Player Matchup

Khepri
Khepri
NastyNate320
Khepri
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
451W - 386L
1,579 Elo+
Party 1
Skadi
Skadi
Xo-Death-Fire-oX
Skadi
Level 153
God Stats
5W - 0L
1,827 SR
Queue Stats
367W - 303L
1,591 Elo+
Party 1
Ah Puch
Ah Puch
Xo-JuLz-oX
Ah Puch
Level 141
God Stats
11W - 14L
1,579 SR
Queue Stats
295W - 206L
1,597 Elo+
Party 1
Team Averages
Level 139
1,635 SR
1,589 Elo+

VS

Team Averages
Level 81
1,539 SR
1,517 Elo+
Anhur
Anhur
aSwaggie
Anhur
Level 83
God Stats
0W - 2L
1,617 SR
Queue Stats
248W - 132L
1,587 Elo+
Party 2
Kuzenbo
Kuzenbo
dombani
Kuzenbo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,422 Elo+
Solo
Da Ji
Da Ji
tonkasonic
Da Ji
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 34L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
8
0 / 1 / 6
5,227
871
462
2,128
1,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
6 / 0 / 0
5,972
995
3,215
2,082
652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
Xo-JuLz-oX
Ah Puch
8
0 / 0 / 6
4,990
832
4,404
1,484
451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
aSwaggie
Anhur
7
0 / 1 / 1
4,183
697
903
2,942
905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
dombani
Kuzenbo
5
0 / 3 / 1
3,931
655
371
4,051
3,035
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Da Ji
8
1 / 2 / 0
4,327
721
1,461
3,223
1,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
6
Kills
1
1
Deaths
6
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Khepri
0
1
6
3
W
6
0
0
6
W
Ah Puch
Xo-JuLz-oX
Ah Puch
0
0
6
3
L
Anhur
aSwaggie
Anhur
0
1
1
0.5
L
Kuzenbo
dombani
Kuzenbo
0
3
1
0.17
L
Da Ji
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,081
Damage
2,735
5,694
Taken
10,216
2,718
Mitigated
4,988
2,744
Healing
414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
462
0
269
634
2,128
1,615
0
337
1,791
4,048
0
W
3,215
1,515
0
875
2,082
652
66
34
2,048
0
15,857
W
Ah Puch
Xo-JuLz-oX
Ah Puch
4,404
142
0
966
1,484
451
439
0
1,484
18,911
0
L
Anhur
aSwaggie
Anhur
903
335
0
238
2,942
905
0
1,541
1,401
0
10,503
L
Kuzenbo
dombani
Kuzenbo
371
135
0
0
4,051
3,035
0
1,729
2,322
906
0
L
Da Ji
1,461
124
0
176
3,223
1,048
0
1,596
1,627
0
6,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,189
Gold Earned
12,441
71
Minions Killed
36
0
Camps Cleared
0
327,087
Distance Traveled
268,626
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,227
871
7
1
0
104,867
0
W
Skadi
5,972
995
29
5
0
113,613
1
W
Ah Puch
4,990
832
35
6
0
108,607
0
L
Anhur
4,183
697
26
4
0
101,126
2
L
Kuzenbo
3,931
655
3
1
0
59,543
0
L
Da Ji
4,327
721
7
1
0
107,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role