Player Matchup

Thanatos
Thanatos
KvotheFire
Thanatos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,619 Elo+
Party 1
Eset
Eset
MrChuck00
Eset
Level 53
God Stats
2W - 1L
1,767 SR
Queue Stats
55W - 42L
1,636 Elo+
Party 1
Gilgamesh
Gilgamesh
ThePhantomMan
Gilgamesh
Level 121
God Stats
11W - 2L
1,836 SR
Queue Stats
163W - 140L
1,645 Elo+
Party 1
Camazotz
Camazotz
WhalesGawd
Camazotz
Level 129
God Stats
6W - 8L
1,468 SR
Queue Stats
231W - 194L
1,635 Elo+
Party 1
Discordia
Discordia
s14yer369
Discordia
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 14L
1,675 Elo+
Party 1
Team Averages
Level 79
1,614 SR
1,642 Elo+

VS

Team Averages
Level 49
1,535 SR
1,485 Elo+
Apollo
Apollo
ExcitablePotato
Apollo
Level 49
God Stats
8W - 9L
1,517 SR
Queue Stats
140W - 180L
1,481 Elo+
Party 2
Ymir
Ymir
JippyJipster
Ymir
Level 7
God Stats
7W - 9L
1,499 SR
Queue Stats
17W - 22L
1,461 Elo+
Party 2
Pele
Pele
NESSC0FFEE
Pele
Level 89
God Stats
10W - 7L
1,652 SR
Queue Stats
612W - 583L
1,519 Elo+
Solo
Janus
Janus
Rdwarrior
Janus
Level 59
God Stats
11W - 19L
1,500 SR
Queue Stats
115W - 147L
1,481 Elo+
Party 2
Cthulhu
Cthulhu
SmudgePaste
Cthulhu
Level 42
God Stats
28W - 28L
1,507 SR
Queue Stats
136W - 175L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KvotheFire
Thanatos
9
0 / 2 / 1
5,252
477
816
4,581
1,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Eset
11
8 / 2 / 5
7,645
695
6,429
8,226
3,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
ThePhantomMan
Gilgamesh
12
3 / 1 / 4
6,870
625
5,846
7,741
4,633
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Camazotz
WhalesGawd
Camazotz
12
5 / 0 / 10
7,099
645
7,019
8,094
2,533
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
s14yer369
Discordia
12
4 / 1 / 4
7,081
644
6,052
3,068
864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 8 / 0
4,492
408
2,309
9,025
2,341
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 6 / 1
6,049
550
1,283
7,969
3,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
3 / 3 / 2
6,516
592
5,151
9,205
3,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
Rdwarrior
Janus
10
1 / 1 / 1
5,871
534
3,000
5,512
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
SmudgePaste
Cthulhu
11
1 / 2 / 1
6,348
577
2,537
6,140
3,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
20
Kills
6
6
Deaths
20
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
1
6
1
0.25
W
Thanatos
KvotheFire
Thanatos
0
2
1
0.25
W
Eset
8
2
5
5.25
L
3
3
2
1.33
L
Janus
Rdwarrior
Janus
1
1
1
1.5
L
Cthulhu
SmudgePaste
Cthulhu
1
2
1
0.75
W
Gilgamesh
ThePhantomMan
Gilgamesh
3
1
4
5
W
Camazotz
WhalesGawd
Camazotz
5
0
10
10
W
Discordia
s14yer369
Discordia
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,162
Damage
14,280
31,710
Taken
37,851
12,585
Mitigated
14,396
13,865
Healing
5,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,309
874
0
1,171
9,025
2,341
0
4,036
4,989
0
14,931
L
1,283
429
0
0
7,969
3,902
0
1,714
6,255
13,793
0
W
Thanatos
KvotheFire
Thanatos
816
94
0
3,424
4,581
1,261
0
990
3,504
0
16,759
W
Eset
6,429
682
310
2,865
8,226
3,294
655
1,226
6,880
32,876
0
L
5,151
1,232
0
852
9,205
3,024
0
3,796
5,409
0
39,171
L
Janus
Rdwarrior
Janus
3,000
0
0
1,388
5,512
1,585
0
2,935
2,577
29,416
0
L
Cthulhu
SmudgePaste
Cthulhu
2,537
404
0
2,006
6,140
3,544
225
0
6,140
25,935
0
W
Gilgamesh
ThePhantomMan
Gilgamesh
5,846
1,922
0
2,096
7,741
4,633
305
2,039
5,314
0
37,734
W
Camazotz
WhalesGawd
Camazotz
7,019
2,221
0
4,841
8,094
2,533
425
738
7,316
0
35,844
W
Discordia
s14yer369
Discordia
6,052
111
0
329
3,068
864
840
1,050
1,876
40,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,947
Gold Earned
29,276
321
Minions Killed
272
0
Camps Cleared
0
1,175,687
Distance Traveled
1,122,225
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,492
408
24
2
0
223,040
1
L
Ymir
6,049
550
32
3
0
216,862
3
W
Thanatos
5,252
477
46
4
0
238,875
0
W
Eset
7,645
695
47
4
0
206,900
1
L
Pele
6,516
592
82
7
0
232,074
2
L
Janus
5,871
534
69
6
0
240,651
4
L
Cthulhu
6,348
577
65
6
0
209,598
2
W
Gilgamesh
6,870
625
83
8
0
252,838
5
W
Camazotz
7,099
645
64
6
0
246,428
3
W
Discordia
7,081
644
81
7
0
230,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role