Player Matchup

Cthulhu
Cthulhu
Cucagrillo
Cthulhu
Level 18
God Stats
8W - 6L
1,169 SR
Queue Stats
54W - 72L
1,295 Elo+
Party 1
Chang'e
Chang'e
DAVIHOROWITZ
Chang'e
Level 27
God Stats
49W - 49L
1,522 SR
Queue Stats
197W - 210L
1,484 Elo+
Solo
Thor
Thor
SonOfTanatos
Thor
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 11L
1,402 Elo+
Party 1
Bellona
Bellona
TheMexHeecan505
Bellona
Level 15
God Stats
2W - 1L
1,466 SR
Queue Stats
20W - 21L
1,349 Elo+
Solo
Ah Puch
Ah Puch
xROMDZx
Ah Puch
Level 48
God Stats
6W - 8L
1,501 SR
Queue Stats
79W - 104L
1,385 Elo+
Party 1
Team Averages
Level 23
1,431 SR
1,383 Elo+

VS

Team Averages
Level 22
1,435 SR
1,323 Elo+
Kukulkan
Kukulkan
Burnt Toast2525
Kukulkan
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
MrSpacel33
Cernunnos
Level 89
God Stats
10W - 5L
1,702 SR
Queue Stats
178W - 177L
1,452 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RaizeI-sama
Morgan Le Fay
Level 7
God Stats
8W - 7L
1,380 SR
Queue Stats
8W - 7L
1,280 Elo+
Solo
Merlin
Merlin
Th3Actuary
Merlin
Level 8
God Stats
78W - 53L
1,466 SR
Queue Stats
227W - 218L
1,330 Elo+
Solo
Anubis
Anubis
goatypanda
Anubis
Level 5
God Stats
0W - 5L
1,126 SR
Queue Stats
0W - 6L
1,051 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cucagrillo
Cthulhu
20
10 / 0 / 17
12,863
1,072
20,373
14,850
8,455
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chang'e
DAVIHOROWITZ
Chang'e
19
7 / 3 / 18
12,686
1,057
14,418
16,636
4,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 2 / 18
12,383
1,032
10,908
13,260
5,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
9 / 0 / 22
13,300
1,108
13,141
14,020
11,551
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
xROMDZx
Ah Puch
20
5 / 0 / 23
12,722
1,060
13,630
16,145
10,414
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

271

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
0 / 12 / 3
10,228
852
1,424
14,221
5,999
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
MrSpacel33
Cernunnos
17
3 / 9 / 1
11,519
960
22,969
22,585
9,309
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
RaizeI-sama
Morgan Le Fay
17
2 / 5 / 2
11,237
936
19,923
18,231
8,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Merlin
Th3Actuary
Merlin
17
0 / 2 / 2
10,482
874
19,449
11,852
4,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
goatypanda
Anubis
17
0 / 10 / 2
10,167
847
5,091
14,718
9,635
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
15
38
Kills
5
5
Deaths
38
98
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
12
3
0.13
W
Cthulhu
Cucagrillo
Cthulhu
10
0
17
18.5
W
Chang'e
DAVIHOROWITZ
Chang'e
7
3
18
5.33
L
Cernunnos
MrSpacel33
Cernunnos
3
9
1
0.39
L
Morgan Le Fay
RaizeI-sama
Morgan Le Fay
2
5
2
0.6
W
7
2
18
8
L
Merlin
Th3Actuary
Merlin
0
2
2
0.5
W
9
0
22
20
L
Anubis
goatypanda
Anubis
0
10
2
0.1
W
Ah Puch
xROMDZx
Ah Puch
5
0
23
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,470
Damage
68,856
74,911
Taken
81,607
40,372
Mitigated
37,648
24,127
Healing
8,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
1,424
432
0
0
14,221
5,999
0
8,372
5,461
3,886
0
W
Cthulhu
Cucagrillo
Cthulhu
20,373
3,333
1,549
2,384
14,850
8,455
0
8,365
6,147
31,504
0
W
Chang'e
DAVIHOROWITZ
Chang'e
14,418
1,719
8,364
7,069
16,636
4,938
0
11,654
4,635
44,789
0
L
Cernunnos
MrSpacel33
Cernunnos
22,969
13,073
0
3,975
22,585
9,309
0
12,614
9,409
0
50,870
L
Morgan Le Fay
RaizeI-sama
Morgan Le Fay
19,923
2,095
0
1,625
18,231
8,108
0
12,899
5,006
43,530
0
W
10,908
2,058
0
1,103
13,260
5,014
0
8,703
4,239
0
19,776
L
Merlin
Th3Actuary
Merlin
19,449
683
0
1,133
11,852
4,597
0
7,462
4,290
40,290
0
W
13,141
4,859
0
114
14,020
11,551
0
7,641
6,093
0
23,869
L
Anubis
goatypanda
Anubis
5,091
229
0
1,582
14,718
9,635
0
6,388
7,873
14,445
0
W
Ah Puch
xROMDZx
Ah Puch
13,630
3,062
190
3,354
16,145
10,414
0
7,891
7,910
39,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,954
Gold Earned
53,633
233
Minions Killed
215
4
Camps Cleared
1
1,108,503
Distance Traveled
1,006,674
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,228
852
6
1
0
148,951
3
W
Cthulhu
12,863
1,072
39
3
0
234,783
0
W
Chang'e
12,686
1,057
90
8
0
200,318
0
L
Cernunnos
11,519
960
64
5
1
213,275
0
L
Morgan Le Fay
11,237
936
50
4
0
259,896
0
W
Thor
12,383
1,032
27
2
2
203,256
0
L
Merlin
10,482
874
68
6
0
231,598
0
W
Bellona
13,300
1,108
26
2
1
263,420
3
L
Anubis
10,167
847
27
2
0
152,954
2
W
Ah Puch
12,722
1,060
51
4
1
206,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role