Player Matchup

Bellona
Bellona
Bioz22
Bellona
Level 80
God Stats
24W - 27L
1,526 SR
Queue Stats
404W - 494L
1,402 Elo+
Party 2
Cupid
Cupid
Ferras312
Cupid
Level 86
God Stats
44W - 54L
1,493 SR
Queue Stats
202W - 261L
1,366 Elo+
Party 2
Thanatos
Thanatos
FunkyTester3217
Thanatos
Level 68
God Stats
18W - 25L
1,459 SR
Queue Stats
186W - 271L
1,388 Elo+
Party 2
Hera
Hera
HeckRSC
Hera
Level 73
God Stats
26W - 21L
1,475 SR
Queue Stats
307W - 379L
1,377 Elo+
Party 2
Ymir
Ymir
Lionsa Jr
Ymir
Level 26
God Stats
45W - 50L
1,452 SR
Queue Stats
52W - 66L
1,389 Elo+
Party 2
Team Averages
Level 67
1,481 SR
1,384 Elo+

VS

Team Averages
Level 60
1,510 SR
1,376 Elo+
Bakasura
Bakasura
GearBoxes66
Bakasura
Level 98
God Stats
1W - 3L
1,873 SR
Queue Stats
232W - 227L
1,432 Elo+
Party 3
Hachiman
Hachiman
LunaaLovell
Hachiman
Level 40
God Stats
4W - 5L
1,409 SR
Queue Stats
98W - 109L
1,427 Elo+
Party 3
Baron Samedi
Baron Samedi
TheWolfofNY
Baron Samedi
Level 77
God Stats
18W - 13L
1,584 SR
Queue Stats
88W - 86L
1,425 Elo+
Party 3
Erlang Shen
Erlang Shen
xHaVoCx 007
Erlang Shen
Level 42
God Stats
0W - 3L
1,186 SR
Queue Stats
56W - 67L
1,347 Elo+
Party 1
Yemoja
Yemoja
xMasterHopperx
Yemoja
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 88L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bioz22
Bellona
16
6 / 2 / 4
10,094
561
10,268
12,191
9,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cupid
Ferras312
Cupid
16
5 / 0 / 3
10,178
565
9,256
11,301
4,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
15
7 / 2 / 4
9,859
548
8,650
13,440
5,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
HeckRSC
Hera
18
7 / 2 / 6
11,428
635
19,286
10,160
4,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
12
0 / 1 / 7
8,369
465
4,691
11,703
11,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GearBoxes66
Bakasura
13
2 / 7 / 1
8,445
469
7,174
16,933
5,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
LunaaLovell
Hachiman
13
1 / 3 / 2
8,064
448
11,290
10,928
3,111
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
TheWolfofNY
Baron Samedi
14
1 / 7 / 3
8,788
488
9,906
16,180
6,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Erlang Shen
xHaVoCx 007
Erlang Shen
12
1 / 7 / 0
7,328
407
3,162
16,137
7,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 1 / 2
9,521
529
5,476
13,275
9,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
25
Kills
7
7
Deaths
25
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bioz22
Bellona
6
2
4
4
W
Cupid
Ferras312
Cupid
5
0
3
6.5
W
Thanatos
7
2
4
4.5
L
Bakasura
GearBoxes66
Bakasura
2
7
1
0.36
W
Hera
HeckRSC
Hera
7
2
6
5
W
Ymir
0
1
7
3.5
L
Hachiman
LunaaLovell
Hachiman
1
3
2
0.67
L
Baron Samedi
TheWolfofNY
Baron Samedi
1
7
3
0.36
L
Erlang Shen
xHaVoCx 007
Erlang Shen
1
7
0
0.14
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,151
Damage
37,008
58,795
Taken
73,453
34,434
Mitigated
32,994
25,139
Healing
16,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bioz22
Bellona
10,268
3,360
0
3,495
12,191
9,352
1,146
2,083
9,486
0
51,768
W
Cupid
Ferras312
Cupid
9,256
5,275
641
6,517
11,301
4,115
1,133
2,987
8,314
0
68,019
W
Thanatos
8,650
2,459
0
9,235
13,440
5,003
1,045
1,920
10,311
0
66,262
L
Bakasura
GearBoxes66
Bakasura
7,174
4,469
0
2,832
16,933
5,870
0
2,713
14,220
0
37,144
W
Hera
HeckRSC
Hera
19,286
6,445
446
2,357
10,160
4,699
2,194
4,985
5,025
86,959
0
W
Ymir
4,691
803
638
1,810
11,703
11,265
193
3,407
8,296
22,804
0
L
Hachiman
LunaaLovell
Hachiman
11,290
5,745
0
2,519
10,928
3,111
0
3,126
7,802
0
47,430
L
Baron Samedi
TheWolfofNY
Baron Samedi
9,906
615
807
5,717
16,180
6,497
0
7,129
9,051
47,242
0
L
Erlang Shen
xHaVoCx 007
Erlang Shen
3,162
1,861
57
1,973
16,137
7,703
1,224
4,936
11,201
0
33,712
L
5,476
1,212
1,221
1,686
13,275
9,813
0
6,369
6,906
28,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,928
Gold Earned
42,146
503
Minions Killed
346
0
Camps Cleared
0
1,792,011
Distance Traveled
1,638,633
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,094
561
107
6
0
365,293
0
W
Cupid
10,178
565
110
6
0
325,892
3
W
Thanatos
9,859
548
99
6
0
394,456
3
L
Bakasura
8,445
469
89
5
0
398,412
8
W
Hera
11,428
635
159
9
0
347,800
3
W
Ymir
8,369
465
28
2
0
358,570
0
L
Hachiman
8,064
448
88
5
0
311,938
1
L
Baron Samedi
8,788
488
73
4
0
304,142
3
L
Erlang Shen
7,328
407
58
3
0
320,464
0
L
Yemoja
9,521
529
38
2
0
303,677
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role