Player Matchup

Bacchus
Bacchus
EldritchGuardian
Bacchus
Level 136
God Stats
5W - 4L
1,478 SR
Queue Stats
126W - 109L
1,512 Elo+
Party 2
Merlin
Merlin
Garitus
Merlin
Level 26
God Stats
0W - 1L
1,178 SR
Queue Stats
1W - 10L
1,241 Elo+
Party 3
Agni
Agni
KillaSedai
Agni
Level 28
God Stats
0W - 1L
1,411 SR
Queue Stats
0W - 6L
1,164 Elo+
Party 3
Raijin
Raijin
WildestDarma
Raijin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,478 Elo+
Party 2
The Morrigan
The Morrigan
wildestkarma
The Morrigan
Level 103
God Stats
0W - 1L
1,320 SR
Queue Stats
123W - 108L
1,500 Elo+
Party 2
Team Averages
Level 64
1,377 SR
1,379 Elo+

VS

Team Averages
Level 119
1,489 SR
1,551 Elo+
Jing Wei
Jing Wei
Isverar120
Jing Wei
Level 160
God Stats
2W - 0L
1,402 SR
Queue Stats
41W - 39L
1,565 Elo+
Party 1
Thoth
Thoth
Slim_ShadyLP2
Thoth
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 87L
1,545 Elo+
Party 1
Ullr
Ullr
VICDAWG619
Ullr
Level 144
God Stats
1W - 2L
1,254 SR
Queue Stats
259W - 282L
1,493 Elo+
Solo
Mercury
Mercury
fullmoon_2001
Mercury
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,550 Elo+
Party 1
Bacchus
Bacchus
memo_mares
Bacchus
Level 106
God Stats
4W - 0L
1,791 SR
Queue Stats
210W - 165L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 5
8,724
793
6,291
13,208
14,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
Garitus
Merlin
15
0 / 5 / 3
8,103
737
5,812
6,936
2,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 5 / 2
7,438
676
3,365
7,218
2,086
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
12
0 / 8 / 2
7,096
645
3,020
10,899
4,318
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
wildestkarma
The Morrigan
15
5 / 4 / 2
8,718
793
8,097
7,167
2,932
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Isverar120
Jing Wei
17
5 / 1 / 14
9,404
855
10,592
5,600
2,448
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
9 / 1 / 10
10,324
939
8,676
8,088
3,738
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 3 / 7
7,894
718
2,133
6,616
2,427
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
14
1 / 3 / 12
8,286
753
4,259
7,498
3,254
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
memo_mares
Bacchus
17
9 / 1 / 8
9,419
856
11,910
7,412
7,962
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
77
7
Kills
26
26
Deaths
9
14
Assists
51
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
L
Merlin
Garitus
Merlin
0
5
3
0.3
W
Jing Wei
Isverar120
Jing Wei
5
1
14
12
L
0
5
2
0.2
W
9
1
10
14
W
2
3
7
1.83
L
Raijin
0
8
2
0.13
W
Mercury
1
3
12
2.33
W
Bacchus
memo_mares
Bacchus
9
1
8
13
L
The Morrigan
wildestkarma
The Morrigan
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,585
Damage
37,570
45,428
Taken
35,214
25,764
Mitigated
19,829
6,262
Healing
13,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,291
75
85
2,278
13,208
14,090
0
4,278
8,548
11,118
0
L
Merlin
Garitus
Merlin
5,812
129
573
303
6,936
2,338
40
3,655
2,850
21,628
0
W
Jing Wei
Isverar120
Jing Wei
10,592
7,649
697
468
5,600
2,448
848
4,610
990
0
30,435
L
3,365
108
771
928
7,218
2,086
123
3,572
3,264
11,118
0
W
8,676
176
2,473
3,515
8,088
3,738
32
5,681
2,407
24,184
0
W
2,133
946
831
1,280
6,616
2,427
631
5,022
1,594
0
6,017
L
Raijin
3,020
860
0
307
10,899
4,318
248
4,847
5,689
12,269
0
W
Mercury
4,259
1,634
387
536
7,498
3,254
0
6,300
1,198
0
13,302
W
Bacchus
memo_mares
Bacchus
11,910
1,841
1,790
1,868
7,412
7,962
85
4,972
2,440
16,840
0
L
The Morrigan
wildestkarma
The Morrigan
8,097
1,382
297
720
7,167
2,932
425
2,506
4,491
17,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,079
Gold Earned
45,327
105
Minions Killed
119
0
Camps Cleared
0
954,185
Distance Traveled
1,132,579
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,724
793
3
0
0
216,247
1
L
Merlin
8,103
737
45
4
0
180,752
0
W
Jing Wei
9,404
855
41
4
0
209,305
0
L
Agni
7,438
676
14
1
0
201,485
0
W
Thoth
10,324
939
33
3
0
238,128
4
W
Ullr
7,894
718
9
1
0
189,253
0
L
Raijin
7,096
645
21
2
0
170,303
3
W
Mercury
8,286
753
27
2
0
246,886
0
W
Bacchus
9,419
856
9
1
0
249,007
0
L
The Morrigan
8,718
793
22
2
0
185,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role