Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CDog501st
Morgan Le Fay
Level 81
God Stats
10W - 5L
1,705 SR
Queue Stats
153W - 144L
1,480 Elo+
Party 2
Ymir
Ymir
Omnimus01
Ymir
Level 73
God Stats
15W - 14L
1,648 SR
Queue Stats
184W - 172L
1,481 Elo+
Party 2
Heimdallr
Heimdallr
csonic123
Heimdallr
Level 51
God Stats
2W - 4L
1,286 SR
Queue Stats
47W - 63L
1,446 Elo+
Party 2
Ratatoskr
Ratatoskr
sir_dr_professor
Ratatoskr
Level 153
God Stats
16W - 18L
1,499 SR
Queue Stats
546W - 557L
1,483 Elo+
Party 1
Team Averages
Level 96
1,528 SR
1,478 Elo+

VS

Team Averages
Level 96
1,492 SR
1,453 Elo+
Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
Chiwita
Chronos
Level 120
God Stats
49W - 30L
1,646 SR
Queue Stats
340W - 324L
1,592 Elo+
Party 4
Mercury
Mercury
ClownInDaCut
Mercury
Level 26
God Stats
0W - 1L
1,347 SR
Queue Stats
33W - 25L
1,478 Elo+
Party 3
Geb
Geb
PlatinumCarp45
Geb
Level 116
God Stats
2W - 1L
1,721 SR
Queue Stats
31W - 53L
1,470 Elo+
Party 4
Ullr
Ullr
matanoobs3560
Ullr
Level 88
God Stats
1W - 2L
1,244 SR
Queue Stats
2W - 4L
1,227 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
1 / 5 / 2
6,804
567
6,059
9,820
7,249
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
CDog501st
Morgan Le Fay
12
5 / 3 / 5
7,533
628
5,914
6,326
2,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
10
1 / 0 / 6
6,604
550
4,349
6,619
4,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heimdallr
csonic123
Heimdallr
10
0 / 1 / 6
6,036
503
2,515
4,597
1,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
13
10 / 0 / 2
8,210
684
6,760
8,176
2,608
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
0 / 5 / 2
5,546
462
4,102
6,373
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
Chiwita
Chronos
12
4 / 4 / 1
7,254
605
7,615
8,266
2,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
ClownInDaCut
Mercury
10
4 / 5 / 2
6,705
559
6,638
9,236
3,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 2
5,937
495
2,265
8,469
4,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 1 / 0
5,712
476
2,838
4,582
1,224
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
17
Kills
9
9
Deaths
17
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
5
2
0.4
L
Ra
 
Ra
0
5
2
0.2
W
Morgan Le Fay
CDog501st
Morgan Le Fay
5
3
5
2.5
L
Chronos
Chiwita
Chronos
4
4
1
1.13
L
Mercury
ClownInDaCut
Mercury
4
5
2
1
W
Ymir
1
0
6
4
L
0
2
2
0.5
W
Heimdallr
csonic123
Heimdallr
0
1
6
3
L
1
1
0
1
W
Ratatoskr
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,597
Damage
23,458
35,538
Taken
36,926
17,509
Mitigated
14,146
10,077
Healing
5,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,059
305
0
2,944
9,820
7,249
450
6,038
3,458
33,440
0
L
Ra
 
Ra
4,102
88
173
1,107
6,373
1,833
0
2,786
3,307
30,988
0
W
Morgan Le Fay
CDog501st
Morgan Le Fay
5,914
462
148
1,594
6,326
2,058
276
2,434
3,892
31,534
0
L
Chronos
Chiwita
Chronos
7,615
2,681
0
480
8,266
2,744
448
4,669
3,597
39,408
0
L
Mercury
ClownInDaCut
Mercury
6,638
3,411
0
2,501
9,236
3,944
0
4,230
4,866
0
35,889
W
Ymir
4,349
834
0
1,280
6,619
4,171
0
2,340
4,279
25,616
0
L
2,265
48
0
0
8,469
4,401
0
3,468
4,904
18,422
0
W
Heimdallr
csonic123
Heimdallr
2,515
948
0
1,285
4,597
1,423
0
986
3,611
0
26,394
L
2,838
1,178
0
867
4,582
1,224
0
652
3,930
0
28,702
W
Ratatoskr
6,760
3,337
0
2,826
8,176
2,608
0
1,806
6,316
0
41,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,187
Gold Earned
31,154
283
Minions Killed
296
0
Camps Cleared
0
1,095,557
Distance Traveled
1,123,711
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,804
567
67
6
0
184,203
0
L
Ra
5,546
462
53
4
0
218,931
4
W
Morgan Le Fay
7,533
628
61
5
0
228,093
5
L
Chronos
7,254
605
95
8
0
209,668
0
L
Mercury
6,705
559
60
5
0
254,184
0
W
Ymir
6,604
550
28
2
0
202,884
4
L
Geb
5,937
495
27
2
0
212,381
0
W
Heimdallr
6,036
503
52
4
0
218,940
3
L
Ullr
5,712
476
61
5
0
228,547
1
W
Ratatoskr
8,210
684
75
6
0
261,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role