Player Matchup

Hun Batz
Hun Batz
MyAeipathy
Hun Batz
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 34L
1,565 Elo+
Party 2
Cthulhu
Cthulhu
YoDiabloo
Cthulhu
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 8L
1,511 Elo+
Party 2
Zeus
Zeus
youngrivers
Zeus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,565 Elo+
Party 2
Team Averages
Level 74
1,500 SR
1,547 Elo+

VS

Team Averages
Level 8
1,611 SR
1,306 Elo+
Ymir
Ymir
IBFARTEN
Ymir
Level 7
God Stats
19W - 20L
1,547 SR
Queue Stats
78W - 86L
1,300 Elo+
Party 1
Artemis
Artemis
aspsniffer
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 47L
1,261 Elo+
Party 1
Kukulkan
Kukulkan
iamfalco1
Kukulkan
Level 12
God Stats
4W - 4L
1,787 SR
Queue Stats
108W - 85L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
MyAeipathy
Hun Batz
18
9 / 6 / 15
14,563
766
16,660
18,785
10,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
YoDiabloo
Cthulhu
15
1 / 5 / 17
12,132
639
3,557
22,805
28,943
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
17 / 8 / 7
14,940
786
32,795
17,161
9,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
6 / 8 / 7
12,903
679
10,015
20,114
19,693
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
aspsniffer
Artemis
15
0 / 11 / 10
10,998
579
5,314
18,245
3,844
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
iamfalco1
Kukulkan
19
11 / 8 / 6
14,659
772
24,623
23,680
6,619
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
40
27
Kills
17
19
Deaths
27
39
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ymir
6
8
7
1.19
W
Hun Batz
MyAeipathy
Hun Batz
9
6
15
2.75
W
Cthulhu
YoDiabloo
Cthulhu
1
5
17
1.9
L
Artemis
aspsniffer
Artemis
0
11
10
0.45
L
Kukulkan
iamfalco1
Kukulkan
11
8
6
1.75
W
17
8
7
2.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,012
Damage
39,952
58,751
Taken
62,039
48,851
Mitigated
30,156
4,817
Healing
1,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
10,015
1,443
0
840
20,114
19,693
0
9,241
9,920
30,740
0
W
Hun Batz
MyAeipathy
Hun Batz
16,660
4,150
0
836
18,785
10,141
876
11,575
7,210
0
42,949
W
Cthulhu
YoDiabloo
Cthulhu
3,557
108
263
927
22,805
28,943
490
10,932
11,873
18,469
0
L
Artemis
aspsniffer
Artemis
5,314
2,679
0
120
18,245
3,844
0
12,350
5,114
0
20,157
L
Kukulkan
iamfalco1
Kukulkan
24,623
3,078
0
730
23,680
6,619
0
13,232
9,659
78,990
0
W
32,795
2,419
0
2,791
17,161
9,767
1,398
12,131
5,030
78,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,635
Gold Earned
38,560
179
Minions Killed
167
0
Camps Cleared
0
914,953
Distance Traveled
770,246
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,903
679
30
2
0
246,533
5
W
Hun Batz
14,563
766
56
3
0
330,649
0
W
Cthulhu
12,132
639
23
1
0
311,680
4
L
Artemis
10,998
579
28
1
0
225,407
1
L
Kukulkan
14,659
772
109
6
0
298,306
0
W
Zeus
14,940
786
100
5
0
272,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role