Player Matchup

Jormungandr
Jormungandr
LockedPoet53139
Jormungandr
Level 26
God Stats
4W - 1L
1,780 SR
Queue Stats
159W - 151L
1,308 Elo+
Solo
Ravana
Ravana
NuttyDomination2
Ravana
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,370 Elo+
Party 1
Loki
Loki
ascracksm0ker42
Loki
Level 3
God Stats
0W - 2L
1,272 SR
Queue Stats
5W - 4L
1,370 Elo+
Party 1
Kukulkan
Kukulkan
jeffy133432
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,370 Elo+
Party 1
Hachiman
Hachiman
theAna1Disease
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,096 Elo+
Solo
Team Averages
Level 10
1,510 SR
1,303 Elo+

VS

Team Averages
Level 32
1,494 SR
1,390 Elo+
Bacchus
Bacchus
D3m0n-_mD
Bacchus
Level 23
God Stats
5W - 1L
1,600 SR
Queue Stats
61W - 62L
1,412 Elo+
Solo
Danzaburou
Danzaburou
KIDDKross03
Danzaburou
Level 29
God Stats
19W - 13L
1,442 SR
Queue Stats
55W - 60L
1,322 Elo+
Solo
Bellona
Bellona
SynthiaRatziela
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Hel
Hel
Tobyjgv
Hel
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Apollo
Apollo
iGiz_mo
Apollo
Level 18
God Stats
5W - 1L
1,426 SR
Queue Stats
21W - 31L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LockedPoet53139
Jormungandr
16
3 / 4 / 14
11,165
414
16,649
23,986
21,242
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
12 / 3 / 8
16,208
600
23,440
19,171
11,587
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 12 / 2
10,159
376
8,711
19,954
7,326
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
jeffy133432
Kukulkan
19
8 / 7 / 5
13,392
496
20,467
16,637
6,732
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
17
2 / 11 / 7
11,083
410
14,186
23,469
8,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
D3m0n-_mD
Bacchus
19
15 / 4 / 6
14,253
528
19,252
23,577
25,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
KIDDKross03
Danzaburou
18
2 / 5 / 5
12,052
446
13,420
18,301
6,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 7 / 7
12,451
461
12,878
23,482
25,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hel
19
9 / 6 / 9
14,425
534
24,478
24,506
21,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
iGiz_mo
Apollo
17
5 / 4 / 3
11,483
425
8,603
19,050
6,232
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
66
26
Kills
36
37
Deaths
26
36
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bacchus
D3m0n-_mD
Bacchus
15
4
6
4.5
W
Danzaburou
KIDDKross03
Danzaburou
2
5
5
0.9
L
Jormungandr
LockedPoet53139
Jormungandr
3
4
14
2.5
L
12
3
8
5.33
W
5
7
7
1.21
W
Hel
9
6
9
2.25
L
1
12
2
0.17
W
Apollo
iGiz_mo
Apollo
5
4
3
1.63
L
Kukulkan
jeffy133432
Kukulkan
8
7
5
1.5
L
Hachiman
2
11
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,453
Damage
78,631
103,217
Taken
108,916
55,375
Mitigated
85,765
11,874
Healing
38,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
D3m0n-_mD
Bacchus
19,252
2,604
0
3,823
23,577
25,778
1,039
7,057
16,520
74,629
0
W
Danzaburou
KIDDKross03
Danzaburou
13,420
6,269
341
4,254
18,301
6,981
1,747
8,482
9,819
0
69,759
L
Jormungandr
LockedPoet53139
Jormungandr
16,649
3,762
493
1,464
23,986
21,242
336
8,872
15,114
47,415
0
L
23,440
11,718
0
1,143
19,171
11,587
283
7,616
11,555
138
157,212
W
12,878
2,826
0
2,793
23,482
25,139
4,439
7,090
16,392
0
51,225
W
Hel
24,478
1,454
8,187
13,751
24,506
21,635
2,169
8,223
16,283
64,619
0
L
8,711
1,147
0
2,000
19,954
7,326
1,125
6,562
13,392
0
62,146
W
Apollo
iGiz_mo
Apollo
8,603
6,355
0
4,858
19,050
6,232
623
6,564
12,486
0
76,924
L
Kukulkan
jeffy133432
Kukulkan
20,467
948
0
0
16,637
6,732
781
8,199
8,438
73,805
0
L
Hachiman
14,186
11,118
0
6,774
23,469
8,488
1,996
12,743
10,726
0
62,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,007
Gold Earned
64,664
588
Minions Killed
480
0
Camps Cleared
0
2,302,413
Distance Traveled
2,392,032
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,253
528
75
3
0
518,698
1
W
Danzaburou
12,052
446
124
5
0
483,701
0
L
Jormungandr
11,165
414
47
2
0
462,613
1
L
Ravana
16,208
600
227
8
0
543,863
4
W
Bellona
12,451
461
85
3
0
419,019
1
W
Hel
14,425
534
90
3
0
472,844
0
L
Loki
10,159
376
90
3
0
441,344
4
W
Apollo
11,483
425
106
4
0
497,770
0
L
Kukulkan
13,392
496
131
5
0
459,525
1
L
Hachiman
11,083
410
93
3
0
395,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role