Player Matchup

Horus
Horus
Dragonache
Horus
Level 122
God Stats
16W - 22L
1,562 SR
Queue Stats
107W - 126L
1,529 Elo+
Party 1
Izanami
Izanami
OtakuGamerNyaa
Izanami
Level 77
God Stats
16W - 16L
1,488 SR
Queue Stats
239W - 310L
1,469 Elo+
Party 1
Gilgamesh
Gilgamesh
Satanas8171
Gilgamesh
Level 29
God Stats
15W - 16L
1,522 SR
Queue Stats
303W - 366L
1,467 Elo+
Party 1
Thanatos
Thanatos
Vinipiumpium
Thanatos
Level 101
God Stats
8W - 9L
1,551 SR
Queue Stats
186W - 257L
1,498 Elo+
Party 1
Janus
Janus
lZaricl
Janus
Level 125
God Stats
12W - 23L
1,419 SR
Queue Stats
350W - 428L
1,513 Elo+
Party 1
Team Averages
Level 91
1,508 SR
1,495 Elo+

VS

Team Averages
Level 59
1,649 SR
1,684 Elo+
Heimdallr
Heimdallr
JahWasTaken
Heimdallr
Level 67
God Stats
33W - 23L
1,634 SR
Queue Stats
387W - 240L
1,734 Elo+
Party 2
Thoth
Thoth
Shikanorii
Thoth
Level 79
God Stats
10W - 4L
1,725 SR
Queue Stats
485W - 366L
1,721 Elo+
Party 2
Ymir
Ymir
Somar16
Ymir
Level 49
God Stats
12W - 8L
1,635 SR
Queue Stats
219W - 151L
1,659 Elo+
Party 2
Ravana
Ravana
buren05
Ravana
Level 82
God Stats
8W - 4L
1,554 SR
Queue Stats
286W - 212L
1,632 Elo+
Party 2
Sun Wukong
Sun Wukong
famnoodle
Sun Wukong
Level 16
God Stats
14W - 8L
1,695 SR
Queue Stats
21W - 12L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
9
0 / 1 / 2
6,279
392
2,977
10,381
7,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
0 / 2 / 2
7,572
473
720
6,932
1,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Satanas8171
Gilgamesh
13
2 / 3 / 0
7,463
466
5,585
11,028
8,172
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
Vinipiumpium
Thanatos
13
0 / 2 / 3
7,610
476
4,170
10,669
3,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
lZaricl
Janus
13
2 / 2 / 0
7,462
466
6,783
8,314
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JahWasTaken
Heimdallr
17
6 / 0 / 3
10,238
640
10,205
7,010
2,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
13
0 / 2 / 7
8,064
504
6,712
7,205
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Somar16
Ymir
13
1 / 0 / 8
8,664
542
4,495
7,364
7,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
buren05
Ravana
13
0 / 2 / 8
7,828
489
4,014
6,098
2,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
famnoodle
Sun Wukong
14
3 / 0 / 4
8,596
537
5,366
9,025
5,962
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
4
Kills
10
10
Deaths
4
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Horus
0
1
2
1
W
Heimdallr
JahWasTaken
Heimdallr
6
0
3
7.5
L
0
2
2
0.5
L
Gilgamesh
Satanas8171
Gilgamesh
2
3
0
0.67
W
Thoth
0
2
7
1.75
W
Ymir
Somar16
Ymir
1
0
8
5
L
Thanatos
Vinipiumpium
Thanatos
0
2
3
0.75
W
Ravana
buren05
Ravana
0
2
8
2
W
Sun Wukong
famnoodle
Sun Wukong
3
0
4
5
L
Janus
lZaricl
Janus
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,235
Damage
30,792
47,324
Taken
36,702
24,113
Mitigated
20,844
14,453
Healing
12,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
2,977
823
525
3,008
10,381
7,859
0
3,786
6,435
0
11,659
W
Heimdallr
JahWasTaken
Heimdallr
10,205
6,724
0
4,384
7,010
2,918
2,320
872
6,138
0
81,694
L
720
585
0
1,471
6,932
1,802
0
297
6,635
0
46,978
L
Gilgamesh
Satanas8171
Gilgamesh
5,585
1,002
0
1,261
11,028
8,172
0
1,831
9,147
0
32,843
W
Thoth
6,712
591
161
1,271
7,205
2,128
132
1,708
5,497
56,360
0
W
Ymir
Somar16
Ymir
4,495
722
0
973
7,364
7,311
0
3,167
4,197
30,087
0
L
Thanatos
Vinipiumpium
Thanatos
4,170
810
0
7,506
10,669
3,804
0
1,873
8,730
0
60,108
W
Ravana
buren05
Ravana
4,014
1,125
0
2,386
6,098
2,525
0
903
5,195
0
44,835
W
Sun Wukong
famnoodle
Sun Wukong
5,366
1,570
46
3,204
9,025
5,962
982
293
8,732
0
46,598
L
Janus
lZaricl
Janus
6,783
319
0
682
8,314
2,476
0
2,952
5,170
57,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,386
Gold Earned
43,390
419
Minions Killed
485
0
Camps Cleared
0
1,561,962
Distance Traveled
1,550,524
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,279
392
21
1
0
332,674
8
W
Heimdallr
10,238
640
139
9
0
295,657
6
L
Izanami
7,572
473
105
7
0
297,645
5
L
Gilgamesh
7,463
466
58
4
0
292,467
1
W
Thoth
8,064
504
107
7
0
283,539
8
W
Ymir
8,664
542
59
4
0
310,159
1
L
Thanatos
7,610
476
115
7
0
333,266
0
W
Ravana
7,828
489
93
6
0
364,587
3
W
Sun Wukong
8,596
537
87
5
0
296,582
5
L
Janus
7,462
466
120
8
0
305,910
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role