Player Matchup

Ymir
Ymir
 
Ymir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
GuamMasa
Skadi
Level 88
God Stats
21W - 20L
1,354 SR
Queue Stats
386W - 401L
1,449 Elo+
Solo
Poseidon
Poseidon
James43314-_-
Poseidon
Level 94
God Stats
1W - 5L
1,078 SR
Queue Stats
107W - 98L
1,244 Elo+
Solo
Chaac
Chaac
Kan_Fisto
Chaac
Level 142
God Stats
6W - 11L
1,138 SR
Queue Stats
194W - 228L
1,392 Elo+
Solo
Ra
Ra
iCritch NU
Ra
Level 89
God Stats
10W - 10L
1,711 SR
Queue Stats
148W - 168L
1,383 Elo+
Solo
Team Averages
Level 96
1,356 SR
1,394 Elo+

VS

Team Averages
Level 75
1,480 SR
1,414 Elo+
Bakasura
Bakasura
 
Bakasura
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
BrreakfastBandit
Chernobog
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,350 Elo+
Party 1
Athena
Athena
Divine_Elemento
Athena
Level 126
God Stats
39W - 31L
1,581 SR
Queue Stats
165W - 148L
1,447 Elo+
Party 1
Xbalanque
Xbalanque
OnmymommaBo
Xbalanque
Level 47
God Stats
15W - 22L
1,354 SR
Queue Stats
306W - 358L
1,296 Elo+
Solo
Baron Samedi
Baron Samedi
UnluckyBiscuit
Baron Samedi
Level 46
God Stats
20W - 20L
1,463 SR
Queue Stats
96W - 86L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 1 / 3
7,801
488
3,920
7,765
5,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
GuamMasa
Skadi
13
1 / 3 / 1
7,461
466
2,250
9,867
3,215
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
James43314-_-
Poseidon
14
1 / 2 / 3
7,861
491
5,681
8,721
2,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
Kan_Fisto
Chaac
14
2 / 2 / 1
8,348
522
4,905
9,531
6,842
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 6 / 1
7,803
488
3,933
9,173
3,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
6 / 2 / 3
9,356
585
8,089
12,732
5,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
16
3 / 0 / 5
9,610
601
8,372
7,618
2,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 0 / 4
9,435
590
3,999
8,041
8,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
OnmymommaBo
Xbalanque
10
0 / 2 / 1
6,752
422
1,682
7,118
1,889
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
UnluckyBiscuit
Baron Samedi
14
3 / 3 / 3
8,446
528
5,324
6,970
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
7
Kills
14
14
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
3
1.5
W
Bakasura
 
Bakasura
6
2
3
3.75
W
Chernobog
3
0
5
5.5
W
2
0
4
4
L
Skadi
GuamMasa
Skadi
1
3
1
0.5
L
Poseidon
James43314-_-
Poseidon
1
2
3
1.25
L
Chaac
Kan_Fisto
Chaac
2
2
1
1.25
W
Xbalanque
OnmymommaBo
Xbalanque
0
2
1
0.25
W
Baron Samedi
UnluckyBiscuit
Baron Samedi
3
3
3
1.5
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,689
Damage
27,466
45,057
Taken
42,479
21,399
Mitigated
20,892
12,188
Healing
13,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,920
456
0
770
7,765
5,439
0
830
6,600
29,872
0
W
Bakasura
 
Bakasura
8,089
5,872
539
6,530
12,732
5,237
667
4,218
8,368
0
47,508
W
Chernobog
8,372
4,588
0
1,162
7,618
2,470
2,111
1,041
6,577
0
67,445
W
3,999
870
0
2,831
8,041
8,340
352
1,032
7,009
48,145
0
L
Skadi
GuamMasa
Skadi
2,250
1,133
0
3,691
9,867
3,215
662
559
9,308
0
45,930
L
Poseidon
James43314-_-
Poseidon
5,681
441
0
1,306
8,721
2,707
0
2,315
6,386
59,799
0
L
Chaac
Kan_Fisto
Chaac
4,905
331
0
3,812
9,531
6,842
50
2,857
6,488
0
47,157
W
Xbalanque
OnmymommaBo
Xbalanque
1,682
849
0
0
7,118
1,889
1,241
3,614
3,504
0
22,053
W
Baron Samedi
UnluckyBiscuit
Baron Samedi
5,324
151
748
1,728
6,970
2,956
747
3,301
3,419
38,899
0
L
3,933
612
159
2,450
9,173
3,196
208
2,986
6,107
43,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,274
Gold Earned
43,599
414
Minions Killed
475
0
Camps Cleared
0
1,445,073
Distance Traveled
1,531,902
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,801
488
51
3
0
321,286
0
W
Bakasura
9,356
585
106
7
0
387,098
1
W
Chernobog
9,610
601
121
8
0
287,937
5
W
Athena
9,435
590
137
9
0
313,795
0
L
Skadi
7,461
466
90
6
0
269,589
3
L
Poseidon
7,861
491
91
6
0
332,261
2
L
Chaac
8,348
522
95
6
0
302,013
0
W
Xbalanque
6,752
422
49
3
0
268,938
0
W
Baron Samedi
8,446
528
62
4
0
274,134
8
L
Ra
7,803
488
87
5
0
219,924
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role