Player Matchup

Pele
Pele
ChickenNinja7
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,450 Elo+
Solo
Chang'e
Chang'e
DiMpLeSsz030
Chang'e
Level 26
God Stats
0W - 2L
1,252 SR
Queue Stats
27W - 48L
1,350 Elo+
Party 4
Hachiman
Hachiman
Noodlemancerrrr
Hachiman
Level 47
God Stats
5W - 4L
1,536 SR
Queue Stats
439W - 484L
1,393 Elo+
Party 3
Vamana
Vamana
PineappleBob
Vamana
Level 106
God Stats
10W - 9L
1,556 SR
Queue Stats
309W - 366L
1,405 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
peacekiller509
Morgan Le Fay
Level 28
God Stats
0W - 1L
1,463 SR
Queue Stats
14W - 28L
1,214 Elo+
Party 4
Team Averages
Level 47
1,461 SR
1,362 Elo+

VS

Team Averages
Level 88
1,554 SR
1,460 Elo+
Jormungandr
Jormungandr
Aranoa
Jormungandr
Level 123
God Stats
1W - 0L
1,321 SR
Queue Stats
28W - 35L
1,370 Elo+
Party 2
Neith
Neith
AwitaDeHorchata
Neith
Level 46
God Stats
29W - 20L
1,588 SR
Queue Stats
29W - 22L
1,457 Elo+
Party 1
Danzaburou
Danzaburou
Kiarekkami
Danzaburou
Level 93
God Stats
64W - 57L
1,585 SR
Queue Stats
234W - 219L
1,544 Elo+
Party 1
Cabrakan
Cabrakan
Mstr Leonard
Cabrakan
Level 31
God Stats
2W - 1L
1,575 SR
Queue Stats
30W - 29L
1,421 Elo+
Party 2
King Arthur
King Arthur
orgullopuma27
King Arthur
Level 149
God Stats
2W - 0L
1,704 SR
Queue Stats
82W - 85L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 6
12,236
720
11,702
14,403
9,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
DiMpLeSsz030
Chang'e
18
5 / 7 / 5
12,398
729
15,075
20,246
9,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
18
2 / 6 / 9
11,868
698
14,735
15,871
6,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
17
4 / 8 / 6
12,173
716
15,174
27,386
21,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
peacekiller509
Morgan Le Fay
17
2 / 10 / 8
11,328
666
14,537
19,602
8,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aranoa
Jormungandr
20
6 / 1 / 20
14,571
857
21,324
24,158
42,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
8 / 4 / 10
14,052
827
14,695
13,358
5,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
Kiarekkami
Danzaburou
20
17 / 3 / 13
17,607
1,036
31,350
14,916
7,654
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
Mstr Leonard
Cabrakan
17
3 / 5 / 14
11,713
689
5,347
16,348
22,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
orgullopuma27
King Arthur
18
3 / 3 / 15
12,420
731
9,958
19,731
21,540
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
109
16
Kills
37
37
Deaths
16
34
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Aranoa
Jormungandr
6
1
20
16
W
8
4
10
3.25
L
3
6
6
1
L
Chang'e
DiMpLeSsz030
Chang'e
5
7
5
1.07
W
Danzaburou
Kiarekkami
Danzaburou
17
3
13
7.83
W
Cabrakan
Mstr Leonard
Cabrakan
3
5
14
2
L
Hachiman
2
6
9
1.08
L
Vamana
4
8
6
0.88
W
King Arthur
orgullopuma27
King Arthur
3
3
15
3.5
L
Morgan Le Fay
peacekiller509
Morgan Le Fay
2
10
8
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,223
Damage
82,674
97,508
Taken
88,511
55,457
Mitigated
99,838
17,475
Healing
18,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Aranoa
Jormungandr
21,324
3,753
0
6,271
24,158
42,036
404
5,518
18,262
52,067
0
W
14,695
7,565
0
2,249
13,358
5,776
809
6,045
6,792
0
46,939
L
11,702
2,834
0
676
14,403
9,180
102
4,661
9,544
0
49,186
L
Chang'e
DiMpLeSsz030
Chang'e
15,075
932
3,248
5,450
20,246
9,811
572
3,329
16,877
52,712
0
W
Danzaburou
Kiarekkami
Danzaburou
31,350
18,510
0
5,884
14,916
7,654
5,239
5,348
9,291
0
96,513
W
Cabrakan
Mstr Leonard
Cabrakan
5,347
673
0
1,079
16,348
22,832
145
5,596
10,310
10,375
0
L
Hachiman
14,735
9,574
0
1,757
15,871
6,497
1,354
6,238
9,444
0
37,691
L
Vamana
15,174
7,121
0
5,304
27,386
21,201
445
6,172
20,993
761
32,296
W
King Arthur
orgullopuma27
King Arthur
9,958
845
709
1,838
19,731
21,540
289
7,927
11,757
1,716
25,916
L
Morgan Le Fay
peacekiller509
Morgan Le Fay
14,537
1,375
147
893
19,602
8,768
174
7,322
12,200
38,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,003
Gold Earned
70,363
373
Minions Killed
331
8
Camps Cleared
6
1,422,237
Distance Traveled
1,504,048
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,571
857
59
3
0
328,904
5
W
Neith
14,052
827
80
5
0
289,575
1
L
Pele
12,236
720
106
6
1
295,706
2
L
Chang'e
12,398
729
85
5
3
282,131
2
W
Danzaburou
17,607
1,036
134
8
4
314,988
0
W
Cabrakan
11,713
689
15
1
0
269,833
0
L
Hachiman
11,868
698
78
5
1
272,698
0
L
Vamana
12,173
716
51
3
0
311,781
1
W
King Arthur
12,420
731
43
3
2
300,748
0
L
Morgan Le Fay
11,328
666
53
3
3
259,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role