Player Matchup

Morgan Le Fay
Morgan Le Fay
DarkMw12
Morgan Le Fay
Level 136
God Stats
23W - 11L
1,776 SR
Queue Stats
441W - 246L
1,752 Elo+
Party 1
Horus
Horus
DrMordecai
Horus
Level 122
God Stats
13W - 0L
1,815 SR
Queue Stats
278W - 147L
1,738 Elo+
Party 1
Ao Kuang
Ao Kuang
Hambuns
Ao Kuang
Level 53
God Stats
38W - 13L
1,868 SR
Queue Stats
252W - 140L
1,674 Elo+
Party 1
Sylvanus
Sylvanus
HeronSoldier
Sylvanus
Level 104
God Stats
7W - 6L
1,719 SR
Queue Stats
134W - 114L
1,467 Elo+
Solo
Ullr
Ullr
VonVerak
Ullr
Level 37
God Stats
24W - 15L
1,709 SR
Queue Stats
154W - 69L
1,758 Elo+
Party 1
Team Averages
Level 90
1,777 SR
1,678 Elo+

VS

Team Averages
Level 61
1,614 SR
1,582 Elo+
Sobek
Sobek
CannyFurball625
Sobek
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
280W - 262L
1,543 Elo+
Solo
Izanami
Izanami
MoistBoi420
Izanami
Level 6
God Stats
1W - 1L
1,820 SR
Queue Stats
2W - 4L
1,734 Elo+
Party 2
Chaac
Chaac
PimpsterRogers
Chaac
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 217L
1,586 Elo+
Party 2
Jing Wei
Jing Wei
mistermika
Jing Wei
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
293W - 279L
1,429 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
zannlee
Morgan Le Fay
Level 140
God Stats
8W - 4L
1,750 SR
Queue Stats
315W - 275L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DarkMw12
Morgan Le Fay
11
1 / 0 / 3
6,392
639
6,223
6,141
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
10
4 / 1 / 1
6,300
630
2,955
7,797
4,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
Hambuns
Ao Kuang
9
4 / 0 / 0
5,671
567
4,442
4,704
1,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
HeronSoldier
Sylvanus
11
2 / 0 / 2
6,476
648
4,600
2,682
1,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ullr
9
1 / 0 / 3
5,791
579
2,648
2,496
691
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,448
445
2,048
9,416
4,746
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
MoistBoi420
Izanami
6
0 / 1 / 1
4,270
427
1,204
2,190
290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 3 / 0
4,889
489
2,617
8,196
3,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
mistermika
Jing Wei
8
0 / 1 / 1
4,881
488
2,312
5,963
1,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
zannlee
Morgan Le Fay
9
0 / 3 / 0
5,098
510
5,439
6,226
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
12
Kills
1
1
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Morgan Le Fay
DarkMw12
Morgan Le Fay
1
0
3
2.5
W
Horus
4
1
1
4.5
W
Ao Kuang
Hambuns
Ao Kuang
4
0
0
4
W
Sylvanus
HeronSoldier
Sylvanus
2
0
2
3
L
Izanami
MoistBoi420
Izanami
0
1
1
0.5
L
1
3
0
0.33
W
Ullr
1
0
3
2.5
L
Jing Wei
mistermika
Jing Wei
0
1
1
0.5
L
Morgan Le Fay
zannlee
Morgan Le Fay
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,868
Damage
13,620
23,820
Taken
31,991
10,252
Mitigated
12,051
8,659
Healing
7,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,048
473
52
3,455
9,416
4,746
0
5,387
4,029
18,834
0
W
Morgan Le Fay
DarkMw12
Morgan Le Fay
6,223
246
0
2,510
6,141
2,320
459
3,282
2,667
45,495
0
W
Horus
2,955
1,275
461
2,816
7,797
4,284
310
1,771
5,871
0
13,005
W
Ao Kuang
Hambuns
Ao Kuang
4,442
1,223
0
1,786
4,704
1,725
0
1,303
3,331
19,842
5,628
W
Sylvanus
HeronSoldier
Sylvanus
4,600
2,212
0
934
2,682
1,232
734
915
1,767
26,192
7,215
L
Izanami
MoistBoi420
Izanami
1,204
742
0
288
2,190
290
0
0
2,190
0
13,712
L
2,617
493
0
1,470
8,196
3,350
0
2,376
5,820
0
11,523
W
Ullr
2,648
1,216
0
152
2,496
691
743
89
2,346
0
28,586
L
Jing Wei
mistermika
Jing Wei
2,312
1,803
0
1,594
5,963
1,669
0
2,958
3,005
0
25,412
L
Morgan Le Fay
zannlee
Morgan Le Fay
5,439
526
0
941
6,226
1,996
0
3,464
2,762
31,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,630
Gold Earned
23,586
285
Minions Killed
214
0
Camps Cleared
0
942,262
Distance Traveled
921,749
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,448
445
40
4
0
178,531
1
W
Morgan Le Fay
6,392
639
95
10
0
215,605
3
W
Horus
6,300
630
15
2
0
186,964
2
W
Ao Kuang
5,671
567
44
4
0
209,561
2
W
Sylvanus
6,476
648
66
7
0
140,821
3
L
Izanami
4,270
427
38
4
0
159,646
0
L
Chaac
4,889
489
13
1
0
186,698
2
W
Ullr
5,791
579
65
7
0
189,311
4
L
Jing Wei
4,881
488
60
6
0
205,565
1
L
Morgan Le Fay
5,098
510
63
6
0
191,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role