9,223
0
2,681
6,503
34,387
0
L
1,614
301
0
2,759
9,600
4,324
0
1,500
7,986
14,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,170
Gold Earned
35,829
303
Minions Killed
369
0
Camps Cleared
0
1,214,402
Distance Traveled
1,237,856
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,936
534
85
7
0
240,889
0
W
Merlin
6,965
536
54
4
0
257,169
0
W
Chaac
7,327
564
79
6
0
235,223
1
L
Artemis
6,565
505
68
5
0
228,624
4
W
Izanami
6,817
524
92
7
0
214,624
5
W
Poseidon
7,306
562
90
7
0
262,951
1
W
Nike
7,414
570
54
4
0
267,889
1
L
Loki
6,366
490
68
5
0
245,795
2
L
Ares
6,419
494
67
5
0
263,218
3
L
Geb
5,884
453
15
1
0
235,876
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role