Player Matchup

Osiris
Osiris
Silver I
 
Osiris
Silver I
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Bronze III
Bizarre_Nuke
Fafnir
Bronze III
Level 125
God Stats
3W - 6L
1,739 SR
Queue Stats
187W - 197L
1,239 MMR
Party 1
Anhur
Anhur
Bronze III
Kekesan
Anhur
Bronze III
Level 33
God Stats
45W - 35L
1,651 SR
Queue Stats
281W - 268L
1,133 MMR
Party 1
Thor
Thor
Silver I
OptimusZamba
Thor
Silver I
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,256 MMR
Solo
Janus
Janus
Gold V
ßattousai
Janus
Gold V
Level 159
God Stats
43W - 53L
1,577 SR
Queue Stats
658W - 650L
1,284 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,593 SR
1,282 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,532 SR
1,236 MMR
Scylla
Scylla
Gold IV
Alvare123
Scylla
Gold IV
Level 154
God Stats
6W - 11L
1,402 SR
Queue Stats
364W - 394L
1,368 MMR
Solo
King Arthur
King Arthur
Silver III
CacnerGaustad
King Arthur
Silver III
Level 97
God Stats
6W - 10L
1,538 SR
Queue Stats
11W - 18L
1,287 MMR
Party 2
Hachiman
Hachiman
Silver I
Certros
Hachiman
Silver I
Level 135
God Stats
2W - 1L
1,500 SR
Queue Stats
348W - 379L
1,252 MMR
Solo
Arachne
Arachne
Silver IV
McHammer0x0
Arachne
Silver IV
Level 99
God Stats
0W - 1L
1,665 SR
Queue Stats
13W - 19L
1,057 MMR
Party 2
Fenrir
Fenrir
Silver I
cLaw7eagLe
Fenrir
Silver I
Level 123
God Stats
80W - 78L
1,554 SR
Queue Stats
524W - 535L
1,216 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
20
10 / 1 / 7
14,765
591
19,969
26,301
23,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fafnir
17
3 / 0 / 10
13,667
547
5,256
16,341
22,557
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Kekesan
Anhur
20
5 / 1 / 7
15,149
606
14,825
16,234
8,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
10 / 1 / 13
14,590
584
19,774
20,353
11,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
20
6 / 0 / 11
14,887
595
15,004
13,579
6,531
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Morgan Le FaySetGilgameshAthena

VS

Bans
TiamatDanzaburouYmirSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alvare123
Scylla
18
1 / 7 / 0
11,830
473
11,876
17,659
6,409
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
CacnerGaustad
King Arthur
16
0 / 5 / 0
9,864
395
7,736
15,788
11,165
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
Certros
Hachiman
17
1 / 7 / 0
11,119
445
7,328
18,311
5,769
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
McHammer0x0
Arachne
16
1 / 9 / 0
10,439
418
11,236
25,694
10,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
cLaw7eagLe
Fenrir
15
0 / 6 / 1
10,810
432
6,803
24,375
17,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
4
34
Kills
3
3
Deaths
34
48
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
10
1
7
13.5
L
Scylla
Alvare123
Scylla
1
7
0
0.14
W
Fafnir
3
0
10
8
L
King Arthur
CacnerGaustad
King Arthur
0
5
0
0
L
Hachiman
Certros
Hachiman
1
7
0
0.14
W
Anhur
Kekesan
Anhur
5
1
7
8.5
L
Arachne
McHammer0x0
Arachne
1
9
0
0.11
W
10
1
13
16.5
L
Fenrir
cLaw7eagLe
Fenrir
0
6
1
0.08
W
Janus
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,828
Damage
44,979
92,808
Taken
101,827
72,533
Mitigated
50,679
33,176
Healing
24,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
19,969
9,796
0
13,674
26,301
23,915
4,417
2,937
23,364
0
96,030
L
Scylla
Alvare123
Scylla
11,876
794
128
4,035
17,659
6,409
0
4,144
13,303
95,437
0
W
Fafnir
5,256
2,265
0
3,238
16,341
22,557
165
1,703
14,638
22,849
0
L
King Arthur
CacnerGaustad
King Arthur
7,736
1,803
0
4,107
15,788
11,165
0
2,958
12,743
0
56,648
L
Hachiman
Certros
Hachiman
7,328
4,890
0
5,909
18,311
5,769
1,432
3,067
15,220
0
87,426
W
Anhur
Kekesan
Anhur
14,825
7,167
0
6,150
16,234
8,123
5,689
1,357
14,877
0
150,300
L
Arachne
McHammer0x0
Arachne
11,236
6,888
0
4,573
25,694
10,076
0
4,464
21,038
0
79,430
W
19,774
3,591
0
6,640
20,353
11,407
2,031
4,559
15,794
0
109,969
L
Fenrir
cLaw7eagLe
Fenrir
6,803
702
0
6,092
24,375
17,260
0
5,198
18,931
0
41,960
W
Janus
15,004
1,230
387
3,087
13,579
6,531
550
3,360
10,219
116,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,058
Gold Earned
54,062
812
Minions Killed
602
0
Camps Cleared
0
2,511,705
Distance Traveled
2,153,345
32
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
14,765
591
176
7
0
481,014
2
L
Scylla
11,830
473
187
7
0
433,362
5
W
Fafnir
13,667
547
28
1
0
461,015
8
L
King Arthur
9,864
395
100
4
0
366,579
1
L
Hachiman
11,119
445
152
6
0
405,924
4
W
Anhur
15,149
606
233
9
0
483,135
8
L
Arachne
10,439
418
103
4
0
494,356
3
W
Thor
14,590
584
154
6
0
512,947
6
L
Fenrir
10,810
432
60
2
0
453,124
3
W
Janus
14,887
595
221
9
0
573,594
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role