Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Fafnir
Fafnir
DevilCinder
Fafnir
Level 45
God Stats
16W - 21L
1,444 SR
Queue Stats
308W - 315L
1,408 Elo+
Party 1
Susano
Susano
Kenspart14
Susano
Level 102
God Stats
11W - 18L
1,338 SR
Queue Stats
66W - 67L
1,454 Elo+
Party 1
Neith
Neith
KenzieSegale09
Neith
Level 22
God Stats
31W - 53L
1,463 SR
Queue Stats
246W - 283L
1,250 Elo+
Party 4
Rama
Rama
ViscidUncle8
Rama
Level 42
God Stats
19W - 21L
1,468 SR
Queue Stats
237W - 226L
1,446 Elo+
Party 1
Team Averages
Level 60
1,443 SR
1,412 Elo+

VS

Team Averages
Level 45
1,424 SR
1,399 Elo+
Athena
Athena
ATOMIC fusion22
Athena
Level 69
God Stats
24W - 30L
1,426 SR
Queue Stats
304W - 318L
1,389 Elo+
Party 2
Chaac
Chaac
EXOTICsplash242
Chaac
Level 43
God Stats
15W - 13L
1,795 SR
Queue Stats
289W - 288L
1,451 Elo+
Solo
Sol
Sol
RGIKiwi
Sol
Level 27
God Stats
34W - 26L
1,522 SR
Queue Stats
104W - 114L
1,389 Elo+
Party 3
Apollo
Apollo
Tat2edMonk
Apollo
Level 24
God Stats
7W - 8L
1,125 SR
Queue Stats
43W - 52L
1,352 Elo+
Party 2
Da Ji
Da Ji
zainer03
Da Ji
Level 62
God Stats
5W - 10L
1,250 SR
Queue Stats
282W - 287L
1,412 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
0 / 6 / 1
7,335
431
7,169
13,330
5,225
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fafnir
12
1 / 3 / 1
7,160
421
4,518
10,933
5,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
Kenspart14
Susano
12
1 / 0 / 1
6,847
403
5,872
10,985
3,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

12
0 / 4 / 0
7,048
415
5,169
12,500
6,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 1 / 1
7,681
452
5,652
9,930
3,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
8,379
493
4,641
14,451
10,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
3 / 1 / 1
10,485
617
11,945
12,608
11,214
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sol
16
3 / 0 / 5
10,054
591
12,111
8,902
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Tat2edMonk
Apollo
14
1 / 2 / 2
8,738
514
5,498
6,599
2,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
zainer03
Da Ji
17
5 / 0 / 2
9,897
582
5,173
12,562
4,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
4
Kills
14
14
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
6
1
0.08
W
2
2
1
1.25
L
Fafnir
1
3
1
0.5
W
3
1
1
3.5
L
Susano
Kenspart14
Susano
1
0
1
1.5
L
0
4
0
0
W
Sol
3
0
5
5.5
W
Apollo
Tat2edMonk
Apollo
1
2
2
1
L
2
1
1
2.5
W
Da Ji
zainer03
Da Ji
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,380
Damage
39,368
57,678
Taken
55,122
23,215
Mitigated
31,948
19,921
Healing
19,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
7,169
554
322
3,078
13,330
5,225
652
5,750
7,580
48,395
0
W
4,641
1,693
0
4,220
14,451
10,942
480
2,768
11,217
26,705
0
L
Fafnir
4,518
810
0
3,773
10,933
5,313
0
4,046
6,887
27,585
0
W
11,945
1,326
91
7,381
12,608
11,214
2,466
518
10,867
0
76,043
L
Susano
Kenspart14
Susano
5,872
1,381
0
4,316
10,985
3,612
111
3,131
7,854
0
32,856
L
5,169
796
141
4,546
12,500
6,027
173
1,571
10,929
0
40,059
W
Sol
12,111
1,405
0
5,403
8,902
2,899
1,791
4,346
4,492
71,081
0
W
Apollo
Tat2edMonk
Apollo
5,498
2,985
0
2,217
6,599
2,037
1,621
1,443
4,972
0
55,523
L
5,652
4,365
0
3,745
9,930
3,038
0
2,254
7,676
0
49,497
W
Da Ji
zainer03
Da Ji
5,173
725
0
375
12,562
4,856
152
2,607
9,955
0
84,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,071
Gold Earned
47,553
348
Minions Killed
545
0
Camps Cleared
0
1,618,415
Distance Traveled
1,678,754
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,335
431
85
5
0
302,964
3
W
Athena
8,379
493
28
2
0
360,876
1
L
Fafnir
7,160
421
53
3
0
334,408
4
W
Chaac
10,485
617
147
9
0
332,279
0
L
Susano
6,847
403
52
3
0
372,244
6
L
Neith
7,048
415
69
4
0
297,801
0
W
Sol
10,054
591
132
8
0
333,422
6
W
Apollo
8,738
514
113
7
0
303,668
1
L
Rama
7,681
452
89
5
0
310,998
5
W
Da Ji
9,897
582
125
7
0
348,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role