Player Matchup

Ares
Ares
Auzzie_Pownage34
Ares
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 47L
1,455 Elo+
Party 1
Loki
Loki
DaveMate1999
Loki
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 31L
1,580 Elo+
Party 1
Osiris
Osiris
Dpunk16
Osiris
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 20L
1,323 Elo+
Party 1
Tiamat
Tiamat
GreekFreak_k
Tiamat
Level 29
God Stats
23W - 20L
1,564 SR
Queue Stats
85W - 102L
1,450 Elo+
Solo
Medusa
Medusa
amy_moo18
Medusa
Level 16
God Stats
0W - 3L
1,179 SR
Queue Stats
1W - 12L
1,323 Elo+
Party 1
Team Averages
Level 24
1,449 SR
1,426 Elo+

VS

Team Averages
Level 19
1,571 SR
1,492 Elo+
Thanatos
Thanatos
KazumaX-02
Thanatos
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 62L
1,586 Elo+
Party 2
Sun Wukong
Sun Wukong
Slade016067
Sun Wukong
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
THEBULL06
Anubis
Level 25
God Stats
28W - 26L
1,684 SR
Queue Stats
94W - 92L
1,467 Elo+
Solo
Tyr
Tyr
khang916
Tyr
Level 38
God Stats
28W - 13L
1,594 SR
Queue Stats
164W - 146L
1,506 Elo+
Party 2
Athena
Athena
vooner
Athena
Level 16
God Stats
12W - 11L
1,575 SR
Queue Stats
55W - 58L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
7,847
436
6,776
16,016
14,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 6 / 0
6,825
379
4,678
11,615
3,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Osiris
Dpunk16
Osiris
10
0 / 10 / 0
7,571
421
4,403
15,557
8,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
10
0 / 13 / 0
6,382
355
7,243
13,383
3,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
amy_moo18
Medusa
12
2 / 9 / 0
7,332
407
3,597
11,235
3,868
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KazumaX-02
Thanatos
17
19 / 0 / 3
11,377
632
14,610
10,089
4,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Slade016067
Sun Wukong
15
4 / 0 / 8
9,682
538
6,960
7,178
7,223
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
THEBULL06
Anubis
17
11 / 0 / 5
11,627
646
16,019
19,453
11,715
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 2 / 8
9,464
526
9,754
13,074
11,328
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Athena
vooner
Athena
14
4 / 0 / 14
9,908
550
7,596
7,548
5,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
82
2
Kills
44
44
Deaths
2
2
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
0
6
0
0
L
Osiris
Dpunk16
Osiris
0
10
0
0
L
Tiamat
0
13
0
0
W
Thanatos
KazumaX-02
Thanatos
19
0
3
20.5
W
Sun Wukong
Slade016067
Sun Wukong
4
0
8
8
W
Anubis
THEBULL06
Anubis
11
0
5
13.5
L
Medusa
amy_moo18
Medusa
2
9
0
0.22
W
6
2
8
5
W
Athena
vooner
Athena
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,697
Damage
54,939
67,806
Taken
57,342
34,432
Mitigated
40,319
4,754
Healing
37,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,776
1,017
0
0
16,016
14,821
311
4,249
11,767
24,773
0
L
4,678
851
192
1,783
11,615
3,273
0
4,482
7,133
0
39,465
L
Osiris
Dpunk16
Osiris
4,403
2,815
0
1,030
15,557
8,921
0
3,235
12,322
0
20,687
L
Tiamat
7,243
1,538
0
970
13,383
3,549
27
10,207
3,176
24,882
0
W
Thanatos
KazumaX-02
Thanatos
14,610
6,019
0
14,924
10,089
4,095
0
778
9,311
0
70,823
W
Sun Wukong
Slade016067
Sun Wukong
6,960
2,458
0
613
7,178
7,223
1,728
349
6,829
0
45,687
W
Anubis
THEBULL06
Anubis
16,019
2,176
0
13,594
19,453
11,715
4,489
6,962
11,967
76,115
0
L
Medusa
amy_moo18
Medusa
3,597
1,754
0
779
11,235
3,868
486
1,442
9,793
0
36,081
W
9,754
2,186
0
5,018
13,074
11,328
1,095
3,894
9,180
0
56,237
W
Athena
vooner
Athena
7,596
1,511
597
2,472
7,548
5,958
653
1,640
5,908
25,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,957
Gold Earned
52,058
247
Minions Killed
467
0
Camps Cleared
0
1,429,913
Distance Traveled
1,764,626
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,847
436
29
2
0
315,464
6
L
Loki
6,825
379
67
4
0
307,035
3
L
Osiris
7,571
421
29
2
0
284,077
3
L
Tiamat
6,382
355
48
3
0
232,783
1
W
Thanatos
11,377
632
107
6
0
386,497
8
W
Sun Wukong
9,682
538
78
4
0
341,601
2
W
Anubis
11,627
646
154
9
0
275,076
2
L
Medusa
7,332
407
74
4
0
290,554
0
W
Tyr
9,464
526
86
5
0
365,437
4
W
Athena
9,908
550
42
2
0
396,015
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role