Player Matchup

Zeus
Zeus
Bareci
Zeus
Level 16
God Stats
12W - 9L
1,657 SR
Queue Stats
123W - 171L
1,250 Elo+
Solo
Mulan
Mulan
Boshido3658
Mulan
Level 26
God Stats
26W - 23L
1,415 SR
Queue Stats
109W - 146L
1,224 Elo+
Solo
Chang'e
Chang'e
Change Main148
Chang'e
Level 5
God Stats
2W - 2L
1,516 SR
Queue Stats
9W - 7L
1,403 Elo+
Party 1
Chiron
Chiron
EazeMoney2079
Chiron
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Mercury
Mercury
Powers67
Mercury
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,241 Elo+
Party 1
Team Averages
Level 12
1,518 SR
1,323 Elo+

VS

Team Averages
Level 12
1,396 SR
1,355 Elo+
Sun Wukong
Sun Wukong
GoldLeoKing
Sun Wukong
Level 18
God Stats
25W - 40L
1,397 SR
Queue Stats
29W - 51L
1,263 Elo+
Solo
Xbalanque
Xbalanque
LG_ULTRA28
Xbalanque
Level 25
God Stats
8W - 10L
1,240 SR
Queue Stats
104W - 101L
1,316 Elo+
Solo
Yemoja
Yemoja
MariianSuuu
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Camazotz
Camazotz
ONsiGHT2473418
Camazotz
Level 12
God Stats
0W - 1L
1,342 SR
Queue Stats
0W - 2L
1,195 Elo+
Solo
Jormungandr
Jormungandr
drako2423
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Bareci
Zeus
15
10 / 0 / 4
10,560
660
10,805
3,486
1,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 4 / 11
9,531
596
5,294
15,814
12,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
17 / 0 / 7
11,792
737
24,443
12,742
7,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
13 / 0 / 5
10,635
665
12,870
9,960
3,830
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Mercury
Powers67
Mercury
14
9 / 2 / 8
10,055
628
7,497
11,111
5,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GoldLeoKing
Sun Wukong
11
1 / 4 / 0
6,211
388
2,783
9,153
4,450
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xbalanque
LG_ULTRA28
Xbalanque
12
4 / 10 / 1
7,491
468
7,835
14,383
4,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
8
0 / 15 / 2
6,513
407
2,063
18,786
12,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

Camazotz
8
0 / 13 / 1
5,897
369
3,145
14,395
9,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
drako2423
Jormungandr
11
1 / 12 / 2
7,883
493
5,131
23,260
18,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
12
52
Kills
6
6
Deaths
54
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
Bareci
Zeus
10
0
4
12
W
3
4
11
2.13
W
17
0
7
20.5
W
13
0
5
15.5
L
Sun Wukong
GoldLeoKing
Sun Wukong
1
4
0
0.25
L
Xbalanque
LG_ULTRA28
Xbalanque
4
10
1
0.45
L
Yemoja
0
15
2
0.07
L
Camazotz
0
13
1
0.04
W
Mercury
Powers67
Mercury
9
2
8
6.5
L
Jormungandr
drako2423
Jormungandr
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,909
Damage
20,957
53,113
Taken
79,977
30,690
Mitigated
48,613
22,452
Healing
4,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Bareci
Zeus
10,805
3,348
0
419
3,486
1,254
1,841
1,552
1,934
54,655
0
W
5,294
1,465
0
3,747
15,814
12,122
775
987
14,827
51
27,304
W
24,443
5,347
1,680
9,514
12,742
7,993
3,819
2,187
10,033
92,632
0
W
12,870
9,241
1,479
4,349
9,960
3,830
7,779
667
9,251
0
66,429
L
Sun Wukong
GoldLeoKing
Sun Wukong
2,783
366
0
290
9,153
4,450
0
4,156
4,997
0
21,697
L
Xbalanque
LG_ULTRA28
Xbalanque
7,835
2,850
0
1,485
14,383
4,154
0
2,331
12,052
0
35,007
L
Yemoja
2,063
918
279
28
18,786
12,139
45
9,146
9,640
15,064
0
L
Camazotz
3,145
1,801
0
921
14,395
9,619
0
9,582
4,813
0
11,852
W
Mercury
Powers67
Mercury
7,497
5,768
0
1,264
11,111
5,491
2,272
2,116
8,917
0
45,276
L
Jormungandr
drako2423
Jormungandr
5,131
2,469
0
1,717
23,260
18,251
17
10,084
13,176
32,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,573
Gold Earned
33,995
476
Minions Killed
158
0
Camps Cleared
0
1,412,016
Distance Traveled
1,323,792
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,560
660
105
7
0
236,718
4
W
Mulan
9,531
596
51
3
0
271,298
0
W
Chang'e
11,792
737
159
10
0
274,180
1
W
Chiron
10,635
665
102
6
0
273,150
0
L
Sun Wukong
6,211
388
40
3
0
345,771
1
L
Xbalanque
7,491
468
44
3
0
248,853
0
L
Yemoja
6,513
407
13
1
0
250,064
0
L
Camazotz
5,897
369
20
1
0
265,759
1
W
Mercury
10,055
628
59
4
0
356,670
1
L
Jormungandr
7,883
493
41
3
0
213,345
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role